// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $
// original : char2.c 2003/03/14 11:58:35 Rev.1.5
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <sys/time.h>
#include <time.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <signal.h>
#include <fcntl.h>
#include <string.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <stdarg.h>
#include <sys/wait.h>
#include "../common/core.hpp"
#include "../common/socket.hpp"
#include "../common/timer.hpp"
#include "../common/mmo.hpp"
#include "../common/version.hpp"
#include "../common/lock.hpp"
#include "char.hpp"
#include "inter.hpp"
#include "int_guild.hpp"
#include "int_party.hpp"
#include "int_storage.hpp"
#ifdef MEMWATCH
#include "memwatch.hpp"
#endif
struct mmo_map_server server[MAX_MAP_SERVERS];
int server_fd[MAX_MAP_SERVERS];
int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
int anti_freeze_enable = 0;
int ANTI_FREEZE_INTERVAL = 6;
int login_fd, char_fd;
char userid[24];
char passwd[24];
char server_name[20];
char wisp_server_name[24] = "Server";
char login_ip_str[16];
int login_ip;
int login_port = 6900;
char char_ip_str[16];
int char_ip;
int char_port = 6121;
int char_maintenance;
int char_new;
int email_creation = 0; // disabled by default
char char_txt[1024];
char backup_txt[1024]; //By zanetheinsane
char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
char unknown_char_name[1024] = "Unknown";
char char_log_filename[1024] = "log/char.log";
//Added for lan support
char lan_map_ip[128];
int subneti[4];
int subnetmaski[4];
int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
struct char_session_data
{
int account_id, login_id1, login_id2, sex;
unsigned short packet_tmw_version;
int found_char[9];
char email[40]; // e-mail (default: a@a.com) by [Yor]
time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
};
#define AUTH_FIFO_SIZE 256
struct
{
int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag,
sex;
unsigned short packet_tmw_version;
time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
} auth_fifo[AUTH_FIFO_SIZE];
int auth_fifo_pos = 0;
int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
int char_id_count = 150000;
struct mmo_charstatus *char_dat;
int char_num, char_max;
int max_connect_user = 0;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
int start_zeny = 500;
int start_weapon = 1201;
int start_armor = 1202;
// Initial position (it's possible to set it in conf file)
struct point start_point = { "new_1-1.gat", 53, 111 };
struct gm_account *gm_account = NULL;
int GM_num = 0;
// online players by [Yor]
char online_txt_filename[1024] = "online.txt";
char online_html_filename[1024] = "online.html";
int online_sorting_option = 0; // sorting option to display online players in online files
int online_display_option = 1; // display options: to know which columns must be displayed
int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
int *online_chars; // same size of char_dat, and id value of current server (or -1)
time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds)
pid_t pid = 0; // For forked DB writes
//------------------------------
// Writing function of logs file
//------------------------------
int char_log (const char *fmt, ...)
{
FILE *logfp;
va_list ap;
struct timeval tv;
char tmpstr[2048];
va_start (ap, fmt);
logfp = fopen_ (char_log_filename, "a");
if (logfp)
{
if (fmt[0] == '\0') // jump a line if no message
fprintf (logfp, "\n");
else
{
gettimeofday (&tv, NULL);
strftime (tmpstr, 24, "%d-%m-%Y %H:%M:%S", gmtime (&(tv.tv_sec)));
sprintf (tmpstr + 19, ".%03d: %s", (int) tv.tv_usec / 1000, fmt);
vfprintf (logfp, tmpstr, ap);
}
fclose_ (logfp);
}
va_end (ap);
return 0;
}
//----------------------------------------------------------------------
// Determine if an account (id) is a GM account
// and returns its level (or 0 if it isn't a GM account or if not found)
//----------------------------------------------------------------------
static
int isGM (int account_id)
{
int i;
for (i = 0; i < GM_num; i++)
if (gm_account[i].account_id == account_id)
return gm_account[i].level;
return 0;
}
//----------------------------------------------
// Search an character id
// (return character index or -1 (if not found))
// If exact character name is not found,
// the function checks without case sensitive
// and returns index if only 1 character is found
// and similar to the searched name.
//----------------------------------------------
int search_character_index (const char *character_name)
{
int i, quantity, index;
quantity = 0;
index = -1;
for (i = 0; i < char_num; i++)
{
// Without case sensitive check (increase the number of similar character names found)
if (strcasecmp (char_dat[i].name, character_name) == 0)
{
// Strict comparison (if found, we finish the function immediatly with correct value)
if (strcmp (char_dat[i].name, character_name) == 0)
return i;
quantity++;
index = i;
}
}
// Here, the exact character name is not found
// We return the found index of a similar account ONLY if there is 1 similar character
if (quantity == 1)
return index;
// Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
return -1;
}
//-------------------------------------
// Return character name with the index
//-------------------------------------
char *search_character_name (int index)
{
if (index >= 0 && index < char_num)
return char_dat[index].name;
return unknown_char_name;
}
//-------------------------------------------------
// Function to create the character line (for save)
//-------------------------------------------------
__inline__ static
int mmo_char_tostr (char *str, struct mmo_charstatus *p)
{
int i;
char *str_p = str;
// on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
if (p->last_point.map[0] == '\0')
{
memcpy (p->last_point.map, "001-1.gat", 10);
p->last_point.x = 273;
p->last_point.y = 354;
}
str_p += sprintf (str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" "\t%s,%d,%d\t%s,%d,%d,%d\t", p->char_id, p->account_id, p->char_num, p->name, //
p->pc_class, p->base_level, p->job_level, p->base_exp, p->job_exp, p->zeny, p->hp, p->max_hp, p->sp, p->max_sp, p->str, p->agi, p->vit, p->int_, p->dex, p->luk, p->status_point, p->skill_point, p->option, p->karma, p->manner, //
p->party_id, p->guild_id, 0, p->hair, p->hair_color, p->clothes_color, p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, p->last_point.map, p->last_point.x, p->last_point.y, //
p->save_point.map, p->save_point.x, p->save_point.y,
p->partner_id);
for (i = 0; i < 10; i++)
if (p->memo_point[i].map[0])
{
str_p +=
sprintf (str_p, "%s,%d,%d", p->memo_point[i].map,
p->memo_point[i].x, p->memo_point[i].y);
}
*(str_p++) = '\t';
for (i = 0; i < MAX_INVENTORY; i++)
if (p->inventory[i].nameid)
{
str_p += sprintf (str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
p->inventory[i].id, p->inventory[i].nameid,
p->inventory[i].amount, p->inventory[i].equip,
p->inventory[i].identify,
p->inventory[i].refine,
p->inventory[i].attribute,
p->inventory[i].card[0],
p->inventory[i].card[1],
p->inventory[i].card[2],
p->inventory[i].card[3],
p->inventory[i].broken);
}
*(str_p++) = '\t';
for (i = 0; i < MAX_CART; i++)
if (p->cart[i].nameid)
{
str_p += sprintf (str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
p->cart[i].id, p->cart[i].nameid,
p->cart[i].amount, p->cart[i].equip,
p->cart[i].identify, p->cart[i].refine,
p->cart[i].attribute, p->cart[i].card[0],
p->cart[i].card[1], p->cart[i].card[2],
p->cart[i].card[3], p->cart[i].broken);
}
*(str_p++) = '\t';
for (i = 0; i < MAX_SKILL; i++)
if (p->skill[i].id)
{
str_p +=
sprintf (str_p, "%d,%d ", p->skill[i].id,
p->skill[i].lv | (p->skill[i].flags << 16));
}
*(str_p++) = '\t';
for (i = 0; i < p->global_reg_num; i++)
if (p->global_reg[i].str[0])
str_p +=
sprintf (str_p, "%s,%d ", p->global_reg[i].str,
p->global_reg[i].value);
*(str_p++) = '\t';
*str_p = '\0';
return 0;
}
//-------------------------------------------------------------------------
// Function to set the character from the line (at read of characters file)
//-------------------------------------------------------------------------
static
int mmo_char_fromstr (char *str, struct mmo_charstatus *p)
{
int tmp_int[256];
int set, next, len, i;
// initilialise character
memset (p, '\0', sizeof (struct mmo_charstatus));
// If it's not char structure of version 1008 and after
if ((set = sscanf (str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
&tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], &tmp_int[21], &tmp_int[22], &tmp_int[23], //
&tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[27], &tmp_int[28], &tmp_int[29], &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], p->last_point.map, &tmp_int[35], &tmp_int[36], //
p->save_point.map, &tmp_int[37], &tmp_int[38],
&tmp_int[39], &next)) != 43)
{
tmp_int[39] = 0; // partner id
// If not char structure from version 384 to 1007
if ((set = sscanf (str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" "\t%[^,],%d,%d\t%[^,],%d,%d%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
&tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], &tmp_int[21], &tmp_int[22], &tmp_int[23], //
&tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[27], &tmp_int[28], &tmp_int[29], &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], p->last_point.map, &tmp_int[35], &tmp_int[36], //
p->save_point.map, &tmp_int[37], &tmp_int[38],
&next)) != 42)
{
// It's char structure of a version before 384
tmp_int[26] = 0; // pet id
set = sscanf (str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" "\t%[^,],%d,%d\t%[^,],%d,%d%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
&tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], &tmp_int[21], &tmp_int[22], &tmp_int[23], //
&tmp_int[24], &tmp_int[25], //
&tmp_int[27], &tmp_int[28], &tmp_int[29], &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], p->last_point.map, &tmp_int[35], &tmp_int[36], //
p->save_point.map, &tmp_int[37], &tmp_int[38],
&next);
set += 2;
//printf("char: old char data ver.1\n");
// Char structure of version 1007 or older
}
else
{
set++;
//printf("char: old char data ver.2\n");
}
// Char structure of version 1008+
}
else
{
//printf("char: new char data ver.3\n");
}
if (set != 43)
return 0;
p->char_id = tmp_int[0];
p->account_id = tmp_int[1];
p->char_num = tmp_int[2];
p->pc_class = tmp_int[3];
p->base_level = tmp_int[4];
p->job_level = tmp_int[5];
p->base_exp = tmp_int[6];
p->job_exp = tmp_int[7];
p->zeny = tmp_int[8];
p->hp = tmp_int[9];
p->max_hp = tmp_int[10];
p->sp = tmp_int[11];
p->max_sp = tmp_int[12];
p->str = tmp_int[13];
p->agi = tmp_int[14];
p->vit = tmp_int[15];
p->int_ = tmp_int[16];
p->dex = tmp_int[17];
p->luk = tmp_int[18];
p->status_point = tmp_int[19];
p->skill_point = tmp_int[20];
p->option = tmp_int[21];
p->karma = tmp_int[22];
p->manner = tmp_int[23];
p->party_id = tmp_int[24];
p->guild_id = tmp_int[25];
// p->pet_id = tmp_int[26];
p->hair = tmp_int[27];
p->hair_color = tmp_int[28];
p->clothes_color = tmp_int[29];
p->weapon = tmp_int[30];
p->shield = tmp_int[31];
p->head_top = tmp_int[32];
p->head_mid = tmp_int[33];
p->head_bottom = tmp_int[34];
p->last_point.x = tmp_int[35];
p->last_point.y = tmp_int[36];
p->save_point.x = tmp_int[37];
p->save_point.y = tmp_int[38];
p->partner_id = tmp_int[39];
// Some checks
for (i = 0; i < char_num; i++)
{
if (char_dat[i].char_id == p->char_id)
{
printf
("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n");
printf
(" character id #%d -> new character not readed.\n",
p->char_id);
printf (" Character saved in log file.\033[0m\n");
return -1;
}
else if (strcmp (char_dat[i].name, p->name) == 0)
{
printf
("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n");
printf
(" character name '%s' -> new character not readed.\n",
p->name);
printf (" Character saved in log file.\033[0m\n");
return -2;
}
}
if (strcasecmp (wisp_server_name, p->name) == 0)
{
printf
("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
printf
(" Character name '%s' = wisp server name '%s'.\n",
p->name, wisp_server_name);
printf
(" Character readed. Suggestion: change the wisp server name.\n");
char_log
("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'.\n",
p->name, wisp_server_name);
}
if (str[next] == '\n' || str[next] == '\r')
return 1; // 新規データ
next++;
for (i = 0; str[next] && str[next] != '\t'; i++)
{
if (sscanf
(str + next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0],
&tmp_int[1], &len) != 3)
return -3;
p->memo_point[i].x = tmp_int[0];
p->memo_point[i].y = tmp_int[1];
next += len;
if (str[next] == ' ')
next++;
}
next++;
for (i = 0; str[next] && str[next] != '\t'; i++)
{
if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
&tmp_int[11], &len) == 12)
{
// do nothing, it's ok
}
else if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
&len) == 11)
{
tmp_int[11] = 0; // broken doesn't exist in this version -> 0
}
else // invalid structure
return -4;
p->inventory[i].id = tmp_int[0];
p->inventory[i].nameid = tmp_int[1];
p->inventory[i].amount = tmp_int[2];
p->inventory[i].equip = tmp_int[3];
p->inventory[i].identify = tmp_int[4];
p->inventory[i].refine = tmp_int[5];
p->inventory[i].attribute = tmp_int[6];
p->inventory[i].card[0] = tmp_int[7];
p->inventory[i].card[1] = tmp_int[8];
p->inventory[i].card[2] = tmp_int[9];
p->inventory[i].card[3] = tmp_int[10];
p->inventory[i].broken = tmp_int[11];
next += len;
if (str[next] == ' ')
next++;
}
next++;
for (i = 0; str[next] && str[next] != '\t'; i++)
{
if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
&tmp_int[11], &len) == 12)
{
// do nothing, it's ok
}
else if (sscanf (str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10],
&len) == 11)
{
tmp_int[11] = 0; // broken doesn't exist in this version -> 0
}
else // invalid structure
return -5;
p->cart[i].id = tmp_int[0];
p->cart[i].nameid = tmp_int[1];
p->cart[i].amount = tmp_int[2];
p->cart[i].equip = tmp_int[3];
p->cart[i].identify = tmp_int[4];
p->cart[i].refine = tmp_int[5];
p->cart[i].attribute = tmp_int[6];
p->cart[i].card[0] = tmp_int[7];
p->cart[i].card[1] = tmp_int[8];
p->cart[i].card[2] = tmp_int[9];
p->cart[i].card[3] = tmp_int[10];
p->cart[i].broken = tmp_int[11];
next += len;
if (str[next] == ' ')
next++;
}
next++;
for (i = 0; str[next] && str[next] != '\t'; i++)
{
if (sscanf (str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) !=
2)
return -6;
p->skill[tmp_int[0]].id = tmp_int[0];
p->skill[tmp_int[0]].lv = tmp_int[1] & 0xffff;
p->skill[tmp_int[0]].flags = ((tmp_int[1] >> 16) & 0xffff);
next += len;
if (str[next] == ' ')
next++;
}
next++;
for (i = 0;
str[next] && str[next] != '\t' && str[next] != '\n'
&& str[next] != '\r'; i++)
{ // global_reg実装以前のathena.txt互換のため一応'\n'チェック
if (sscanf
(str + next, "%[^,],%d%n", p->global_reg[i].str,
&p->global_reg[i].value, &len) != 2)
{
// because some scripts are not correct, the str can be "". So, we must check that.
