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author | Jesusaves <cpntb1@ymail.com> | 2018-07-02 13:38:31 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-02 13:38:31 -0300 |
commit | 29cb0da8b6bcaacf3e914f0b2626a4afdc064704 (patch) | |
tree | 68c1ff3bbf696a216870d595bcbe9585550f03af /graphics/sprites/equipment/shields/standard.xml | |
parent | 36ddb5927efed47804c417377ff980a9fabd9ac2 (diff) | |
download | clientdata-29cb0da8b6bcaacf3e914f0b2626a4afdc064704.tar.gz clientdata-29cb0da8b6bcaacf3e914f0b2626a4afdc064704.tar.bz2 clientdata-29cb0da8b6bcaacf3e914f0b2626a4afdc064704.tar.xz clientdata-29cb0da8b6bcaacf3e914f0b2626a4afdc064704.zip |
Bugs, optimizations
Diffstat (limited to 'graphics/sprites/equipment/shields/standard.xml')
-rw-r--r-- | graphics/sprites/equipment/shields/standard.xml | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/shields/standard.xml b/graphics/sprites/equipment/shields/standard.xml new file mode 100644 index 00000000..43e01074 --- /dev/null +++ b/graphics/sprites/equipment/shields/standard.xml @@ -0,0 +1,87 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="shield" src="graphics/sprites/equipment/shields/leather.png" width="64" height="64" /> + + <action name="default" imageset="shield"> + </action> + + <action name="stand" imageset="shield"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="shield"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="shield"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="shield"> + <animation direction="down"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="shield"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |