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authorMicksha <ms-shaman@gmx.de>2020-11-13 12:50:08 -0300
committerJesusaves <cpntb1@ymail.com>2020-11-13 12:50:08 -0300
commit0b132a1d82c4a2d5ad7706b4b7c18f884e65d208 (patch)
treeab4ed0de97970887ebb13baf80906c7273646117 /items.xml
parente0d2c60a1bd85326e55640a2ad077011f5f8186e (diff)
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Add sprite to several weapons
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml23
1 files changed, 12 insertions, 11 deletions
diff --git a/items.xml b/items.xml
index fc17d850..640bb140 100644
--- a/items.xml
+++ b/items.xml
@@ -6487,7 +6487,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
hit-effect-id="813"
critical-hit-effect-id="35"
weight="1400">
- <sprite>equipment/weapons/knife.xml</sprite>
+ <sprite>equipment/weapons/sword-iron.xml</sprite>
<sound event="hit">weapons/knife/hit1.ogg</sound>
<sound event="miss">weapons/knife/miss1.ogg</sound>
</item>
@@ -6534,7 +6534,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack"
hit-effect-id="811"
weight="610">
- <sprite>equipment/weapons/bugslayer.xml</sprite>
+ <sprite>equipment/weapons/chopper.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="hit">weapons/piouslayer/hit2.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
@@ -6552,7 +6552,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack"
hit-effect-id="813"
weight="1200">
- <sprite>equipment/weapons/bugslayer.xml</sprite>
+ <sprite>equipment/weapons/sword-iron-long.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</item>
@@ -6598,7 +6598,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack"
hit-effect-id="813"
weight="1100">
- <sprite>equipment/weapons/bugslayer.xml</sprite>
+ <sprite>equipment/weapons/sword-iron-long.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="hit">weapons/piouslayer/hit2.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
@@ -6673,7 +6673,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack"
hit-effect-id="810"
weight="340">
- <sprite>equipment/weapons/shortgladius.xml</sprite>
+ <sprite>equipment/weapons/sword-bronze.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</item>
@@ -6730,7 +6730,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack"
hit-effect-id="811"
weight="900">
- <sprite>equipment/weapons/heavyaxe.xml</sprite>
+ <sprite>equipment/weapons/chopper.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="hit">weapons/piouslayer/hit2.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
@@ -6805,7 +6805,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack"
hit-effect-id="811"
weight="958">
- <sprite>equipment/weapons/shortgladius.xml</sprite>
+ <sprite>equipment/weapons/sword-iron.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="hit">weapons/piouslayer/hit2.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
@@ -6821,7 +6821,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack"
hit-effect-id="811"
weight="840">
- <sprite>equipment/weapons/shortgladius.xml</sprite>
+ <sprite>equipment/weapons/sword-bronze.xml</sprite>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="hit">weapons/piouslayer/hit2.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
@@ -6935,7 +6935,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack"
hit-effect-id="812"
weight="1500">
- <sprite>equipment/weapons/heavyaxe.xml</sprite>
+ <sprite>equipment/weapons/halberd.xml</sprite>
<sound event="hit">weapons/knife/hit1.ogg</sound>
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="hit">weapons/piouslayer/hit2.ogg</sound>
@@ -7060,6 +7060,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
hit-effect-id="801"
critical-hit-effect-id="35"
weight="3000">
+ <sprite>equipment/weapons/staff-wizard.xml</sprite>
</item>
<item id="3604"
image="equipment/shields/saviorshield.png"
@@ -7890,7 +7891,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-2hand"
attack-action="attack"
weight="158">
- <sprite>equipment/weapons/weapon-staff.xml</sprite>
+ <sprite>equipment/weapons/trainingwand.xml</sprite>
</item>
<item id="7001"
image="equipment/weapons/woodenstaff.png"
@@ -7929,7 +7930,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
type="equip-2hand"
attack-action="attack"
weight="158">
- <sprite>equipment/weapons/weapon-staff.xml</sprite>
+ <sprite>equipment/weapons/staff-warped.xml</sprite>
</item>
<item id="7004"
image="equipment/weapons/legendwand.png"