// If it's, we must not refuse the character, but just this REG value.
// Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
if (str[next] == ','
&& sscanf (str + next, ",%d%n", &p->global_reg[i].value,
&len) == 1)
i--;
else
return -7;
}
next += len;
if (str[next] == ' ')
next++;
}
p->global_reg_num = i;
return 1;
}
//---------------------------------
// Function to read characters file
//---------------------------------
static
int mmo_char_init (void)
{
char line[65536];
int ret, line_count;
FILE *fp;
char_max = 256;
CREATE (char_dat, struct mmo_charstatus, 256);
CREATE (online_chars, int, 256);
for (int i = 0; i < char_max; i++)
online_chars[i] = -1;
char_num = 0;
fp = fopen_ (char_txt, "r");
if (fp == NULL)
{
printf ("Characters file not found: %s.\n", char_txt);
char_log ("Characters file not found: %s.\n", char_txt);
char_log ("Id for the next created character: %d.\n",
char_id_count);
return 0;
}
line_count = 0;
while (fgets (line, sizeof (line) - 1, fp))
{
int i, j;
line_count++;
if (line[0] == '/' && line[1] == '/')
continue;
line[sizeof (line) - 1] = '\0';
j = 0;
if (sscanf (line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0)
{
if (char_id_count < i)
char_id_count = i;
continue;
}
if (char_num >= char_max)
{
char_max += 256;
RECREATE (char_dat, struct mmo_charstatus, char_max);
RECREATE (online_chars, int, char_max);
for (i = char_max - 256; i < char_max; i++)
online_chars[i] = -1;
}
ret = mmo_char_fromstr (line, &char_dat[char_num]);
if (ret > 0)
{ // negative value or zero for errors
if (char_dat[char_num].char_id >= char_id_count)
char_id_count = char_dat[char_num].char_id + 1;
char_num++;
}
else
{
printf
("mmo_char_init: in characters file, unable to read the line #%d.\n",
line_count);
printf (" -> Character saved in log file.\n");
switch (ret)
{
case -1:
char_log
("Duplicate character id in the next character line (character not readed):\n");
break;
case -2:
char_log
("Duplicate character name in the next character line (character not readed):\n");
break;
case -3:
char_log
("Invalid memo point structure in the next character line (character not readed):\n");
break;
case -4:
char_log
("Invalid inventory item structure in the next character line (character not readed):\n");
break;
case -5:
char_log
("Invalid cart item structure in the next character line (character not readed):\n");
break;
case -6:
char_log
("Invalid skill structure in the next character line (character not readed):\n");
break;
case -7:
char_log
("Invalid register structure in the next character line (character not readed):\n");
break;
default: // 0
char_log
("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):\n");
break;
}
char_log ("%s", line);
}
}
fclose_ (fp);
if (char_num == 0)
{
printf ("mmo_char_init: No character found in %s.\n", char_txt);
char_log ("mmo_char_init: No character found in %s.\n",
char_txt);
}
else if (char_num == 1)
{
printf ("mmo_char_init: 1 character read in %s.\n", char_txt);
char_log ("mmo_char_init: 1 character read in %s.\n", char_txt);
}
else
{
printf ("mmo_char_init: %d characters read in %s.\n", char_num,
char_txt);
char_log ("mmo_char_init: %d characters read in %s.\n",
char_num, char_txt);
}
char_log ("Id for the next created character: %d.\n",
char_id_count);
return 0;
}
//---------------------------------------------------------
// Function to save characters in files (speed up by [Yor])
//---------------------------------------------------------
static
void mmo_char_sync (void)
{
char line[65536];
int i, j, k;
int lock;
FILE *fp;
// Data save
fp = lock_fopen (char_txt, &lock);
if (fp == NULL)
{
printf ("WARNING: Server can't not save characters.\n");
char_log ("WARNING: Server can't not save characters.\n");
}
else
{
for (i = 0; i < char_num; i++)
{
// create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
mmo_char_tostr (line, &char_dat[i]); // use of sorted index
fprintf (fp, "%s\n", line);
}
fprintf (fp, "%d\t%%newid%%\n", char_id_count);
lock_fclose (fp, char_txt, &lock);
}
// Data save (backup)
if (backup_txt_flag)
{ // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
fp = lock_fopen (backup_txt, &lock);
if (fp == NULL)
{
printf
("WARNING: Server can't not create backup of characters file.\n");
char_log
("WARNING: Server can't not create backup of characters file.\n");
return;
}
for (i = 0; i < char_num; i++)
{
// create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
mmo_char_tostr (line, &char_dat[i]); // use of sorted index
fprintf (fp, "%s\n", line);
}
fprintf (fp, "%d\t%%newid%%\n", char_id_count);
lock_fclose (fp, backup_txt, &lock);
}
return;
}
//----------------------------------------------------
// Function to save (in a periodic way) datas in files
//----------------------------------------------------
static
void mmo_char_sync_timer (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data)
{
if (pid != 0)
{
int status;
pid_t temp = waitpid (pid, &status, WNOHANG);
// Need to check status too?
if (temp == 0)
{
return;
}
}
// This can take a lot of time. Fork a child to handle the work and return at once
// If we're unable to fork just continue running the function normally
if ((pid = fork ()) > 0)
return;
mmo_char_sync ();
inter_save ();
// If we're a child we should suicide now.
if (pid == 0)
_exit (0);
}
//----------------------------------------------------
// Remove trailing whitespace from a name
//----------------------------------------------------
static void remove_trailing_blanks (char *name)
{
char *tail = name + strlen (name) - 1;
while (tail > name && *tail == ' ')
*tail-- = 0;
}
//----------------------------------------------------
// Remove prefix whitespace from a name
//----------------------------------------------------
static void remove_prefix_blanks (char *name)
{
char *dst = name;
char *src = name;
while (*src == ' ') // find first nonblank
++src;
while ((*dst++ = *src++)); // `strmove'
}
//-----------------------------------
// Function to create a new character
//-----------------------------------
static
int make_new_char (int fd, unsigned char *dat)
{
// ugh
char *cdat = (char *)dat;
int i, j;
struct char_session_data *sd = (struct char_session_data *)session[fd]->session_data;
// remove control characters from the name
cdat[23] = '\0';
if (remove_control_chars (cdat))
{
char_log
("Make new char error (control char received in the name): (connection #%d, account: %d).\n",
fd, sd->account_id);
return -1;
}
// Eliminate whitespace
remove_trailing_blanks (cdat);
remove_prefix_blanks (cdat);
// check lenght of character name
if (strlen (cdat) < 4)
{
char_log
("Make new char error (character name too small): (connection #%d, account: %d, name: '%s').\n",
fd, sd->account_id, cdat);
return -1;
}
// Check Authorised letters/symbols in the name of the character
if (char_name_option == 1)
{ // only letters/symbols in char_name_letters are authorised
for (i = 0; cdat[i]; i++)
if (strchr (char_name_letters, cdat[i]) == NULL)
{
char_log
("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c.\n",
fd, sd->account_id, cdat, cdat[i]);
return -1;
}
}
else if (char_name_option == 2)
{ // letters/symbols in char_name_letters are forbidden
for (i = 0; cdat[i]; i++)
if (strchr (char_name_letters, cdat[i]) != NULL)
{
char_log
("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c.\n",
fd, sd->account_id, cdat, cdat[i]);
return -1;
}
} // else, all letters/symbols are authorised (except control char removed before)
// this is why it needs to be unsigned
if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5 * 6 || // stats
dat[30] >= 9 || // slots (dat[30] can not be negativ)
dat[33] >= 20 || // hair style
dat[31] >= 12)
{ // hair color (dat[31] can not be negativ)
char_log
("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d\n",
fd, sd->account_id, dat[30], dat, dat[24], dat[25],
dat[26], dat[27], dat[28], dat[29],
dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
dat[33], dat[31]);
return -1;
}
// check individual stat value
for (i = 24; i <= 29; i++)
{
if (dat[i] < 1 || dat[i] > 9)
{
char_log
("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d\n",
fd, sd->account_id, dat[30], dat, dat[24], dat[25],
dat[26], dat[27], dat[28], dat[29],
dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
dat[33], dat[31]);
return -1;
}
}
for (i = 0; i < char_num; i++)
{
if ((name_ignoring_case != 0 && strcmp (char_dat[i].name, cdat) == 0)
|| (name_ignoring_case == 0
&& strcasecmp (char_dat[i].name, cdat) == 0))
{
char_log
("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %s), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d.\n",
fd, sd->account_id, dat[30], cdat, char_dat[i].name,
dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
dat[33], dat[31]);
return -1;
}
if (char_dat[i].account_id == sd->account_id
&& char_dat[i].char_num == dat[30])
{
char_log
("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %s), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d.\n",
fd, sd->account_id, dat[30], cdat, char_dat[i].name,
dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
dat[33], dat[31]);
return -1;
}
}
if (strcmp (wisp_server_name, cdat) == 0)
{
char_log
("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %s), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d.\n",
fd, sd->account_id, dat[30], cdat, char_dat[i].name,
dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29],
dat[33], dat[31]);
return -1;
}
if (char_num >= char_max)
{
char_max += 256;
RECREATE (char_dat, struct mmo_charstatus, char_max);
RECREATE (online_chars, int, char_max);
for (j = char_max - 256; j < char_max; j++)
online_chars[j] = -1;
}
char ip[16];
unsigned char *sin_addr =
(unsigned char *) &session[fd]->client_addr.sin_addr;
sprintf (ip, "%d.%d.%d.%d", sin_addr[0], sin_addr[1], sin_addr[2],
sin_addr[3]);
char_log
("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d. [%s]\n",
fd, sd->account_id, dat[30], cdat, dat[24], dat[25], dat[26],
dat[27], dat[28], dat[29],
dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33],
dat[31], ip);
memset (&char_dat[i], 0, sizeof (struct mmo_charstatus));
char_dat[i].char_id = char_id_count++;
char_dat[i].account_id = sd->account_id;
char_dat[i].char_num = dat[30];
strcpy (char_dat[i].name, cdat);
char_dat[i].pc_class = 0;
char_dat[i].base_level = 1;
char_dat[i].job_level = 1;
char_dat[i].base_exp = 0;
char_dat[i].job_exp = 0;
char_dat[i].zeny = start_zeny;
char_dat[i].str = dat[24];
char_dat[i].agi = dat[25];
char_dat[i].vit = dat[26];
char_dat[i].int_ = dat[27];
char_dat[i].dex = dat[28];
char_dat[i].luk = dat[29];
char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100;
char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100;
char_dat[i].hp = char_dat[i].max_hp;
char_dat[i].sp = char_dat[i].max_sp;
char_dat[i].status_point = 0;
char_dat[i].skill_point = 0;
char_dat[i].option = 0;
char_dat[i].karma = 0;
char_dat[i].manner = 0;
char_dat[i].party_id = 0;
char_dat[i].guild_id = 0;
char_dat[i].hair = dat[33];
char_dat[i].hair_color = dat[31];
char_dat[i].clothes_color = 0;
char_dat[i].inventory[0].nameid = start_weapon; // Knife
char_dat[i].inventory[0].amount = 1;
char_dat[i].inventory[0].equip = 0x02;
char_dat[i].inventory[0].identify = 1;
char_dat[i].inventory[0].broken = 0;
char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt
char_dat[i].inventory[1].amount = 1;
char_dat[i].inventory[1].equip = 0x10;
char_dat[i].inventory[1].identify = 1;
char_dat[i].inventory[1].broken = 0;
char_dat[i].weapon = 1;
char_dat[i].shield = 0;
char_dat[i].head_top = 0;
char_dat[i].head_mid = 0;
char_dat[i].head_bottom = 0;
memcpy (&char_dat[i].last_point, &start_point, sizeof (start_point));
memcpy (&char_dat[i].save_point, &start_point, sizeof (start_point));
char_num++;
return i;
}
//----------------------------------------------------
// This function return the name of the job (by [Yor])
//----------------------------------------------------
static
const char *job_name (int pc_class)
{
switch (pc_class)
{
case 0:
return "Novice";
case 1:
return "Swordsman";
case 2:
return "Mage";
case 3:
return "Archer";
case 4:
return "Acolyte";
case 5:
return "Merchant";
case 6:
return "Thief";
case 7:
return "Knight";
case 8:
return "Priest";
case 9:
return "Wizard";
case 10:
return "Blacksmith";
case 11:
return "Hunter";
case 12:
return "Assassin";
case 13:
return "Knight 2";
case 14:
return "Crusader";
case 15:
return "Monk";
case 16:
return "Sage";
case 17:
return "Rogue";
case 18:
return "Alchemist";
case 19:
return "Bard";
case 20:
return "Dancer";
case 21:
return "Crusader 2";
case 22:
return "Wedding";
case 23:
return "Super Novice";
case 4001:
return "Novice High";
case 4002:
return "Swordsman High";
case 4003:
return "Mage High";
case 4004:
return "Archer High";
case 4005:
return "Acolyte High";
case 4006:
return "Merchant High";
case 4007:
return "Thief High";
case 4008:
return "Lord Knight";
case 4009:
return "High Priest";
case 4010:
return "High Wizard";
case 4011:
return "Whitesmith";
case 4012:
return "Sniper";
case 4013:
return "Assassin Cross";
case 4014:
return "Peko Knight";
case 4015:
return "Paladin";
case 4016:
return "Champion";
case 4017:
return "Professor";
case 4018:
return "Stalker";
case 4019:
return "Creator";
case 4020:
return "Clown";
case 4021:
return "Gypsy";
case 4022:
return "Peko Paladin";
case 4023:
return "Baby Novice";
case 4024:
return "Baby Swordsman";
case 4025:
return "Baby Mage";
case 4026:
return "Baby Archer";
case 4027:
return "Baby Acolyte";
case 4028:
return "Baby Merchant";
case 4029:
return "Baby Thief";
case 4030:
return "Baby Knight";
case 4031:
return "Baby Priest";
case 4032:
return "Baby Wizard";
case 4033:
return "Baby Blacksmith";
case 4034:
return "Baby Hunter";
case 4035:
return "Baby Assassin";
case 4036:
return "Baby Peco Knight";
case 4037:
return "Baby Crusader";
case 4038:
return "Baby Monk";
case 4039:
return "Baby Sage";
case 4040:
return "Baby Rogue";
case 4041:
return "Baby Alchemist";
case 4042:
return "Baby Bard";
case 4043:
return "Baby Dancer";
case 4044:
return "Baby Peco Crusader";
case 4045:
return "Super Baby";
}
return "Unknown Job";
}
//-------------------------------------------------------------
// Function to create the online files (txt and html). by [Yor]
//-------------------------------------------------------------
static
void create_online_files (void)
{
int i, j, k, l; // for loops
int players; // count the number of players
FILE *fp; // for the txt file
FILE *fp2; // for the html file
char temp[256]; // to prepare what we must display
time_t time_server; // for number of seconds
struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
int id[char_num];
if (online_display_option == 0) // we display nothing, so return
return;
//char_log("Creation of online players files.\n");
// Get number of online players, id of each online players
players = 0;
// sort online characters.
for (i = 0; i < char_num; i++)
{
if (online_chars[i] != -1)
{
id[players] = i;
// use sorting option
switch (online_sorting_option)
{
case 1: // by name (without case sensitive)
{
char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name.
for (j = 0; j < players; j++)
if (strcasecmp (p_name, char_dat[id[j]].name) < 0 ||
// if same name, we sort with case sensitive.
(strcasecmp (p_name, char_dat[id[j]].name) == 0 &&
strcmp (p_name, char_dat[id[j]].name) < 0))
{
for (k = players; k > j; k--)
id[k] = id[k - 1];
id[j] = i; // id[players]
break;
}
}
break;
case 2: // by zeny
for (j = 0; j < players; j++)
if (char_dat[i].zeny < char_dat[id[j]].zeny ||
// if same number of zenys, we sort by name.
(char_dat[i].zeny == char_dat[id[j]].zeny &&
strcasecmp (char_dat[i].name,
char_dat[id[j]].name) < 0))
{
for (k = players; k > j; k--)
id[k] = id[k - 1];
id[j] = i; // id[players]
break;
}
break;
case 3: // by base level
for (j = 0; j < players; j++)
if (char_dat[i].base_level <
char_dat[id[j]].base_level ||
// if same base level, we sort by base exp.
(char_dat[i].base_level ==
char_dat[id[j]].base_level
&& char_dat[i].base_exp <
char_dat[id[j]].base_exp))
{
for (k = players; k > j; k--)
id[k] = id[k - 1];
id[j] = i; // id[players]
break;
}
break;
case 4: // by job (and job level)
for (j = 0; j < players; j++)
if (char_dat[i].pc_class < char_dat[id[j]].pc_class ||
// if same job, we sort by job level.
(char_dat[i].pc_class == char_dat[id[j]].pc_class &&
char_dat[i].job_level <
char_dat[id[j]].job_level) ||
// if same job and job level, we sort by job exp.
(char_dat[i].pc_class == char_dat[id[j]].pc_class &&
char_dat[i].job_level ==
char_dat[id[j]].job_level
&& char_dat[i].job_exp <
char_dat[id[j]].job_exp))
{
for (k = players; k > j; k--)
id[k] = id[k - 1];
id[j] = i; // id[players]
break;
}
break;
case 5: // by location map name
{
int cpm_result; // A lot of player maps are identical. So, test if done often twice.
for (j = 0; j < players; j++)
if ((cpm_result = strcmp (char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use strcasecmp)
// if same map name, we sort by name.
(cpm_result == 0 &&
strcasecmp (char_dat[i].name,
char_dat[id[j]].name) < 0))
{
for (k = players; k > j; k--)
id[k] = id[k - 1];
id[j] = i; // id[players]
break;
}
}
break;
default: // 0 or invalid value: no sorting
break;
}
players++;
}
}
// write files
fp = fopen_ (online_txt_filename, "w");
if (fp != NULL)
{
fp2 = fopen_ (online_html_filename, "w");
if (fp2 != NULL)
{
// get time
time (&time_server); // get time in seconds since 1/1/1970
datetime = localtime (&time_server); // convert seconds in structure
strftime (temp, sizeof (temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52)
// write heading
fprintf (fp2, "<HTML>\n");
fprintf (fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
fprintf (fp2, " <HEAD>\n");
fprintf (fp2, " <TITLE>Online Players on %s</TITLE>\n",
server_name);
fprintf (fp2, " </HEAD>\n");
fprintf (fp2, " <BODY>\n");
fprintf (fp2, " <H3>Online Players on %s (%s):</H3>\n",
server_name, temp);
fprintf (fp, "Online Players on %s (%s):\n", server_name, temp);
fprintf (fp, "\n");
// If we display at least 1 player
if (players > 0)
{
j = 0; // count the number of characters for the txt version and to set the separate line
fprintf (fp2, " <table border=\"1\" cellspacing=\"1\">\n");
fprintf (fp2, " <tr>\n");
if ((online_display_option & 1)
|| (online_display_option & 64))
{
fprintf (fp2, " <td><b>Name</b></td>\n");
if (online_display_option & 64)
{
fprintf (fp, "Name "); // 30
j += 30;
}
else
{
fprintf (fp, "Name "); // 25
j += 25;
}
}
if ((online_display_option & 6) == 6)
{
fprintf (fp2, " <td><b>Job (levels)</b></td>\n");
fprintf (fp, "Job Levels "); // 27
j += 27;
}
else if (online_display_option & 2)
{
fprintf (fp2, " <td><b>Job</b></td>\n");
fprintf (fp, "Job "); // 19
j += 19;
}
else if (online_display_option & 4)
{
fprintf (fp2, " <td><b>Levels</b></td>\n");
fprintf (fp, " Levels "); // 8
j += 8;
}
if (online_display_option & 24)
{ // 8 or 16
fprintf (fp2, " <td><b>Location</b></td>\n");
if (online_display_option & 16)
{
fprintf (fp, "Location ( x , y ) "); // 23
j += 23;
}
else
{
fprintf (fp, "Location "); // 13
j += 13;
}
}
if (online_display_option & 32)
{
fprintf (fp2,
" <td ALIGN=CENTER><b>zenys</b></td>\n");
fprintf (fp, " Zenys "); // 16
j += 16;
}
fprintf (fp2, " </tr>\n");
fprintf (fp, "\n");
for (k = 0; k < j; k++)
fprintf (fp, "-");
fprintf (fp, "\n");
// display each player.
for (i = 0; i < players; i++)
{
// get id of the character (more speed)
j = id[i];
fprintf (fp2, " <tr>\n");
// displaying the character name
if ((online_display_option & 1)
|| (online_display_option & 64))
{ // without/with 'GM' display
strcpy (temp, char_dat[j].name);
l = isGM (char_dat[j].account_id);
if (online_display_option & 64)
{
if (l >= online_gm_display_min_level)
fprintf (fp, "%-24s (GM) ", temp);
else
fprintf (fp, "%-24s ", temp);
}
else
fprintf (fp, "%-24s ", temp);
// name of the character in the html (no < >, because that create problem in html code)
fprintf (fp2, " <td>");
if ((online_display_option & 64)
&& l >= online_gm_display_min_level)
fprintf (fp2, "<b>");
for (k = 0; temp[k]; k++)
{
switch (temp[k])
{
case '<': // <
fprintf (fp2, "<");
break;
case '>': // >
fprintf (fp2, ">");
break;
default:
fprintf (fp2, "%c", temp[k]);
break;
};
}
if ((online_display_option & 64)
&& l >= online_gm_display_min_level)
fprintf (fp2, "</b> (GM)");
fprintf (fp2, "</td>\n");
}
// displaying of the job
if (online_display_option & 6)
{
const char *jobname = job_name (char_dat[j].pc_class);
if ((online_display_option & 6) == 6)
{
fprintf (fp2, " <td>%s %d/%d</td>\n",
jobname, char_dat[j].base_level,
char_dat[j].job_level);
fprintf (fp, "%-18s %3d/%3d ", jobname,
char_dat[j].base_level,
char_dat[j].job_level);
}
else if (online_display_option & 2)
{
fprintf (fp2, " <td>%s</td>\n", jobname);
fprintf (fp, "%-18s ", jobname);
}
else if (online_display_option & 4)
{
fprintf (fp2, " <td>%d/%d</td>\n",
char_dat[j].base_level,
char_dat[j].job_level);
fprintf (fp, "%3d/%3d ", char_dat[j].base_level,
char_dat[j].job_level);
}
}
// displaying of the map
if (online_display_option & 24)
{ // 8 or 16
// prepare map name
memset (temp, 0, sizeof (temp));
strncpy (temp, char_dat[j].last_point.map, 16);
if (strchr (temp, '.') != NULL)
temp[strchr (temp, '.') - temp] = '\0'; // suppress the '.gat'
// write map name
if (online_display_option & 16)
{ // map-name AND coordonates
fprintf (fp2, " <td>%s (%d, %d)</td>\n",
temp, char_dat[j].last_point.x,
char_dat[j].last_point.y);
fprintf (fp, "%-12s (%3d,%3d) ", temp,
char_dat[j].last_point.x,
char_dat[j].last_point.y);
}
else
{
fprintf (fp2, " <td>%s</td>\n", temp);
fprintf (fp, "%-12s ", temp);
}
}
// displaying number of zenys
if (online_display_option & 32)
{
// write number of zenys
if (char_dat[j].zeny == 0)
{ // if no zeny
fprintf (fp2,
" <td ALIGN=RIGHT>no zeny</td>\n");
fprintf (fp, " no zeny ");
}
else
{
fprintf (fp2,
" <td ALIGN=RIGHT>%d z</td>\n",
char_dat[j].zeny);
fprintf (fp, "%13d z ", char_dat[j].zeny);
}
}
fprintf (fp, "\n");
fprintf (fp2, " </tr>\n");
}
fprintf (fp2, " </table>\n");
fprintf (fp, "\n");
}
// Displaying number of online players
if (players == 0)
{
fprintf (fp2, " <p>No user is online.</p>\n");
fprintf (fp, "No user is online.\n");
// no display if only 1 player
}
else if (players == 1)
{
}
else
{
fprintf (fp2, " <p>%d users are online.</p>\n", players);
fprintf (fp, "%d users are online.\n", players);
}
fprintf (fp2, " </BODY>\n");
fprintf (fp2, "</HTML>\n");
fclose_ (fp2);
}
fclose_ (fp);
}
return;
}
//---------------------------------------------------------------------
// This function return the number of online players in all map-servers
//---------------------------------------------------------------------
static
int count_users (void)
{
int i, users;
users = 0;
for (i = 0; i < MAX_MAP_SERVERS; i++)
if (server_fd[i] >= 0)
users += server[i].users;
return users;
}
//----------------------------------------
// [Fate] Find inventory item based on equipment mask, return view. ID must match view ID (!).
