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#pragma once
// globals.hpp - Evil global variables for tmwa-map.
//
// Copyright © 2014 Ben Longbons <b.r.longbons@gmail.com>
//
// This file is part of The Mana World (Athena server)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "fwd.hpp"
#include <ctime>
#include <list>
#include <map>
#include <memory>
#include <set>
#include <vector>
#include "../ints/wrap.hpp"
#include "../net/timer.t.hpp"
#include "../mmo/skill.t.hpp"
#include "consts.hpp"
#include "script-buffer.hpp"
namespace tmwa
{
namespace map
{
extern BattleConf battle_config;
extern MapConf map_conf;
extern Session *char_session;
extern int chrif_state;
extern std::map<MapName, RString> resnametable;
extern Map<ItemNameId, item_data> item_db;
extern Map<QuestId, quest_data> quest_db;
namespace magic
{
// Global magic conf
extern magic_conf_t magic_conf;
extern env_t magic_default_env;
namespace magic_v2
{
extern std::map<RString, proc_t> procs;
extern std::map<RString, val_t> const_defm;
} // namespace magic_v2
} // namespace magic
extern DMap<BlockId, dumb_ptr<block_list>> id_db;
extern UPMap<MapName, map_abstract> maps_db;
extern DMap<CharName, dumb_ptr<map_session_data>> nick_db;
extern Map<CharId, charid2nick> charid_db;
extern int world_user_count;
extern Array<dumb_ptr<block_list>, unwrap<BlockId>(MAX_FLOORITEM)> object;
extern BlockId first_free_object_id;
extern int save_settings;
extern int block_free_lock;
extern std::vector<dumb_ptr<block_list>> block_free;
extern block_list bl_head;
extern std::unique_ptr<io::AppendFile> map_logfile;
extern long map_logfile_index;
extern mob_db_ mob_db[2001];
extern std::list<AString> npc_srcs;
extern int npc_warp, npc_shop, npc_script, npc_mob;
extern BlockId npc_id;
extern Map<NpcEvent, event_data> ev_db;
extern DMap<NpcName, dumb_ptr<npc_data>> npcs_by_name;
extern tm ev_tm_b;
extern Map<PartyId, PartyMost> party_db;
extern std::map<AccountId, GmLevel> gm_accountm;
extern tick_t natural_heal_tick, natural_heal_prev_tick;
extern interval_t natural_heal_diff_tick;
extern int last_save_fd;
extern bool save_flag;
extern Map<AccountId, Storage> storage_db;
extern Map<RString, str_data_t> str_datam;
extern str_data_t LABEL_NEXTLINE_;
extern Map<ScriptLabel, int> scriptlabel_db;
extern std::set<ScriptLabel> probable_labels;
extern UPMap<RString, const ScriptBuffer> userfunc_db;
extern int parse_cmd_if;
extern Option<Borrowed<str_data_t>> parse_cmdp;
extern InternPool variable_names;
extern ZString startptr;
extern int startline;
extern int script_errors;
extern DMap<SIR, int> mapreg_db;
extern Map<SIR, RString> mapregstr_db;
extern int mapreg_dirty;
extern std::vector<SkillID> skill_pool_skills;
extern earray<skill_db_, SkillID, SkillID::MAX_SKILL_DB> skill_db;
extern BlockId skill_area_temp_id;
extern int skill_area_temp_hp;
} // namespace map
} // namespace tmwa
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