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2025-07-01On Windows: users can now edit in vscode. I also removed linking data files ↵Meway1-131/+131
to "program files (x86)" because this was not recommended by windows.
2025-07-01Change the wrong, but mostly supported WIN32 macro to the correct _WIN32Fedja Beader1-2/+2
ManaPlus was apparently forked before Mana 8954a7ca0f70bbf1. However, running a bulk sed replace was easier than cherry-picking, resolving 14 years of conflicts and then still having to do a bulk sed to catch the rest. Special thanks to Meway (for attempting to build on windows) and Bjorn (for pointing to that commit) **** mana/verse!211
2018-10-29Fix code style.Andrei Karas1-2/+2
2017-09-07Fix some style issues in sdl2gfx.Andrei Karas4-1503/+1804
2017-09-06Fix and update internal sdl2_gfx files.Andrei Karas4-279/+296
Used by default in SDL2 builds.
2017-06-20Fix compilation with SDL2.Andrei Karas2-0/+4
2017-06-20Fix sdl warning hiding pragmas for old compilers.Andrei Karas2-6/+6
2017-06-20Prevent Wshadow varnings in SDL code.Andrei Karas2-0/+6
2017-06-09Restore math.h include in SDL2_rotozoom.hAndrei Karas1-1/+1
2017-06-08Replace depricated headers.Andrei Karas1-1/+1
2016-08-18Fix some style issues.Andrei Karas2-2/+4
2014-06-03Fix wrong includes.Andrei Karas2-2/+2
2013-11-05add configure option --without-internalsdlgfx for not use emdedded sdl2gfx.Andrei Karas4-2/+2
2013-09-03add missing files.Andrei Karas2-0/+1774
2013-08-27fix code style.Andrei Karas2-125/+128
2013-08-24remove unused sdl2gfx files.Andrei Karas5-9392/+0
2013-08-24embed SDL2gfx.Andrei Karas7-0/+9681