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authorSaulc <lucashelaine14@gmail.com>2018-03-04 20:52:56 +0100
committerSaulc <lucashelaine14@gmail.com>2018-03-04 20:52:56 +0100
commit5d9562c097c3660c60c8a7b108c52827c8df0eb2 (patch)
tree6387c69211dca0d471ef012cf92420e776a81860
parent564367875b481474725c890541eade807a295b20 (diff)
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add new bandana/ fancy hat
-rw-r--r--graphics/sprites/equipment/head/bandana.pngbin0 -> 1842 bytes
-rw-r--r--graphics/sprites/equipment/head/bandana.xml12
-rw-r--r--graphics/sprites/equipment/head/fancyhat.pngbin688 -> 1231 bytes
-rw-r--r--graphics/sprites/equipment/head/fancyhat.xml144
-rw-r--r--items.xml24
5 files changed, 30 insertions, 150 deletions
diff --git a/graphics/sprites/equipment/head/bandana.png b/graphics/sprites/equipment/head/bandana.png
new file mode 100644
index 00000000..8ebbca1b
--- /dev/null
+++ b/graphics/sprites/equipment/head/bandana.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml
new file mode 100644
index 00000000..63b8e8c1
--- /dev/null
+++ b/graphics/sprites/equipment/head/bandana.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bandana.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/fancyhat.png b/graphics/sprites/equipment/head/fancyhat.png
index dd54672d..87453a12 100644
--- a/graphics/sprites/equipment/head/fancyhat.png
+++ b/graphics/sprites/equipment/head/fancyhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml
index f82be999..1886b372 100644
--- a/graphics/sprites/equipment/head/fancyhat.xml
+++ b/graphics/sprites/equipment/head/fancyhat.xml
@@ -1,144 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Authors: Alige, Reid
-Copyright (C) 2012-2013 Evol Online -->
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/head/fancyhat.png"
- width="24"
- height="18"/>
+ width="32"
+ height="64"
+ offsetY="1"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-48"/>
- </animation>
- <animation direction="left">
- <frame index="0" offsetX="-1" offsetY="-48"/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-2" offsetY="-48"/>
- </animation>
- <animation direction="right">
- <frame index="1" offsetY="-48"/>
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-48" delay="160"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-48" delay="160"/>
- </animation>
- <animation direction="left">
- <frame index="0" offsetX="-1" offsetY="-48" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-48" delay="160"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-48" delay="80"/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-2" offsetY="-48" delay="80"/>
- <frame index="1" offsetX="-2" offsetY="-49" delay="160"/>
- <frame index="1" offsetX="-2" offsetY="-48" delay="80"/>
- <frame index="1" offsetX="-2" offsetY="-49" delay="160"/>
- </animation>
- <animation direction="right">
- <frame index="1" offsetY="-48" delay="80"/>
- <frame index="1" offsetY="-47" delay="80"/>
- <frame index="1" offsetY="-48" delay="160"/>
- <frame index="1" offsetY="-47" delay="80"/>
- <frame index="1" offsetY="-48" delay="80"/>
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-46" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-44" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-43" delay="80"/>
- <end />
- </animation>
- <animation direction="left">
- <frame index="0" offsetX="3" offsetY="-49" delay="80"/>
- <frame index="0" offsetX="3" offsetY="-50" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <frame index="0" offsetX="-2" offsetY="-46" delay="80"/>
- <end />
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-3" offsetY="-48" delay="240"/>
- <frame index="1" offsetX="-3" offsetY="-46" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <frame index="1" offsetX="-5" offsetY="-49" delay="80"/>
- <frame index="1" offsetX="-5" offsetY="-50" delay="80"/>
- <frame index="1" offsetX="-2" offsetY="-47" delay="80"/>
- <frame index="1" offsetX="-1" offsetY="-46" delay="80"/>
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-47" delay="240"/>
- <frame index="0" offsetX="-1" offsetY="-46" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-47" delay="80"/>
- <end />
- </animation>
- <animation direction="left">
- <frame index="0" offsetX="2" offsetY="-48" delay="240"/>
- <frame index="0" offsetX="4" offsetY="-49" delay="160"/>
- <end />
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-2" offsetY="-48" delay="160"/>
- <frame index="1" offsetX="-3" offsetY="-48" delay="80"/>
- <frame index="1" offsetX="-3" offsetY="-47" delay="80"/>
- <frame index="1" offsetX="-3" offsetY="-48" delay="80"/>
- <end />
- </animation>
- <animation direction="right">
- <frame index="1" offsetX="-3" offsetY="-48" delay="240"/>
- <frame index="1" offsetX="-5" offsetY="-49" delay="160"/>
- <end />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-41"/>
- </animation>
- <animation direction="left">
- <frame index="0" offsetX="3" offsetY="-39"/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-1" offsetY="-40"/>
- </animation>
- <animation direction="right">
- <frame index="1" offsetX="-6" offsetY="-39"/>
- </animation>
- </action>
-
- <action name="sittop" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-37"/>
- </animation>
- <animation direction="left">
- <frame index="0" offsetX="3" offsetY="-39"/>
- </animation>
- <animation direction="up">
- <frame index="1" offsetX="-1" offsetY="-40"/>
- </animation>
- <animation direction="right">
- <frame index="1" offsetX="-6" offsetY="-39"/>
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="default">
- <frame index="1" offsetX="38" offsetY="-3"/>
- </animation>
- </action>
+ <include file="equipment/head/headmodel-male.xml"/>
</sprite>
diff --git a/items.xml b/items.xml
index ea98785b..53516898 100644
--- a/items.xml
+++ b/items.xml
@@ -2240,10 +2240,10 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
image="equipment/chest/leathershirt.png"
name="Leather Shirt"
description="A shirt made of hardened leather."
- defense="250"
- level="15"
+ defense="60"
+ level="20"
type="equip-torso"
- weight="20">
+ weight="120">
<sprite gender="unisex">equipment/chest/leathershirt-male.xml</sprite>
<sprite gender="female">equipment/chest/leathershirt-female.xml</sprite>
</item>
@@ -3143,12 +3143,12 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
image="equipment/head/bandana.png"
name="Bandana"
description="A striped bandana worn by some sailors."
- defense="40"
- level="14"
+ defense="39"
+ level="12"
type="equip-head"
weight="4">
- <sprite gender="unisex">equipment/head/bandana-male.xml</sprite>
- <sprite gender="female">equipment/head/bandana-female.xml</sprite>
+ <sprite gender="unisex">equipment/head/bandana.xml</sprite>
+ <sprite gender="female">equipment/head/bandana.xml</sprite>
<replace sprite="hair">
<item from="-3" to="-7"/>
<item from="-4" to="-7"/>
@@ -3734,10 +3734,10 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
image="equipment/head/serfhat.png"
name="Serf Hat"
description="A very comfortable hat."
- defense="1"
- level="1"
+ defense="42"
+ level="15"
type="equip-head"
- weight="22">
+ weight="69">
<sprite>equipment/head/serfhat.xml</sprite>
<replace sprite="hair">
<item from="-5" to="-4"/>
@@ -4428,10 +4428,10 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
missile-lifetime="500"
missile-speed="5"
missile-diedistance="3"
- level="1"
+ level="5"
type="equip-2hand"
attack-action="attack_bow"
- weight="12">
+ weight="160">
<sprite>equipment/weapons/woodenbow.xml</sprite>
</item>
<item id="6002"