//----------------------------------------
static int find_equip_view (struct mmo_charstatus *p, unsigned int equipmask)
{
int i;
for (i = 0; i < MAX_INVENTORY; i++)
if (p->inventory[i].nameid && p->inventory[i].amount
&& p->inventory[i].equip & equipmask)
return p->inventory[i].nameid;
return 0;
}
//----------------------------------------
// Function to send characters to a player
//----------------------------------------
static
int mmo_char_send006b (int fd, struct char_session_data *sd)
{
int i, j, found_num;
struct mmo_charstatus *p;
const int offset = 24;
found_num = 0;
for (i = 0; i < char_num; i++)
{
if (char_dat[i].account_id == sd->account_id)
{
sd->found_char[found_num] = i;
found_num++;
if (found_num == 9)
break;
}
}
for (i = found_num; i < 9; i++)
sd->found_char[i] = -1;
memset (WFIFOP (fd, 0), 0, offset + found_num * 106);
WFIFOW (fd, 0) = 0x6b;
WFIFOW (fd, 2) = offset + found_num * 106;
for (i = 0; i < found_num; i++)
{
p = &char_dat[sd->found_char[i]];
j = offset + (i * 106); // increase speed of code
WFIFOL (fd, j) = p->char_id;
WFIFOL (fd, j + 4) = p->base_exp;
WFIFOL (fd, j + 8) = p->zeny;
WFIFOL (fd, j + 12) = p->job_exp;
WFIFOL (fd, j + 16) = 0; //p->job_level; // [Fate] We no longer reveal this to the player, as its meaning is weird.
WFIFOW (fd, j + 20) = find_equip_view (p, 0x0040); // 9: shoes
WFIFOW (fd, j + 22) = find_equip_view (p, 0x0004); // 10: gloves
WFIFOW (fd, j + 24) = find_equip_view (p, 0x0008); // 11: cape
WFIFOW (fd, j + 26) = find_equip_view (p, 0x0010); // 12: misc1
WFIFOL (fd, j + 28) = p->option;
WFIFOL (fd, j + 32) = p->karma;
WFIFOL (fd, j + 36) = p->manner;
WFIFOW (fd, j + 40) = p->status_point;
WFIFOW (fd, j + 42) = (p->hp > 0x7fff) ? 0x7fff : p->hp;
WFIFOW (fd, j + 44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp;
WFIFOW (fd, j + 46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
WFIFOW (fd, j + 48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
WFIFOW (fd, j + 50) = DEFAULT_WALK_SPEED; // p->speed;
WFIFOW (fd, j + 52) = p->pc_class;
WFIFOW (fd, j + 54) = p->hair;
// WFIFOW(fd,j+56) = p->weapon; // dont send weapon since TMW does not support it
WFIFOW (fd, j + 56) = 0;
WFIFOW (fd, j + 58) = p->base_level;
WFIFOW (fd, j + 60) = p->skill_point;
WFIFOW (fd, j + 62) = p->head_bottom;
WFIFOW (fd, j + 64) = p->shield;
WFIFOW (fd, j + 66) = p->head_top;
WFIFOW (fd, j + 68) = p->head_mid;
WFIFOW (fd, j + 70) = p->hair_color;
WFIFOW (fd, j + 72) = find_equip_view (p, 0x0080); // 13: misc2
// WFIFOW(fd,j+72) = p->clothes_color;
memcpy (WFIFOP (fd, j + 74), p->name, 24);
WFIFOB (fd, j + 98) = (p->str > 255) ? 255 : p->str;
WFIFOB (fd, j + 99) = (p->agi > 255) ? 255 : p->agi;
WFIFOB (fd, j + 100) = (p->vit > 255) ? 255 : p->vit;
WFIFOB (fd, j + 101) = (p->int_ > 255) ? 255 : p->int_;
WFIFOB (fd, j + 102) = (p->dex > 255) ? 255 : p->dex;
WFIFOB (fd, j + 103) = (p->luk > 255) ? 255 : p->luk;
WFIFOB (fd, j + 104) = p->char_num;
}
WFIFOSET (fd, WFIFOW (fd, 2));
return 0;
}
static
int set_account_reg2 (int acc, int num, struct global_reg *reg)
{
int i, c;
c = 0;
for (i = 0; i < char_num; i++)
{
if (char_dat[i].account_id == acc)
{
memcpy (char_dat[i].account_reg2, reg,
sizeof (char_dat[i].account_reg2));
char_dat[i].account_reg2_num = num;
c++;
}
}
return c;
}
// Divorce a character from it's partner and let the map server know
static
int char_divorce (struct mmo_charstatus *cs)
{
int i;
uint8_t buf[10];
if (cs == NULL)
return 0;
if (cs->partner_id <= 0)
{
WBUFW (buf, 0) = 0x2b12;
WBUFL (buf, 2) = cs->char_id;
WBUFL (buf, 6) = 0; // partner id 0 means failure
mapif_sendall (buf, 10);
return 0;
}
WBUFW (buf, 0) = 0x2b12;
WBUFL (buf, 2) = cs->char_id;
for (i = 0; i < char_num; i++)
{
if (char_dat[i].char_id == cs->partner_id
&& char_dat[i].partner_id == cs->char_id)
{
WBUFL (buf, 6) = cs->partner_id;
mapif_sendall (buf, 10);
cs->partner_id = 0;
char_dat[i].partner_id = 0;
return 0;
}
// The other char doesn't have us as their partner, so just clear our partner
// Don't worry about this, as the map server should verify itself that the other doesn't have us as a partner, and so won't mess with their marriage
else if (char_dat[i].char_id == cs->partner_id)
{
WBUFL (buf, 6) = cs->partner_id;
mapif_sendall (buf, 10);
cs->partner_id = 0;
return 0;
}
}
// Our partner wasn't found, so just clear our marriage
WBUFL (buf, 6) = cs->partner_id;
cs->partner_id = 0;
mapif_sendall (buf, 10);
return 0;
}
//----------------------------------------------------------------------
// Force disconnection of an online player (with account value) by [Yor]
//----------------------------------------------------------------------
static
int disconnect_player (int accound_id)
{
int i;
struct char_session_data *sd;
// disconnect player if online on char-server
for (i = 0; i < fd_max; i++)
{
if (session[i] && (sd = (struct char_session_data*)session[i]->session_data))
{
if (sd->account_id == accound_id)
{
session[i]->eof = 1;
return 1;
}
}
}
return 0;
}
// キャラ削除に伴うデータ削除
static int char_delete (struct mmo_charstatus *cs)
{
// ギルド脱退
if (cs->guild_id)
inter_guild_leave (cs->guild_id, cs->account_id, cs->char_id);
// パーティー脱退
if (cs->party_id)
inter_party_leave (cs->party_id, cs->account_id);
// 離婚
if (cs->partner_id)
char_divorce (cs);
// Force the character (and all on the same account) to leave all map servers
{
unsigned char buf[6];
WBUFW (buf, 0) = 0x2afe;
WBUFL (buf, 2) = cs->account_id;
mapif_sendall (buf, 6);
}
return 0;
}
static
void parse_tologin (int fd)
{
struct char_session_data *sd;
// only login-server can have an access to here.
// so, if it isn't the login-server, we disconnect the session (fd != login_fd).
if (fd != login_fd || session[fd]->eof)
{
if (fd == login_fd)
{
printf
("Char-server can't connect to login-server (connection #%d).\n",
fd);
login_fd = -1;
}
close (fd);
delete_session (fd);
return;
}
sd = (struct char_session_data*)session[fd]->session_data;
while (RFIFOREST (fd) >= 2)
{
// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
switch (RFIFOW (fd, 0))
{
case 0x2711:
if (RFIFOREST (fd) < 3)
return;
if (RFIFOB (fd, 2))
{
// printf("connect login server error : %d\n", RFIFOB(fd,2));
printf ("Can not connect to login-server.\n");
printf
("The server communication passwords (default s1/p1) is probably invalid.\n");
printf
("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
printf
("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n");
exit (1);
}
else
{
printf ("Connected to login-server (connection #%d).\n",
fd);
// if no map-server already connected, display a message...
int i;
for (i = 0; i < MAX_MAP_SERVERS; i++)
if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map
break;
if (i == MAX_MAP_SERVERS)
printf ("Awaiting maps from map-server.\n");
}
RFIFOSKIP (fd, 3);
break;
case 0x2713:
if (RFIFOREST (fd) < 51)
return;
// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6));
for (int i = 0; i < fd_max; i++)
{
if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)
&& sd->account_id == RFIFOL (fd, 2))
{
if (RFIFOB (fd, 6) != 0)
{
WFIFOW (i, 0) = 0x6c;
WFIFOB (i, 2) = 0x42;
WFIFOSET (i, 3);
}
else if (max_connect_user == 0
|| count_users () < max_connect_user)
{
// if (max_connect_user == 0)
// printf("max_connect_user (unlimited) -> accepted.\n");
// else
// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
memcpy (sd->email, RFIFOP (fd, 7), 40);
if (e_mail_check (sd->email) == 0)
strncpy (sd->email, "a@a.com", 40); // default e-mail
sd->connect_until_time = (time_t) RFIFOL (fd, 47);
// send characters to player
mmo_char_send006b (i, sd);
}
else
{
// refuse connection: too much online players
// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
WFIFOW (i, 0) = 0x6c;
WFIFOW (i, 2) = 0;
WFIFOSET (i, 3);
}
break;
}
}
RFIFOSKIP (fd, 51);
break;
// Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
case 0x2717:
if (RFIFOREST (fd) < 50)
return;
for (int i = 0; i < fd_max; i++)
{
if (session[i] && (sd = (struct char_session_data*)session[i]->session_data))
{
if (sd->account_id == RFIFOL (fd, 2))
{
memcpy (sd->email, RFIFOP (fd, 6), 40);
if (e_mail_check (sd->email) == 0)
strncpy (sd->email, "a@a.com", 40); // default e-mail
sd->connect_until_time = (time_t) RFIFOL (fd, 46);
break;
}
}
}
RFIFOSKIP (fd, 50);
break;
case 0x2721: // gm reply
if (RFIFOREST (fd) < 10)
return;
{
unsigned char buf[10];
WBUFW (buf, 0) = 0x2b0b;
WBUFL (buf, 2) = RFIFOL (fd, 2); // account
WBUFL (buf, 6) = RFIFOL (fd, 6); // GM level
mapif_sendall (buf, 10);
// printf("parse_tologin: To become GM answer: char -> map.\n");
}
RFIFOSKIP (fd, 10);
break;
case 0x2723: // changesex reply (modified by [Yor])
if (RFIFOREST (fd) < 7)
return;
{
int acc, sex, i, j;
unsigned char buf[7];
acc = RFIFOL (fd, 2);
sex = RFIFOB (fd, 6);
RFIFOSKIP (fd, 7);
if (acc > 0)
{
for (i = 0; i < char_num; i++)
{
if (char_dat[i].account_id == acc)
{
int jobclass = char_dat[i].pc_class;
char_dat[i].sex = sex;
// auth_fifo[i].sex = sex;
if (jobclass == 19 || jobclass == 20 ||
jobclass == 4020 || jobclass == 4021 ||
jobclass == 4042 || jobclass == 4043)
{
// job modification
if (jobclass == 19 || jobclass == 20)
{
char_dat[i].pc_class = (sex) ? 19 : 20;
}
else if (jobclass == 4020
|| jobclass == 4021)
{
char_dat[i].pc_class =
(sex) ? 4020 : 4021;
}
else if (jobclass == 4042
|| jobclass == 4043)
{
char_dat[i].pc_class =
(sex) ? 4042 : 4043;
}
}
// to avoid any problem with equipment and invalid sex, equipment is unequiped.
