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author | Jared Adams <jaxad0127@gmail.com> | 2008-12-25 14:27:28 +0000 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2008-12-25 14:27:28 +0000 |
commit | 38e5f63b31c0ff5f673eab70fce8393d9330512f (patch) | |
tree | b682a12e26b451691b206d13563cd7ccb08a5922 /src/map/skill.h | |
parent | 933e979652888cde63cf5bc9dc9c7fbeb888fa75 (diff) | |
download | tmwa-38e5f63b31c0ff5f673eab70fce8393d9330512f.tar.gz tmwa-38e5f63b31c0ff5f673eab70fce8393d9330512f.tar.bz2 tmwa-38e5f63b31c0ff5f673eab70fce8393d9330512f.tar.xz tmwa-38e5f63b31c0ff5f673eab70fce8393d9330512f.zip |
Remove some unused skill stuff
This is in preperation of using passive skills
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 31 |
1 files changed, 4 insertions, 27 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index 3dbf107..b2a3453 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -36,29 +36,6 @@ struct skill_name_db { }; extern struct skill_name_db skill_names[]; -// アイテム作成データベース -struct skill_produce_db { - int nameid, trigger; - int req_skill,itemlv; - int mat_id[5],mat_amount[5]; -}; -extern struct skill_produce_db skill_produce_db[MAX_SKILL_PRODUCE_DB]; - -// 矢作成データベース -struct skill_arrow_db { - int nameid, trigger; - int cre_id[5],cre_amount[5]; -}; -extern struct skill_arrow_db skill_arrow_db[MAX_SKILL_ARROW_DB]; - -// アブラカダブラデータベース -struct skill_abra_db { - int nameid; - int req_lv; - int per; -}; -extern struct skill_abra_db skill_abra_db[MAX_SKILL_ABRA_DB]; - struct block_list; struct map_session_data; struct skill_unit; @@ -158,11 +135,11 @@ int skill_status_change_clear(struct block_list *bl,int type); // アイテム作成 -int skill_can_produce_mix( struct map_session_data *sd, int nameid, int trigger ); -int skill_produce_mix( struct map_session_data *sd, - int nameid, int slot1, int slot2, int slot3 ); +//int skill_can_produce_mix( struct map_session_data *sd, int nameid, int trigger ); +/*int skill_produce_mix( struct map_session_data *sd, + int nameid, int slot1, int slot2, int slot3 );*/ -int skill_arrow_create( struct map_session_data *sd,int nameid); +//int skill_arrow_create( struct map_session_data *sd,int nameid); // mobスキルのため int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int skillid,int skilllv,unsigned int tick,int flag ); |