summaryrefslogtreecommitdiff
path: root/items.xml
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2020-02-16 13:20:35 -0300
committerJesusaves <cpntb1@ymail.com>2020-02-16 13:20:35 -0300
commit412470a32899b231c9d4eebeb051984747b13b78 (patch)
treeb7e0c09a71676823095e124a79e5ca1e1eb520a9 /items.xml
parente4e4e05922eeb247b1614fdec4bd75d2d851545c (diff)
downloadclientdata-412470a32899b231c9d4eebeb051984747b13b78.tar.gz
clientdata-412470a32899b231c9d4eebeb051984747b13b78.tar.bz2
clientdata-412470a32899b231c9d4eebeb051984747b13b78.tar.xz
clientdata-412470a32899b231c9d4eebeb051984747b13b78.zip
To be sure Saulc will remember to fix them.
Chests, Legs and to some extend gloves are shoes differ. Fixing gloves and shoes (IMPORTANT) might require editing spritesheet. (But is a better idea imo than fixing gloves/shoes themselves %%e )
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/items.xml b/items.xml
index 43e1a9c8..5a106469 100644
--- a/items.xml
+++ b/items.xml
@@ -4227,7 +4227,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-legs"
weight="435">
<sprite gender="unisex">equipment/legs/bromenalpants-male.xml</sprite>
- <!-- FIXME BLAME SAULC bad sprite
+ <!-- FIXME, BROKEN! BLAME SAULC bad sprite
<sprite gender="female">equipment/legs/bromenalpants-female.xml</sprite>
-->
</item>
@@ -4335,7 +4335,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-legs"
weight="280">
<sprite gender="unisex">equipment/legs/jeansshorts-male.xml</sprite>
- <!-- FIXME BLAME SAULC missing sprite
+ <!-- FIXME, BROKEN! BLAME SAULC missing sprite
<sprite gender="female">equipment/legs/jeansshorts-female.xml</sprite>
-->
</item>
@@ -4407,7 +4407,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-legs"
weight="195">
<sprite gender="unisex">equipment/legs/pirateshorts-male.xml</sprite>
- <!-- FIXME BLAME SAULC missing sprite
+ <!-- FIXME, BROKEN! BLAME SAULC missing sprite
<sprite gender="female">equipment/legs/pirateshorts-female.xml</sprite>
-->
</item>
@@ -4434,7 +4434,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-legs"
weight="310">
<sprite gender="unisex">equipment/legs/luffyxsummershorts-male.xml</sprite>
- <!-- FIXME BLAME SAULC missing sprite
+ <!-- FIXME, BROKEN! BLAME SAULC missing sprite
<sprite gender="female">equipment/legs/luffyxsummershorts-female.xml</sprite>
-->
</item>