for (j = 0; j < MAX_INVENTORY; j++)
{
if (char_dat[i].inventory[j].nameid
&& char_dat[i].inventory[j].equip)
char_dat[i].inventory[j].equip = 0;
}
char_dat[i].weapon = 0;
char_dat[i].shield = 0;
char_dat[i].head_top = 0;
char_dat[i].head_mid = 0;
char_dat[i].head_bottom = 0;
}
}
// disconnect player if online on char-server
disconnect_player (acc);
}
WBUFW (buf, 0) = 0x2b0d;
WBUFL (buf, 2) = acc;
WBUFB (buf, 6) = sex;
mapif_sendall (buf, 7);
}
break;
case 0x2726: // Request to send a broadcast message (no answer)
if (RFIFOREST (fd) < 8
|| RFIFOREST (fd) < (8 + RFIFOL (fd, 4)))
return;
if (RFIFOL (fd, 4) < 1)
char_log
("Receiving a message for broadcast, but message is void.\n");
else
{
int i;
// at least 1 map-server
for (i = 0; i < MAX_MAP_SERVERS; i++)
if (server_fd[i] >= 0)
break;
if (i == MAX_MAP_SERVERS)
char_log
("'ladmin': Receiving a message for broadcast, but no map-server is online.\n");
else
{
uint8_t buf[128];
char message[RFIFOL (fd, 4) + 1]; // +1 to add a null terminated if not exist in the packet
int lp;
char *p;
memset (message, '\0', sizeof (message));
memcpy (message, RFIFOP (fd, 8), RFIFOL (fd, 4));
message[sizeof (message) - 1] = '\0';
remove_control_chars (message);
// remove all first spaces
p = message;
while (p[0] == ' ')
p++;
// if message is only composed of spaces
if (p[0] == '\0')
char_log
("Receiving a message for broadcast, but message is only a lot of spaces.\n");
// else send message to all map-servers
else
{
if (RFIFOW (fd, 2) == 0)
{
char_log
("'ladmin': Receiving a message for broadcast (message (in yellow): %s)\n",
message);
lp = 4;
}
else
{
char_log
("'ladmin': Receiving a message for broadcast (message (in blue): %s)\n",
message);
lp = 8;
}
// split message to max 80 char
while (p[0] != '\0')
{ // if not finish
if (p[0] == ' ') // jump if first char is a space
p++;
else
{
char split[80];
char *last_space;
sscanf (p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before)
split[sizeof (split) - 1] = '\0'; // last char always \0
if ((last_space =
strrchr (split, ' ')) != NULL)
{ // searching space from end of the string
last_space[0] = '\0'; // replace it by NULL to have correct length of split
p++; // to jump the new NULL
}
p += strlen (split);
// send broadcast to all map-servers
WBUFW (buf, 0) = 0x3800;
WBUFW (buf, 2) = lp + strlen (split) + 1;
WBUFL (buf, 4) = 0x65756c62; // only write if in blue (lp = 8)
memcpy (WBUFP (buf, lp), split,
strlen (split) + 1);
mapif_sendall (buf, WBUFW (buf, 2));
}
}
}
}
}
RFIFOSKIP (fd, 8 + RFIFOL (fd, 4));
break;
// account_reg2変更通知
case 0x2729:
if (RFIFOREST (fd) < 4 || RFIFOREST (fd) < RFIFOW (fd, 2))
return;
{
struct global_reg reg[ACCOUNT_REG2_NUM];
unsigned char buf[4096];
int j, p, acc;
acc = RFIFOL (fd, 4);
for (p = 8, j = 0;
p < RFIFOW (fd, 2) && j < ACCOUNT_REG2_NUM;
p += 36, j++)
{
memcpy (reg[j].str, RFIFOP (fd, p), 32);
reg[j].value = RFIFOL (fd, p + 32);
}
set_account_reg2 (acc, j, reg);
// 同垢ログインを禁止していれば送る必要は無い
memcpy (buf, RFIFOP (fd, 0), RFIFOW (fd, 2));
WBUFW (buf, 0) = 0x2b11;
mapif_sendall (buf, WBUFW (buf, 2));
RFIFOSKIP (fd, RFIFOW (fd, 2));
// printf("char: save_account_reg_reply\n");
}
break;
case 0x7924:
{ // [Fate] Itemfrob package: forwarded from login-server
if (RFIFOREST (fd) < 10)
return;
int source_id = RFIFOL (fd, 2);
int dest_id = RFIFOL (fd, 6);
unsigned char buf[10];
WBUFW (buf, 0) = 0x2afa;
WBUFL (buf, 2) = source_id;
WBUFL (buf, 6) = dest_id;
mapif_sendall (buf, 10); // forward package to map servers
for (int i = 0; i < char_num; i++)
{
struct mmo_charstatus *c = char_dat + i;
struct storage *s = account2storage (c->account_id);
int changes = 0;
int j;
#define FIX(v) if (v == source_id) {v = dest_id; ++changes; }
for (j = 0; j < MAX_INVENTORY; j++)
FIX (c->inventory[j].nameid);
for (j = 0; j < MAX_CART; j++)
FIX (c->cart[j].nameid);
FIX (c->weapon);
FIX (c->shield);
FIX (c->head_top);
FIX (c->head_mid);
FIX (c->head_bottom);
if (s)
for (j = 0; j < s->storage_amount; j++)
FIX (s->storage_[j].nameid);
#undef FIX
if (changes)
char_log
("itemfrob(%d -> %d): `%s'(%d, account %d): changed %d times\n",
source_id, dest_id, c->name, c->char_id,
c->account_id, changes);
}
mmo_char_sync ();
inter_storage_save ();
RFIFOSKIP (fd, 10);
break;
}
// Account deletion notification (from login-server)
case 0x2730:
if (RFIFOREST (fd) < 6)
return;
// Deletion of all characters of the account
for (int i = 0; i < char_num; i++)
{
if (char_dat[i].account_id == RFIFOL (fd, 2))
{
char_delete (&char_dat[i]);
if (i < char_num - 1)
{
memcpy (&char_dat[i], &char_dat[char_num - 1],
sizeof (struct mmo_charstatus));
// if moved character owns to deleted account, check again it's character
if (char_dat[i].account_id == RFIFOL (fd, 2))
{
i--;
// Correct moved character reference in the character's owner by [Yor]
}
else
{
int j, k;
struct char_session_data *sd2;
for (j = 0; j < fd_max; j++)
{
if (session[j]
&& (sd2 = (struct char_session_data*)session[j]->session_data)
&& sd2->account_id ==
char_dat[char_num - 1].account_id)
{
for (k = 0; k < 9; k++)
{
if (sd2->found_char[k] ==
char_num - 1)
{
sd2->found_char[k] = i;
break;
}
}
break;
}
}
}
}
char_num--;
}
}
// Deletion of the storage
inter_storage_delete (RFIFOL (fd, 2));
// send to all map-servers to disconnect the player
{
unsigned char buf[6];
WBUFW (buf, 0) = 0x2b13;
WBUFL (buf, 2) = RFIFOL (fd, 2);
mapif_sendall (buf, 6);
}
// disconnect player if online on char-server
disconnect_player (RFIFOL (fd, 2));
RFIFOSKIP (fd, 6);
break;
// State change of account/ban notification (from login-server) by [Yor]
case 0x2731:
if (RFIFOREST (fd) < 11)
return;
// send to all map-servers to disconnect the player
{
unsigned char buf[11];
WBUFW (buf, 0) = 0x2b14;
WBUFL (buf, 2) = RFIFOL (fd, 2);
WBUFB (buf, 6) = RFIFOB (fd, 6); // 0: change of statut, 1: ban
WBUFL (buf, 7) = RFIFOL (fd, 7); // status or final date of a banishment
mapif_sendall (buf, 11);
}
// disconnect player if online on char-server
disconnect_player (RFIFOL (fd, 2));
RFIFOSKIP (fd, 11);
break;
// Receiving GM acounts info from login-server (by [Yor])
case 0x2732:
if (RFIFOREST (fd) < 4 || RFIFOREST (fd) < RFIFOW (fd, 2))
return;
{
uint8_t buf[32000];
if (gm_account != NULL)
free (gm_account);
CREATE (gm_account, struct gm_account, (RFIFOW (fd, 2) - 4) / 5);
GM_num = 0;
for (int i = 4; i < RFIFOW (fd, 2); i = i + 5)
{
gm_account[GM_num].account_id = RFIFOL (fd, i);
gm_account[GM_num].level = (int) RFIFOB (fd, i + 4);
//printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
GM_num++;
}
printf
("From login-server: receiving of %d GM accounts information.\n",
GM_num);
char_log
("From login-server: receiving of %d GM accounts information.\n",
GM_num);
create_online_files (); // update online players files (perhaps some online players change of GM level)
// send new gm acccounts level to map-servers
memcpy (buf, RFIFOP (fd, 0), RFIFOW (fd, 2));
WBUFW (buf, 0) = 0x2b15;
mapif_sendall (buf, RFIFOW (fd, 2));
}
RFIFOSKIP (fd, RFIFOW (fd, 2));
break;
case 0x2741: // change password reply
if (RFIFOREST (fd) < 7)
return;
{
int acc, status, i;
acc = RFIFOL (fd, 2);
status = RFIFOB (fd, 6);
for (i = 0; i < fd_max; i++)
{
if (session[i] && (sd = (struct char_session_data*)session[i]->session_data))
{
if (sd->account_id == acc)
{
WFIFOW (i, 0) = 0x62;
WFIFOB (i, 2) = status;
WFIFOSET (i, 3);
break;
}
}
}
}
RFIFOSKIP (fd, 7);
break;
default:
session[fd]->eof = 1;
return;
}
}
RFIFOFLUSH (fd);
}
//--------------------------------
// Map-server anti-freeze system
//--------------------------------
static
void map_anti_freeze_system (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data)
{
int i;
//printf("Entering in map_anti_freeze_system function to check freeze of servers.\n");
for (i = 0; i < MAX_MAP_SERVERS; i++)
{
if (server_fd[i] >= 0)
{ // if map-server is online
//printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]);
if (server_freezeflag[i]-- < 1)
{ // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
printf
("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n",
i);
char_log
("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n",
i);
session[server_fd[i]]->eof = 1;
}
}
}
}
static
void parse_frommap (int fd)
{
int i, j;
int id;
for (id = 0; id < MAX_MAP_SERVERS; id++)
if (server_fd[id] == fd)
break;
if (id == MAX_MAP_SERVERS || session[fd]->eof)
{
if (id < MAX_MAP_SERVERS)
{
printf ("Map-server %d (session #%d) has disconnected.\n", id,
fd);
memset (&server[id], 0, sizeof (struct mmo_map_server));
server_fd[id] = -1;
for (j = 0; j < char_num; j++)
if (online_chars[j] == fd)
online_chars[j] = -1;
create_online_files (); // update online players files (to remove all online players of this server)
}
close (fd);
delete_session (fd);
return;
}
while (RFIFOREST (fd) >= 2)
{
// printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
switch (RFIFOW (fd, 0))
{
// request from map-server to reload GM accounts. Transmission to login-server (by Yor)
case 0x2af7:
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW (login_fd, 0) = 0x2709;
WFIFOSET (login_fd, 2);
// printf("char : request from map-server to reload GM accounts -> login-server.\n");
}
RFIFOSKIP (fd, 2);
break;
// Receiving map names list from the map-server
case 0x2afa:
if (RFIFOREST (fd) < 4 || RFIFOREST (fd) < RFIFOW (fd, 2))
return;
memset (server[id].map, 0, sizeof (server[id].map));
j = 0;
for (i = 4; i < RFIFOW (fd, 2); i += 16)
{
memcpy (server[id].map[j], RFIFOP (fd, i), 16);
// printf("set map %d.%d : %s\n", id, j, server[id].map[j]);
j++;
}
{
unsigned char *p = (unsigned char *) &server[id].ip;
printf
("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
id, j, p[0], p[1], p[2], p[3], server[id].port);
