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authorJesusaves <cpntb1@ymail.com>2018-11-18 22:44:23 -0200
committerJesusaves <cpntb1@ymail.com>2018-11-18 22:44:23 -0200
commit1a04f8b9082d4976ad35a15f999f6ae7dc066d3c (patch)
tree11b693d615a7c16cd2c2cc17d2a973b6c29d3a42 /items.xml
parentbb260cb9ad353a1540562f63e3962fa4c976f42e (diff)
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[skip ci] fixes
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml16
1 files changed, 8 insertions, 8 deletions
diff --git a/items.xml b/items.xml
index b1de1be1..ecc59768 100644
--- a/items.xml
+++ b/items.xml
@@ -6211,14 +6211,14 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
name="Pyn Rifle"
description="When a single big hole in your enemies' chests is all you need."
effect="Critical +40%"
- attack="510"
+ attack="480"
attack-range="6"
missile-particle="graphics/particles/training-arrow.xml"
missile-z="32"
missile-lifetime="500"
missile-speed="5"
missile-diedistance="3"
- level="50"
+ level="60"
type="equip-2hand"
attack-action="attack_bow"
weight="1190">
@@ -6229,14 +6229,14 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
name="Pyn Gatling Gun"
description="That things shoot so fast! It is so fun shooting with it! Oh... Ran out of ammo already? %%a"
effect="Acc. -10%, Critical -100%, Dex attack bonus 0%"
- attack="30"
+ attack="10"
attack-range="6"
missile-particle="graphics/particles/training-arrow.xml"
missile-z="32"
missile-lifetime="500"
missile-speed="5"
missile-diedistance="3"
- level="50"
+ level="60"
type="equip-2hand"
attack-action="attack_bow"
weight="1190">
@@ -6247,14 +6247,14 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
name="Pyn Shotgun"
description="Developed on Saulc's Palace, that thing causes splash damage."
effect="Acc. -30%, Dodge -25%"
- attack="50"
+ attack="45"
attack-range="4"
missile-particle="graphics/particles/training-arrow.xml"
missile-z="32"
missile-lifetime="500"
missile-speed="5"
missile-diedistance="3"
- level="50"
+ level="60"
type="equip-2hand"
attack-action="attack_bow"
weight="1190">
@@ -6265,14 +6265,14 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
name="Pyn Revolver"
description="You better raise your dextry, or you won't hit anything with it."
effect="Acc. -40%, Critical -60%"
- attack="160"
+ attack="140"
attack-range="4"
missile-particle="graphics/particles/training-arrow.xml"
missile-z="32"
missile-lifetime="500"
missile-speed="5"
missile-diedistance="3"
- level="50"
+ level="60"
type="equip-1hand"
attack-action="attack_bow"
weight="760">