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path: root/src/map/magic-stmt.cpp
AgeCommit message (Expand)AuthorFilesLines
2014-08-05In magic, use Variant for all the old anonymous nested unionsBen Longbons1-312/+200
2014-08-05Move magic to its own namespaceBen Longbons1-0/+3
2014-08-05Enums are not usually integers, sorryBen Longbons1-0/+1
2014-06-30Invulnerability should not be the defaultBen Longbons1-0/+4
2014-06-30It's about time I did thisBen Longbons1-1/+1
2014-06-26Stick everything in a namespaceBen Longbons1-0/+4
2014-06-26Low hanging fruitBen Longbons1-15/+15
2014-06-24No one is .neutral() here (except IPv4 addresses)Ben Longbons1-2/+2
2014-06-23Generate the map server protocolBen Longbons1-7/+7
2014-05-20:%s/^\( *\)\([^ ].*\)\?\(LOG\|PRINTF\)[A-Z_]*(\(.*,\n\)\+\zs\(\1 [^ ]\...Ben Longbons1-16/+16
2014-05-12Split net/ from mmo/Ben Longbons1-1/+1
2014-04-24Conform magic headers to the decl/def ruleBen Longbons1-4/+4
2014-04-24Header cleanupBen Longbons1-1/+1
2014-04-22Use strict ID typesBen Longbons1-35/+35
2014-04-19Wouldn't it be nice to have some integers too?Ben Longbons1-1/+1
2014-04-14Ditch gcc 4.6 supportBen Longbons1-58/+58
2014-04-09Add all the missing copyright headersBen Longbons1-0/+19
2014-03-31Be stricter about most arraysBen Longbons1-27/+27
2014-03-16Clean up header organizationBen Longbons1-2/+6
2014-03-15Split out the keys from character data to have better paging performanceBen Longbons1-2/+2
2014-03-15Allow any script variable to be accessed from magic (mostly)Ben Longbons1-1/+18
2014-02-22Make mapflags bitmask instead of bitfieldBen Longbons1-2/+2
2014-02-04Convert fd to Session* where meaningfulBen Longbons1-3/+3
2013-11-15Another step towards proper header orderingBen Longbons1-1/+2
2013-10-12Disallow unchecked being castsBen Longbons1-34/+34
2013-10-05Split string header into piecesBen Longbons1-0/+2
2013-09-29Fix warning in magic status poppingBen Longbons1-0/+1
2013-09-21Use the One Makefile to build them allBen Longbons1-0/+2
2013-08-01Poison std::string and use the various string classesBen Longbons1-76/+48
2013-06-18Also poison memcpy, memmove, and memsetBen Longbons1-3/+2
2013-06-11Allegedly remove all manual memory managementBen Longbons1-187/+154
2013-05-25Switch block_list and subclasses to dumb_ptrBen Longbons1-201/+194
2013-05-23Make block_list a base classBen Longbons1-36/+36
2013-05-23Rename fields of block_list in preparation for subclassingBen Longbons1-57/+60
2013-04-27Enumize ItemLookBen Longbons1-1/+2
2013-04-27Force timers to be managedBen Longbons1-13/+14
2013-04-11Also implement x32 supportBen Longbons1-3/+3
2013-02-20Strictify map cellsBen Longbons1-1/+1
2013-02-12Replace mt_rand with <random>Ben Longbons1-24/+6
2013-02-12Strictify timersBen Longbons1-56/+60
2013-02-07Remove some macrosBen Longbons1-134/+155
2013-02-07Remove some more Skill-related stuffBen Longbons1-3/+3
2013-02-01Remove unnecessary includes, speeding up recompilationBen Longbons1-0/+7
2013-01-19Remove hard-coded mob stuff, make mode enumBen Longbons1-6/+6
2013-01-17Clean up some things after declassizationBen Longbons1-0/+2
2013-01-08Improve warning management moreBen Longbons1-1/+2
2013-01-07Use cxxstdioBen Longbons1-23/+25
2012-12-24Enumify some more things ... maybe even everythingBen Longbons1-13/+13
2012-12-24Cleanup headers and remove all uses of va_list except loggingBen Longbons1-86/+128
2012-12-15Prepare to trim skillsBen Longbons1-17/+19