printf ("Map-server %d loading complete.\n", id);
char_log
("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete.\n",
id, j, p[0], p[1], p[2], p[3],
server[id].port, id);
}
WFIFOW (fd, 0) = 0x2afb;
WFIFOB (fd, 2) = 0;
memcpy (WFIFOP (fd, 3), wisp_server_name, 24); // name for wisp to player
WFIFOSET (fd, 27);
{
unsigned char buf[16384];
int x;
if (j == 0)
{
printf ("WARNING: Map-Server %d have NO map.\n", id);
char_log ("WARNING: Map-Server %d have NO map.\n",
id);
// Transmitting maps information to the other map-servers
}
else
{
WBUFW (buf, 0) = 0x2b04;
WBUFW (buf, 2) = j * 16 + 10;
WBUFL (buf, 4) = server[id].ip;
WBUFW (buf, 8) = server[id].port;
memcpy (WBUFP (buf, 10), RFIFOP (fd, 4), j * 16);
mapif_sendallwos (fd, buf, WBUFW (buf, 2));
}
// Transmitting the maps of the other map-servers to the new map-server
for (x = 0; x < MAX_MAP_SERVERS; x++)
{
if (server_fd[x] >= 0 && x != id)
{
WFIFOW (fd, 0) = 0x2b04;
WFIFOL (fd, 4) = server[x].ip;
WFIFOW (fd, 8) = server[x].port;
j = 0;
for (i = 0; i < MAX_MAP_PER_SERVER; i++)
if (server[x].map[i][0])
memcpy (WFIFOP (fd, 10 + (j++) * 16),
server[x].map[i], 16);
if (j > 0)
{
WFIFOW (fd, 2) = j * 16 + 10;
WFIFOSET (fd, WFIFOW (fd, 2));
}
}
}
}
RFIFOSKIP (fd, RFIFOW (fd, 2));
break;
// 認証要求
case 0x2afc:
if (RFIFOREST (fd) < 22)
return;
//printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14));
for (i = 0; i < AUTH_FIFO_SIZE; i++)
{
if (auth_fifo[i].account_id == RFIFOL (fd, 2) &&
auth_fifo[i].char_id == RFIFOL (fd, 6) &&
auth_fifo[i].login_id1 == RFIFOL (fd, 10) &&
#if CMP_AUTHFIFO_LOGIN2 != 0
// here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value)
(auth_fifo[i].login_id2 == RFIFOL (fd, 14) || RFIFOL (fd, 14) == 0) && // relate to the versions higher than 18
#endif
(!check_ip_flag || auth_fifo[i].ip == RFIFOL (fd, 18))
&& !auth_fifo[i].delflag)
{
auth_fifo[i].delflag = 1;
WFIFOW (fd, 0) = 0x2afd;
WFIFOW (fd, 2) = 18 + sizeof (struct mmo_charstatus);
WFIFOL (fd, 4) = RFIFOL (fd, 2);
WFIFOL (fd, 8) = auth_fifo[i].login_id2;
WFIFOL (fd, 12) =
(unsigned long) auth_fifo[i].connect_until_time;
char_dat[auth_fifo[i].char_pos].sex =
auth_fifo[i].sex;
WFIFOW (fd, 16) = auth_fifo[i].packet_tmw_version;
fprintf (stderr,
"From queue index %d: recalling packet version %d\n",
i, auth_fifo[i].packet_tmw_version);
memcpy (WFIFOP (fd, 18),
&char_dat[auth_fifo[i].char_pos],
sizeof (struct mmo_charstatus));
WFIFOSET (fd, WFIFOW (fd, 2));
//printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6));
break;
}
}
if (i == AUTH_FIFO_SIZE)
{
WFIFOW (fd, 0) = 0x2afe;
WFIFOL (fd, 2) = RFIFOL (fd, 2);
WFIFOSET (fd, 6);
printf
("auth_fifo search error! account %d not authentified.\n",
RFIFOL (fd, 2));
}
RFIFOSKIP (fd, 22);
break;
// MAPサーバー上のユーザー数受信
case 0x2aff:
if (RFIFOREST (fd) < 6 || RFIFOREST (fd) < RFIFOW (fd, 2))
return;
server[id].users = RFIFOW (fd, 4);
if (anti_freeze_enable)
server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
// remove all previously online players of the server
for (i = 0; i < char_num; i++)
if (online_chars[i] == id)
online_chars[i] = -1;
// add online players in the list by [Yor]
for (i = 0; i < server[id].users; i++)
{
int char_id = RFIFOL (fd, 6 + i * 4);
for (j = 0; j < char_num; j++)
if (char_dat[j].char_id == char_id)
{
online_chars[j] = id;
//printf("%d\n", char_id);
break;
}
}
if (update_online < time (NULL))
{ // Time is done
update_online = time (NULL) + 8;
create_online_files (); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection.
// it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted.
}
RFIFOSKIP (fd, 6 + i * 4);
break;
// キャラデータ保存
case 0x2b01:
if (RFIFOREST (fd) < 4 || RFIFOREST (fd) < RFIFOW (fd, 2))
return;
for (i = 0; i < char_num; i++)
{
if (char_dat[i].account_id == RFIFOL (fd, 4) &&
char_dat[i].char_id == RFIFOL (fd, 8))
break;
}
if (i != char_num)
memcpy (&char_dat[i], RFIFOP (fd, 12),
sizeof (struct mmo_charstatus));
RFIFOSKIP (fd, RFIFOW (fd, 2));
break;
// キャラセレ要求
case 0x2b02:
if (RFIFOREST (fd) < 18)
return;
if (auth_fifo_pos >= AUTH_FIFO_SIZE)
auth_fifo_pos = 0;
//printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
auth_fifo[auth_fifo_pos].account_id = RFIFOL (fd, 2);
auth_fifo[auth_fifo_pos].char_id = 0;
auth_fifo[auth_fifo_pos].login_id1 = RFIFOL (fd, 6);
auth_fifo[auth_fifo_pos].login_id2 = RFIFOL (fd, 10);
auth_fifo[auth_fifo_pos].delflag = 2;
auth_fifo[auth_fifo_pos].char_pos = 0;
auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
auth_fifo[auth_fifo_pos].ip = RFIFOL (fd, 14);
auth_fifo_pos++;
WFIFOW (fd, 0) = 0x2b03;
WFIFOL (fd, 2) = RFIFOL (fd, 2);
WFIFOB (fd, 6) = 0;
WFIFOSET (fd, 7);
RFIFOSKIP (fd, 18);
break;
// マップサーバー間移動要求
case 0x2b05:
if (RFIFOREST (fd) < 49)
return;
if (auth_fifo_pos >= AUTH_FIFO_SIZE)
auth_fifo_pos = 0;
WFIFOW (fd, 0) = 0x2b06;
memcpy (WFIFOP (fd, 2), RFIFOP (fd, 2), 42);
//printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
auth_fifo[auth_fifo_pos].account_id = RFIFOL (fd, 2);
auth_fifo[auth_fifo_pos].char_id = RFIFOL (fd, 14);
auth_fifo[auth_fifo_pos].login_id1 = RFIFOL (fd, 6);
auth_fifo[auth_fifo_pos].login_id2 = RFIFOL (fd, 10);
auth_fifo[auth_fifo_pos].delflag = 0;
auth_fifo[auth_fifo_pos].sex = RFIFOB (fd, 44);
auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
auth_fifo[auth_fifo_pos].ip = RFIFOL (fd, 45);
for (i = 0; i < char_num; i++)
if (char_dat[i].account_id == RFIFOL (fd, 2) &&
char_dat[i].char_id == RFIFOL (fd, 14))
{
auth_fifo[auth_fifo_pos].char_pos = i;
auth_fifo_pos++;
WFIFOL (fd, 6) = 0;
break;
}
if (i == char_num)
WFIFOW (fd, 6) = 1;
WFIFOSET (fd, 44);
RFIFOSKIP (fd, 49);
break;
// キャラ名検索
case 0x2b08:
if (RFIFOREST (fd) < 6)
return;
for (i = 0; i < char_num; i++)
{
if (char_dat[i].char_id == RFIFOL (fd, 2))
break;
}
WFIFOW (fd, 0) = 0x2b09;
WFIFOL (fd, 2) = RFIFOL (fd, 2);
if (i != char_num)
memcpy (WFIFOP (fd, 6), char_dat[i].name, 24);
else
memcpy (WFIFOP (fd, 6), unknown_char_name, 24);
WFIFOSET (fd, 30);
RFIFOSKIP (fd, 6);
break;
// it is a request to become GM
case 0x2b0a:
if (RFIFOREST (fd) < 4 || RFIFOREST (fd) < RFIFOW (fd, 2))
return;
// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8));
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW (login_fd, 0) = 0x2720;
memcpy (WFIFOP (login_fd, 2), RFIFOP (fd, 2),
RFIFOW (fd, 2) - 2);
WFIFOSET (login_fd, RFIFOW (fd, 2));
}
else
{
WFIFOW (fd, 0) = 0x2b0b;
WFIFOL (fd, 2) = RFIFOL (fd, 4);
WFIFOL (fd, 6) = 0;
WFIFOSET (fd, 10);
}
RFIFOSKIP (fd, RFIFOW (fd, 2));
break;
// Map server send information to change an email of an account -> login-server
case 0x2b0c:
if (RFIFOREST (fd) < 86)
return;
if (login_fd > 0)
{ // don't send request if no login-server
memcpy (WFIFOP (login_fd, 0), RFIFOP (fd, 0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
WFIFOW (login_fd, 0) = 0x2722;
WFIFOSET (login_fd, 86);
}
RFIFOSKIP (fd, 86);
break;
// Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server)
case 0x2b0e:
if (RFIFOREST (fd) < 44)
return;
{
char character_name[24];
int acc = RFIFOL (fd, 2); // account_id of who ask (-1 if nobody)
memcpy (character_name, RFIFOP (fd, 6), 24);
character_name[sizeof (character_name) - 1] = '\0';
// prepare answer
WFIFOW (fd, 0) = 0x2b0f; // answer
WFIFOL (fd, 2) = acc; // who want do operation
WFIFOW (fd, 30) = RFIFOW (fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex
// search character
i = search_character_index (character_name);
if (i >= 0)
{
memcpy (WFIFOP (fd, 6), search_character_name (i), 24); // put correct name if found
WFIFOW (fd, 32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
switch (RFIFOW (fd, 30))
{
case 1: // block
if (acc == -1
|| isGM (acc) >=
isGM (char_dat[i].account_id))
{
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW (login_fd, 0) = 0x2724;
WFIFOL (login_fd, 2) = char_dat[i].account_id; // account value
WFIFOL (login_fd, 6) = 5; // status of the account
WFIFOSET (login_fd, 10);
// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
}
else
WFIFOW (fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
else
WFIFOW (fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
case 2: // ban
if (acc == -1
|| isGM (acc) >=
isGM (char_dat[i].account_id))
{
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW (login_fd, 0) = 0x2725;
WFIFOL (login_fd, 2) = char_dat[i].account_id; // account value
WFIFOW (login_fd, 6) = RFIFOW (fd, 32); // year
WFIFOW (login_fd, 8) = RFIFOW (fd, 34); // month
WFIFOW (login_fd, 10) = RFIFOW (fd, 36); // day
WFIFOW (login_fd, 12) = RFIFOW (fd, 38); // hour
WFIFOW (login_fd, 14) = RFIFOW (fd, 40); // minute
WFIFOW (login_fd, 16) = RFIFOW (fd, 42); // second
WFIFOSET (login_fd, 18);
// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n",
// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42));
}
else
WFIFOW (fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
else
WFIFOW (fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
case 3: // unblock
if (acc == -1
|| isGM (acc) >=
isGM (char_dat[i].account_id))
{
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW (login_fd, 0) = 0x2724;
WFIFOL (login_fd, 2) = char_dat[i].account_id; // account value
WFIFOL (login_fd, 6) = 0; // status of the account
WFIFOSET (login_fd, 10);
// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
}
else
WFIFOW (fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
else
WFIFOW (fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
case 4: // unban
if (acc == -1
|| isGM (acc) >=
isGM (char_dat[i].account_id))
{
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW (login_fd, 0) = 0x272a;
WFIFOL (login_fd, 2) = char_dat[i].account_id; // account value
WFIFOSET (login_fd, 6);
// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
}
else
