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#ifndef TMWA_MAP_MOB_T_HPP
#define TMWA_MAP_MOB_T_HPP
// mob.t.hpp - Really scary code.
//
// Copyright © ????-2004 Athena Dev Teams
// Copyright © 2004-2011 The Mana World Development Team
// Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "../sanity.hpp"
# include <cstdint>
enum class MobSkillTarget
{
MST_TARGET = 0,
MST_SELF,
};
/// Used as a condition when trying to apply the chosen mob skill.
enum class MobSkillCondition : uint16_t
{
// used as something that never compares true
NEVER_EQUAL = 0xfffe,
ANY = 0xffff,
MSC_ALWAYS = 0x0000,
MSC_MYHPLTMAXRATE = 0x0001,
MSC_NOTINTOWN = 0x0032,
MSC_SLAVELT = 0x0110,
MSC_SLAVELE = 0x0111,
};
/// Used as a filter when trying to choose a mob skill to use.
enum class MobSkillState : uint8_t
{
ANY = 0xff,
MSS_IDLE = 0,
MSS_WALK,
MSS_ATTACK,
MSS_DEAD,
MSS_LOOT,
MSS_CHASE,
};
#endif // TMWA_MAP_MOB_T_HPP
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