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author | Jesusaves <cpntb1@ymail.com> | 2021-12-24 15:51:42 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-12-24 15:51:42 -0300 |
commit | 817908ae0f3441c3ee56ea5cc4c39b0788aaf07a (patch) | |
tree | bc6c591b75c3b48f6feb374712f13b98ba5ebd41 | |
parent | 6032262e0d9f2fc11fd2c9ac6e112c9bec4caa7b (diff) | |
download | clientdata-817908ae0f3441c3ee56ea5cc4c39b0788aaf07a.tar.gz clientdata-817908ae0f3441c3ee56ea5cc4c39b0788aaf07a.tar.bz2 clientdata-817908ae0f3441c3ee56ea5cc4c39b0788aaf07a.tar.xz clientdata-817908ae0f3441c3ee56ea5cc4c39b0788aaf07a.zip |
Add the snowman with art by Hocus (MIT) and sound by Ledmitz (BY SA 4.0)
-rw-r--r-- | graphics/sprites/monsters/golem2.xml | 192 | ||||
-rw-r--r-- | graphics/sprites/monsters/snowman-boss.png | bin | 0 -> 1830678 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/snowman-boss.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/monsters/snowman.png | bin | 0 -> 473044 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/snowman.xml | 5 | ||||
-rw-r--r-- | monsters.xml | 11 | ||||
-rw-r--r-- | sfx/monsters/snowman_boss/hit1.ogg | bin | 0 -> 5229 bytes | |||
-rw-r--r-- | sfx/monsters/snowman_boss/miss1.ogg | bin | 0 -> 4110 bytes | |||
-rw-r--r-- | sfx/weapons/snowball/hit1.ogg | bin | 0 -> 5462 bytes | |||
-rw-r--r-- | sfx/weapons/snowball/miss1.ogg | bin | 0 -> 4185 bytes |
10 files changed, 213 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/golem2.xml b/graphics/sprites/monsters/golem2.xml new file mode 100644 index 00000000..01be80a9 --- /dev/null +++ b/graphics/sprites/monsters/golem2.xml @@ -0,0 +1,192 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Micksha +Copyright (C) 2011-2020 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/golem.png" + width="128" + height="128" + offsetY="3"/> + + <action name="spawn" imageset="mob"> + + <animation direction="default"> + <frame index="214" delay="60"/> + <frame index="213" delay="60"/> + <frame index="212" delay="60"/> + <frame index="211" delay="60"/> + <frame index="210" delay="60"/> + <frame index="209" delay="60"/> + <frame index="208" delay="60"/> + <frame index="207" delay="60"/> + <frame index="206" delay="60"/> + <frame index="205" delay="60"/> + <frame index="204" delay="60"/> + <end /> + + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downright"> + <frame index="1"/> + </animation> + + <animation direction="right"> + <frame index="2"/> + </animation> + + <animation direction="upright"> + <frame index="3"/> + </animation> + + <animation direction="up"> + <frame index="4"/> + </animation> + + <animation direction="upleft"> + <frame index="5"/> + </animation> + + <animation direction="left"> + <frame index="6"/> + </animation> + + <animation direction="downleft"> + <frame index="7"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="12" end="23" delay="120"/> + </animation> + + <animation direction="downright"> + <sequence start="24" end="35" delay="120"/> + </animation> + + <animation direction="right"> + <sequence start="36" end="47" delay="120"/> + </animation> + + <animation direction="upright"> + <sequence start="48" end="59" delay="120"/> + </animation> + + <animation direction="up"> + <sequence start="60" end="71" delay="120"/> + </animation> + + <animation direction="upleft"> + <sequence start="72" end="83" delay="120"/> + </animation> + + <animation direction="left"> + <sequence start="84" end="95" delay="120"/> + </animation> + + <animation direction="downleft"> + <sequence start="96" end="107" delay="120"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="108" end="118" delay="80"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="120" end="130" delay="80"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="132" end="142" delay="80"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="144" end="154" delay="80"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="156" end="166" delay="80"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="168" end="178" delay="80"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="180" end="190" delay="80"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="192" end="202" delay="80"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + + <animation direction="down"> + <sequence start="204" end="214" delay="100"/> + <frame index="215" /> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="216" end="226" delay="100"/> + <frame index="227" /> + <end /> + </animation> + + <animation direction="right"> + <sequence start="228" end="238" delay="100"/> + <frame index="239" /> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="240" end="250" delay="100"/> + <frame index="255" /> + <end /> + </animation> + + <animation direction="up"> + <sequence start="252" end="262" delay="100"/> + <frame index="263" /> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="264" end="274" delay="100"/> + <frame index="275" /> + <end /> + </animation> + + <animation direction="left"> + <sequence start="276" end="286" delay="100"/> + <frame index="287" /> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="288" end="298" delay="100"/> + <frame index="299" /> + <end /> + </animation> + + </action> + +</sprite> diff --git a/graphics/sprites/monsters/snowman-boss.png b/graphics/sprites/monsters/snowman-boss.png Binary files differnew file mode 100644 index 00000000..3aadb528 --- /dev/null +++ b/graphics/sprites/monsters/snowman-boss.png diff --git a/graphics/sprites/monsters/snowman-boss.xml b/graphics/sprites/monsters/snowman-boss.xml new file mode 100644 index 00000000..a4c0be43 --- /dev/null +++ b/graphics/sprites/monsters/snowman-boss.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/snowman-boss.png" width="128" height="128" offsetY="0"/> + <include file="monsters/golem2.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/snowman.png b/graphics/sprites/monsters/snowman.png Binary files differnew file mode 100644 index 00000000..e5131275 --- /dev/null +++ b/graphics/sprites/monsters/snowman.png diff --git a/graphics/sprites/monsters/snowman.xml b/graphics/sprites/monsters/snowman.xml new file mode 100644 index 00000000..e96a732f --- /dev/null +++ b/graphics/sprites/monsters/snowman.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/snowman.png" width="64" height="64" offsetY="0"/> + <include file="monsters/golem2.xml"/> +</sprite> diff --git a/monsters.xml b/monsters.xml index 49fba73d..baca4f67 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1457,6 +1457,17 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s <sound event="hit">monsters/scorpion/scorpionhit4.ogg</sound> <sound event="miss">monsters/scorpion/scorpionmiss.ogg</sound> </monster> + <monster id="1440" name="Snowman"> + <sprite>monsters/snowman.xml</sprite> + <sound event="hit">weapons/snowball/hit1.ogg</sound> + <sound event="miss">weapons/snowball/miss1.ogg</sound> + </monster> + <monster id="1441" name="Der Schneemann"> + <sprite>monsters/snowman-boss.xml</sprite> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/snow-burst.xml" action="attack"/> + <sound event="hit">monsters/snowman_boss/hit1.ogg</sound> + <sound event="miss">monsters/snowman_boss/miss1.ogg</sound> + </monster> <!-- RESERVED --> <monster id="1491" name="???"> diff --git a/sfx/monsters/snowman_boss/hit1.ogg b/sfx/monsters/snowman_boss/hit1.ogg Binary files differnew file mode 100644 index 00000000..af55daf1 --- /dev/null +++ b/sfx/monsters/snowman_boss/hit1.ogg diff --git a/sfx/monsters/snowman_boss/miss1.ogg b/sfx/monsters/snowman_boss/miss1.ogg Binary files differnew file mode 100644 index 00000000..bcc1ec1c --- /dev/null +++ b/sfx/monsters/snowman_boss/miss1.ogg diff --git a/sfx/weapons/snowball/hit1.ogg b/sfx/weapons/snowball/hit1.ogg Binary files differnew file mode 100644 index 00000000..6bdc68f5 --- /dev/null +++ b/sfx/weapons/snowball/hit1.ogg diff --git a/sfx/weapons/snowball/miss1.ogg b/sfx/weapons/snowball/miss1.ogg Binary files differnew file mode 100644 index 00000000..120aacde --- /dev/null +++ b/sfx/weapons/snowball/miss1.ogg |