WFIFOW (fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
else
WFIFOW (fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
case 5: // changesex
if (acc == -1
|| isGM (acc) >=
isGM (char_dat[i].account_id))
{
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW (login_fd, 0) = 0x2727;
WFIFOL (login_fd, 2) = char_dat[i].account_id; // account value
WFIFOSET (login_fd, 6);
// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
}
else
WFIFOW (fd, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
else
WFIFOW (fd, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
}
}
else
{
// character name not found
memcpy (WFIFOP (fd, 6), character_name, 24);
WFIFOW (fd, 32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
// send answer if a player ask, not if the server ask
if (acc != -1)
{
WFIFOSET (fd, 34);
}
RFIFOSKIP (fd, 44);
break;
}
// case 0x2b0f: not more used (available for futur usage)
// account_reg保存要求
case 0x2b10:
if (RFIFOREST (fd) < 4 || RFIFOREST (fd) < RFIFOW (fd, 2))
return;
{
struct global_reg reg[ACCOUNT_REG2_NUM];
int p, acc;
acc = RFIFOL (fd, 4);
for (p = 8, j = 0;
p < RFIFOW (fd, 2) && j < ACCOUNT_REG2_NUM;
p += 36, j++)
{
memcpy (reg[j].str, RFIFOP (fd, p), 32);
reg[j].value = RFIFOL (fd, p + 32);
}
set_account_reg2 (acc, j, reg);
// loginサーバーへ送る
if (login_fd > 0)
{ // don't send request if no login-server
memcpy (WFIFOP (login_fd, 0), RFIFOP (fd, 0),
RFIFOW (fd, 2));
WFIFOW (login_fd, 0) = 0x2728;
WFIFOSET (login_fd, WFIFOW (login_fd, 2));
}
// ワールドへの同垢ログインがなければmapサーバーに送る必要はない
//memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
//WBUFW(buf,0) = 0x2b11;
//mapif_sendall(buf, WBUFW(buf,2));
RFIFOSKIP (fd, RFIFOW (fd, 2));
// printf("char: save_account_reg (from map)\n");
break;
}
// Map server is requesting a divorce
case 0x2b16:
if (RFIFOREST (fd) < 4)
return;
{
for (i = 0; i < char_num; i++)
if (char_dat[i].char_id == RFIFOL (fd, 2))
break;
if (i != char_num)
char_divorce (&char_dat[i]);
RFIFOSKIP (fd, 6);
break;
}
default:
// inter server処理に渡す
{
int r = inter_parse_frommap (fd);
if (r == 1) // 処理できた
break;
if (r == 2) // パケット長が足りない
return;
}
// inter server処理でもない場合は切断
printf
("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n",
RFIFOW (fd, 0), RFIFOREST (fd));
session[fd]->eof = 1;
return;
}
}
}
static
int search_mapserver (const char *map)
{
int i, j;
char temp_map[16];
int temp_map_len;
// printf("Searching the map-server for map '%s'... ", map);
strncpy (temp_map, map, sizeof (temp_map));
temp_map[sizeof (temp_map) - 1] = '\0';
if (strchr (temp_map, '.') != NULL)
temp_map[strchr (temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map
temp_map_len = strlen (temp_map);
for (i = 0; i < MAX_MAP_SERVERS; i++)
if (server_fd[i] >= 0)
for (j = 0; server[i].map[j][0]; j++)
//printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len));
if (strncmp (server[i].map[j], temp_map, temp_map_len) == 0)
{
// printf("found -> server #%d.\n", i);
return i;
}
// printf("not found.\n");
return -1;
}
// char_mapifの初期化処理(現在はinter_mapif初期化のみ)
static int char_mapif_init (int fd)
{
return inter_mapif_init (fd);
}
//-----------------------------------------------------
// Test to know if an IP come from LAN or WAN. by [Yor]
//-----------------------------------------------------
static
int lan_ip_check (unsigned char *p)
{
int i;
int lancheck = 1;
// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n",
// p[0], p[1], p[2], p[3],
// subneti[0], subneti[1], subneti[2], subneti[3],
// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
for (i = 0; i < 4; i++)
{
if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i]))
{
lancheck = 0;
break;
}
}
printf ("LAN test (result): %s source\033[0m.\n",
(lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN");
return lancheck;
}
static
void parse_char (int fd)
{
int i, ch;
char email[40];
struct char_session_data *sd;
unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
if (login_fd < 0 || session[fd]->eof)
{ // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
if (fd == login_fd)
login_fd = -1;
close (fd);
delete_session (fd);
return;
}
sd = (struct char_session_data*)session[fd]->session_data;
while (RFIFOREST (fd) >= 2)
{
// if (RFIFOW(fd,0) < 30000)
// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
switch (RFIFOW (fd, 0))
{
case 0x20b: //20040622暗号化ragexe対応
if (RFIFOREST (fd) < 19)
return;
RFIFOSKIP (fd, 19);
break;
case 0x61: // change password request
if (RFIFOREST (fd) < 50)
return;
{
WFIFOW (login_fd, 0) = 0x2740;
WFIFOL (login_fd, 2) = sd->account_id;
memcpy (WFIFOP (login_fd, 6), RFIFOP (fd, 2), 24);
memcpy (WFIFOP (login_fd, 30), RFIFOP (fd, 26), 24);
WFIFOSET (login_fd, 54);
}
RFIFOSKIP (fd, 50);
break;
case 0x65: // 接続要求
if (RFIFOREST (fd) < 17)
return;
{
int GM_value;
if ((GM_value = isGM (RFIFOL (fd, 2))))
printf
("Account Logged On; Account ID: %d (GM level %d).\n",
RFIFOL (fd, 2), GM_value);
else
printf ("Account Logged On; Account ID: %d.\n",
RFIFOL (fd, 2));
if (sd == NULL)
{
CREATE (sd, struct char_session_data, 1);
session[fd]->session_data = sd;
memcpy (sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
}
sd->account_id = RFIFOL (fd, 2);
sd->login_id1 = RFIFOL (fd, 6);
sd->login_id2 = RFIFOL (fd, 10);
sd->packet_tmw_version = RFIFOW (fd, 14);
sd->sex = RFIFOB (fd, 16);
// send back account_id
WFIFOL (fd, 0) = RFIFOL (fd, 2);
WFIFOSET (fd, 4);
// search authentification
for (i = 0; i < AUTH_FIFO_SIZE; i++)
{
if (auth_fifo[i].account_id == sd->account_id &&
auth_fifo[i].login_id1 == sd->login_id1 &&
#if CMP_AUTHFIFO_LOGIN2 != 0
auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
#endif
(!check_ip_flag
|| auth_fifo[i].ip ==
session[fd]->client_addr.sin_addr.s_addr)
&& auth_fifo[i].delflag == 2)
{
auth_fifo[i].delflag = 1;
if (max_connect_user == 0
|| count_users () < max_connect_user)
{
if (login_fd > 0)
{ // don't send request if no login-server
// request to login-server to obtain e-mail/time limit
WFIFOW (login_fd, 0) = 0x2716;
WFIFOL (login_fd, 2) = sd->account_id;
WFIFOSET (login_fd, 6);
}
// Record client version
auth_fifo[i].packet_tmw_version =
sd->packet_tmw_version;
// send characters to player
mmo_char_send006b (fd, sd);
}
else
{
// refuse connection (over populated)
WFIFOW (fd, 0) = 0x6c;
WFIFOW (fd, 2) = 0;
WFIFOSET (fd, 3);
}
break;
}
}
// authentification not found
if (i == AUTH_FIFO_SIZE)
{
if (login_fd > 0)
{ // don't send request if no login-server
WFIFOW (login_fd, 0) = 0x2712; // ask login-server to authentify an account
WFIFOL (login_fd, 2) = sd->account_id;
WFIFOL (login_fd, 6) = sd->login_id1;
WFIFOL (login_fd, 10) = sd->login_id2; // relate to the versions higher than 18
WFIFOB (login_fd, 14) = sd->sex;
WFIFOL (login_fd, 15) =
session[fd]->client_addr.sin_addr.s_addr;
WFIFOSET (login_fd, 19);
}
else
{ // if no login-server, we must refuse connection
WFIFOW (fd, 0) = 0x6c;
WFIFOW (fd, 2) = 0;
WFIFOSET (fd, 3);
}
}
}
RFIFOSKIP (fd, 17);
break;
case 0x66: // キャラ選択
if (!sd || RFIFOREST (fd) < 3)
return;
{
const char *ip = ip2str(session[fd]->client_addr.sin_addr);
// if we activated email creation and email is default email
if (email_creation != 0 && strcmp (sd->email, "a@a.com") == 0
&& login_fd > 0)
{ // to modify an e-mail, login-server must be online
WFIFOW (fd, 0) = 0x70;
WFIFOB (fd, 2) = 0; // 00 = Incorrect Email address
WFIFOSET (fd, 3);
// otherwise, load the character
}
else
{
for (ch = 0; ch < 9; ch++)
if (sd->found_char[ch] >= 0
&& char_dat[sd->found_char[ch]].char_num ==
RFIFOB (fd, 2))
break;
if (ch != 9)
{
char_log
("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s [%s]\n",
sd->account_id, RFIFOB (fd, 2),
char_dat[sd->found_char[ch]].name, ip);
// searching map server
i = search_mapserver (char_dat
[sd->found_char[ch]].last_point.
map);
// if map is not found, we check major cities
if (i < 0)
{
if ((i = search_mapserver ("prontera.gat")) >= 0)
{ // check is done without 'gat'.
memcpy (char_dat
[sd->found_char[ch]].last_point.map,
"prontera.gat", 16);
char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates
char_dat[sd->found_char[ch]].last_point.y =
354;
}
else if ((i =
search_mapserver ("geffen.gat")) >= 0)
{ // check is done without 'gat'.
memcpy (char_dat
[sd->found_char[ch]].last_point.map,
"geffen.gat", 16);
char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates
char_dat[sd->found_char[ch]].last_point.y =
100;
}
else if ((i =
search_mapserver ("morocc.gat")) >= 0)
{ // check is done without 'gat'.
memcpy (char_dat
[sd->found_char[ch]].last_point.map,
"morocc.gat", 16);
char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates
char_dat[sd->found_char[ch]].last_point.y =
94;
}
else if ((i =
search_mapserver ("alberta.gat")) >= 0)
{ // check is done without 'gat'.
memcpy (char_dat
[sd->found_char[ch]].last_point.map,
"alberta.gat", 16);
char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates
char_dat[sd->found_char[ch]].last_point.y =
57;
}
else if ((i =
search_mapserver ("payon.gat")) >= 0)
{ // check is done without 'gat'.
memcpy (char_dat
[sd->found_char[ch]].last_point.map,
"payon.gat", 16);
char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates
char_dat[sd->found_char[ch]].last_point.y =
117;
}
else if ((i =
search_mapserver ("izlude.gat")) >= 0)
{ // check is done without 'gat'.
memcpy (char_dat
[sd->found_char[ch]].last_point.map,
"izlude.gat", 16);
char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates
char_dat[sd->found_char[ch]].last_point.y =
103;
}
else
{
int j;
// get first online server (with a map)
i = 0;
for (j = 0; j < MAX_MAP_SERVERS; j++)
if (server_fd[j] >= 0
&& server[j].map[0][0])
{ // change save point to one of map found on the server (the first)
i = j;
memcpy (char_dat
[sd->
found_char[ch]].last_point.
