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authorjesusalva <cpntb1@ymail.com>2018-02-16 13:58:56 -0200
committerjesusalva <cpntb1@ymail.com>2018-02-16 13:58:56 -0200
commit59f29374f825e82e225323ef4cfe6722b8fc6747 (patch)
tree7f23279191ee4d391cee653e4183ce6dcc3cb9a7 /effects.xml
parent657e00dc5dd4a31789b1a23a0bb89169f77b15c6 (diff)
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Include a smoke particle and reserve all particles from 50 to 100 as TMW2.
Diffstat (limited to 'effects.xml')
-rw-r--r--effects.xml4
1 files changed, 4 insertions, 0 deletions
diff --git a/effects.xml b/effects.xml
index 4a4fb502..f229b0d0 100644
--- a/effects.xml
+++ b/effects.xml
@@ -37,6 +37,10 @@ Copyright (C) 2010-2014 Evol Online -->
<effect id="29" audio="npcs/fishing-cast.ogg"/> <!-- Throwing the bait in the water, in the fishing script. -->
<effect id="30" audio="npcs/fishing-bite.ogg"/> <!-- Fish biting the bait, in the fishing script. -->
<effect id="33" audio="monsters/piou/hit1.ogg"/> <!-- when clicking the flying piou -->
+
+ <!-- Reserved for TMW2: id 50~100 -->
+ <effect id="50" particle="graphics/particles/smoke.xml"/> <!-- Smoke particle effect. -->
+
<effect id="344"/> <!-- @summon GM command particle effect. -->
<effect id="10000" particle="graphics/particles/spirit.xml"/> <!-- Spirit ball. -->