map, server[j].map[0], 16);
printf
("Map-server #%d found with a map: '%s'.\n",
j, server[j].map[0]);
// coordonates are unknown
break;
}
// if no map-server is connected, we send: server closed
if (j == MAX_MAP_SERVERS)
{
WFIFOW (fd, 0) = 0x81;
WFIFOL (fd, 2) = 1; // 01 = Server closed
WFIFOSET (fd, 3);
RFIFOSKIP (fd, 3);
break;
}
}
}
WFIFOW (fd, 0) = 0x71;
WFIFOL (fd, 2) = char_dat[sd->found_char[ch]].char_id;
memcpy (WFIFOP (fd, 6),
char_dat[sd->found_char[ch]].last_point.map,
16);
printf
("Character selection '%s' (account: %d, slot: %d) [%s]\n",
char_dat[sd->found_char[ch]].name,
sd->account_id, ch, ip);
printf ("--Send IP of map-server. ");
if (lan_ip_check (p))
WFIFOL (fd, 22) = inet_addr (lan_map_ip);
else
WFIFOL (fd, 22) = server[i].ip;
WFIFOW (fd, 26) = server[i].port;
WFIFOSET (fd, 28);
if (auth_fifo_pos >= AUTH_FIFO_SIZE)
auth_fifo_pos = 0;
//printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2);
auth_fifo[auth_fifo_pos].account_id = sd->account_id;
auth_fifo[auth_fifo_pos].char_id =
char_dat[sd->found_char[ch]].char_id;
auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
auth_fifo[auth_fifo_pos].delflag = 0;
auth_fifo[auth_fifo_pos].char_pos =
sd->found_char[ch];
auth_fifo[auth_fifo_pos].sex = sd->sex;
auth_fifo[auth_fifo_pos].connect_until_time =
sd->connect_until_time;
auth_fifo[auth_fifo_pos].ip =
session[fd]->client_addr.sin_addr.s_addr;
auth_fifo[auth_fifo_pos].packet_tmw_version =
sd->packet_tmw_version;
auth_fifo_pos++;
}
}
}
RFIFOSKIP (fd, 3);
break;
case 0x67: // 作成
if (!sd || RFIFOREST (fd) < 37)
return;
i = make_new_char (fd, RFIFOP (fd, 2));
if (i < 0)
{
WFIFOW (fd, 0) = 0x6e;
WFIFOB (fd, 2) = 0x00;
WFIFOSET (fd, 3);
RFIFOSKIP (fd, 37);
break;
}
WFIFOW (fd, 0) = 0x6d;
memset (WFIFOP (fd, 2), 0, 106);
WFIFOL (fd, 2) = char_dat[i].char_id;
WFIFOL (fd, 2 + 4) = char_dat[i].base_exp;
WFIFOL (fd, 2 + 8) = char_dat[i].zeny;
WFIFOL (fd, 2 + 12) = char_dat[i].job_exp;
WFIFOL (fd, 2 + 16) = char_dat[i].job_level;
WFIFOL (fd, 2 + 28) = char_dat[i].karma;
WFIFOL (fd, 2 + 32) = char_dat[i].manner;
WFIFOW (fd, 2 + 40) = 0x30;
WFIFOW (fd, 2 + 42) =
(char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp;
WFIFOW (fd, 2 + 44) =
(char_dat[i].max_hp >
0x7fff) ? 0x7fff : char_dat[i].max_hp;
WFIFOW (fd, 2 + 46) =
(char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp;
WFIFOW (fd, 2 + 48) =
(char_dat[i].max_sp >
0x7fff) ? 0x7fff : char_dat[i].max_sp;
WFIFOW (fd, 2 + 50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
WFIFOW (fd, 2 + 52) = char_dat[i].pc_class;
WFIFOW (fd, 2 + 54) = char_dat[i].hair;
WFIFOW (fd, 2 + 58) = char_dat[i].base_level;
WFIFOW (fd, 2 + 60) = char_dat[i].skill_point;
WFIFOW (fd, 2 + 64) = char_dat[i].shield;
WFIFOW (fd, 2 + 66) = char_dat[i].head_top;
WFIFOW (fd, 2 + 68) = char_dat[i].head_mid;
WFIFOW (fd, 2 + 70) = char_dat[i].hair_color;
memcpy (WFIFOP (fd, 2 + 74), char_dat[i].name, 24);
WFIFOB (fd, 2 + 98) =
(char_dat[i].str > 255) ? 255 : char_dat[i].str;
WFIFOB (fd, 2 + 99) =
(char_dat[i].agi > 255) ? 255 : char_dat[i].agi;
WFIFOB (fd, 2 + 100) =
(char_dat[i].vit > 255) ? 255 : char_dat[i].vit;
WFIFOB (fd, 2 + 101) =
(char_dat[i].int_ > 255) ? 255 : char_dat[i].int_;
WFIFOB (fd, 2 + 102) =
(char_dat[i].dex > 255) ? 255 : char_dat[i].dex;
WFIFOB (fd, 2 + 103) =
(char_dat[i].luk > 255) ? 255 : char_dat[i].luk;
WFIFOB (fd, 2 + 104) = char_dat[i].char_num;
WFIFOSET (fd, 108);
RFIFOSKIP (fd, 37);
for (ch = 0; ch < 9; ch++)
{
if (sd->found_char[ch] == -1)
{
sd->found_char[ch] = i;
break;
}
}
case 0x68: // delete char //Yor's Fix
if (!sd || RFIFOREST (fd) < 46)
return;
memcpy (email, RFIFOP (fd, 6), 40);
if (e_mail_check (email) == 0)
strncpy (email, "a@a.com", 40); // default e-mail
// if we activated email creation and email is default email
if (email_creation != 0 && strcmp (sd->email, "a@a.com") == 0
&& login_fd > 0)
{ // to modify an e-mail, login-server must be online
// if sended email is incorrect e-mail
if (strcmp (email, "a@a.com") == 0)
{
WFIFOW (fd, 0) = 0x70;
WFIFOB (fd, 2) = 0; // 00 = Incorrect Email address
WFIFOSET (fd, 3);
RFIFOSKIP (fd, 46);
// we act like we have selected a character
}
else
{
// we change the packet to set it like selection.
for (i = 0; i < 9; i++)
if (char_dat[sd->found_char[i]].char_id ==
RFIFOL (fd, 2))
{
// we save new e-mail
memcpy (sd->email, email, 40);
// we send new e-mail to login-server ('online' login-server is checked before)
WFIFOW (login_fd, 0) = 0x2715;
WFIFOL (login_fd, 2) = sd->account_id;
memcpy (WFIFOP (login_fd, 6), email, 40);
WFIFOSET (login_fd, 46);
// skip part of the packet! (46, but leave the size of select packet: 3)
RFIFOSKIP (fd, 43);
// change value to put new packet (char selection)
RFIFOW (fd, 0) = 0x66;
RFIFOB (fd, 2) =
char_dat[sd->found_char[i]].char_num;
// not send packet, it's modify of actual packet
break;
}
if (i == 9)
{
WFIFOW (fd, 0) = 0x70;
WFIFOB (fd, 2) = 0; // 00 = Incorrect Email address
WFIFOSET (fd, 3);
RFIFOSKIP (fd, 46);
}
}
// otherwise, we delete the character
}
else
{
/*if (strcasecmp(email, sd->email) != 0) { // if it's an invalid email
* WFIFOW(fd, 0) = 0x70;
* WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
* WFIFOSET(fd, 3);
* // if mail is correct
* } else { */
for (i = 0; i < 9; i++)
{
struct mmo_charstatus *cs = NULL;
if (sd->found_char[i] >= 0
&& (cs =
&char_dat[sd->found_char[i]])->char_id ==
RFIFOL (fd, 2))
{
char_delete (cs); // deletion process
if (sd->found_char[i] != char_num - 1)
{
memcpy (&char_dat[sd->found_char[i]],
&char_dat[char_num - 1],
sizeof (struct mmo_charstatus));
// Correct moved character reference in the character's owner
{
int j, k;
struct char_session_data *sd2;
for (j = 0; j < fd_max; j++)
{
if (session[j]
&& (sd2 = (struct char_session_data*)
session[j]->session_data)
&& sd2->account_id ==
char_dat[char_num - 1].account_id)
{
for (k = 0; k < 9; k++)
{
if (sd2->found_char[k] ==
char_num - 1)
{
sd2->found_char[k] =
sd->found_char[i];
break;
}
}
break;
}
}
}
}
char_num--;
for (ch = i; ch < 9 - 1; ch++)
sd->found_char[ch] = sd->found_char[ch + 1];
sd->found_char[8] = -1;
WFIFOW (fd, 0) = 0x6f;
WFIFOSET (fd, 2);
break;
}
}
if (i == 9)
{
WFIFOW (fd, 0) = 0x70;
WFIFOB (fd, 2) = 0;
WFIFOSET (fd, 3);
}
//}
RFIFOSKIP (fd, 46);
}
break;
case 0x2af8: // マップサーバーログイン
if (RFIFOREST (fd) < 60)
return;
WFIFOW (fd, 0) = 0x2af9;
for (i = 0; i < MAX_MAP_SERVERS; i++)
{
if (server_fd[i] < 0)
break;
}
if (i == MAX_MAP_SERVERS || strcmp ((const char *)RFIFOP (fd, 2), userid)
|| strcmp ((const char *)RFIFOP (fd, 26), passwd))
{
WFIFOB (fd, 2) = 3;
WFIFOSET (fd, 3);
RFIFOSKIP (fd, 60);
}
else
{
int len;
WFIFOB (fd, 2) = 0;
session[fd]->func_parse = parse_frommap;
server_fd[i] = fd;
if (anti_freeze_enable)
server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
server[i].ip = RFIFOL (fd, 54);
server[i].port = RFIFOW (fd, 58);
server[i].users = 0;
memset (server[i].map, 0, sizeof (server[i].map));
WFIFOSET (fd, 3);
RFIFOSKIP (fd, 60);
realloc_fifo (fd, FIFOSIZE_SERVERLINK,
FIFOSIZE_SERVERLINK);
char_mapif_init (fd);
// send gm acccounts level to map-servers
len = 4;
WFIFOW (fd, 0) = 0x2b15;
for (i = 0; i < GM_num; i++)
{
WFIFOL (fd, len) = gm_account[i].account_id;
WFIFOB (fd, len + 4) =
(unsigned char) gm_account[i].level;
len += 5;
}
WFIFOW (fd, 2) = len;
WFIFOSET (fd, len);
return;
}
break;
case 0x187: // Alive信号?
if (RFIFOREST (fd) < 6)
return;
RFIFOSKIP (fd, 6);
break;
case 0x7530: // Athena情報所得
WFIFOW (fd, 0) = 0x7531;
WFIFOB (fd, 2) = ATHENA_MAJOR_VERSION;
WFIFOB (fd, 3) = ATHENA_MINOR_VERSION;
WFIFOB (fd, 4) = ATHENA_REVISION;
WFIFOB (fd, 5) = ATHENA_RELEASE_FLAG;
WFIFOB (fd, 6) = ATHENA_OFFICIAL_FLAG;
WFIFOB (fd, 7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
WFIFOW (fd, 8) = ATHENA_MOD_VERSION;
WFIFOSET (fd, 10);
RFIFOSKIP (fd, 2);
return;
case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため)
session[fd]->eof = 1;
return;
default:
session[fd]->eof = 1;
return;
}
}
}
// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
int mapif_sendall (const uint8_t *buf, unsigned int len)
{
int i, c;
c = 0;
for (i = 0; i < MAX_MAP_SERVERS; i++)
{
int fd;
if ((fd = server_fd[i]) >= 0)
{
memcpy (WFIFOP (fd, 0), buf, len);
WFIFOSET (fd, len);
c++;
}
}
return c;
}
// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
int mapif_sendallwos (int sfd, const uint8_t *buf, unsigned int len)
{
int i, c;
c = 0;
for (i = 0; i < MAX_MAP_SERVERS; i++)
{
int fd;
if ((fd = server_fd[i]) >= 0 && fd != sfd)
{
memcpy (WFIFOP (fd, 0), buf, len);
WFIFOSET (fd, len);
c++;
}
}
return c;
}
// MAPサーバーにデータ送信(map鯖生存確認有り)
int mapif_send (int fd, const uint8_t *buf, unsigned int len)
{
int i;
if (fd >= 0)
{
for (i = 0; i < MAX_MAP_SERVERS; i++)
{
if (fd == server_fd[i])
{
memcpy (WFIFOP (fd, 0), buf, len);
WFIFOSET (fd, len);
return 1;
}
}
}
return 0;
}
static
void send_users_tologin (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data)
{
int users = count_users ();
uint8_t buf[16];
if (login_fd > 0 && session[login_fd])
{
// send number of user to login server
WFIFOW (login_fd, 0) = 0x2714;
WFIFOL (login_fd, 2) = users;
WFIFOSET (login_fd, 6);
}
// send number of players to all map-servers
WBUFW (buf, 0) = 0x2b00;
WBUFL (buf, 2) = users;
mapif_sendall (buf, 6);
}
static
void check_connect_login_server (timer_id tid, tick_t tick, custom_id_t id, custom_data_t data)
{
if (login_fd <= 0 || session[login_fd] == NULL)
{
printf ("Attempt to connect to login-server...\n");
if ((login_fd = make_connection (login_ip, login_port)) < 0)
return;
session[login_fd]->func_parse = parse_tologin;
realloc_fifo (login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
WFIFOW (login_fd, 0) = 0x2710;
memset (WFIFOP (login_fd, 2), 0, 24);
memcpy (WFIFOP (login_fd, 2), userid,
strlen (userid) < 24 ? strlen (userid) : 24);
memset (WFIFOP (login_fd, 26), 0, 24);
memcpy (WFIFOP (login_fd, 26), passwd,
strlen (passwd) < 24 ? strlen (passwd) : 24);
WFIFOL (login_fd, 50) = 0;
WFIFOL (login_fd, 54) = char_ip;
WFIFOL (login_fd, 58) = char_port;
memset (WFIFOP (login_fd, 60), 0, 20);
memcpy (WFIFOP (login_fd, 60), server_name,
strlen (server_name) < 20 ? strlen (server_name) : 20);
WFIFOW (login_fd, 80) = 0;
WFIFOW (login_fd, 82) = char_maintenance;
WFIFOW (login_fd, 84) = char_new;
WFIFOSET (login_fd, 86);
}
}
//-------------------------------------------
// Reading Lan Support configuration by [Yor]
//-------------------------------------------
static
int lan_config_read (const char *lancfgName)
{
int j;
struct hostent *h = NULL;
char line[1024], w1[1024], w2[1024];
FILE *fp;
// set default configuration
strncpy (lan_map_ip, "127.0.0.1", sizeof (lan_map_ip));
subneti[0] = 127;
subneti[1] = 0;
subneti[2] = 0;
subneti[3] = 1;
for (j = 0; j < 4; j++)
subnetmaski[j] = 255;
fp = fopen_ (lancfgName, "r");
if (fp == NULL)
{
printf ("LAN support configuration file not found: %s\n", lancfgName);
return 1;
}
printf ("---start reading of Lan Support configuration...\n");
while (fgets (line, sizeof (line) - 1, fp))
{
if (line[0] == '/' && line[1] == '/')
continue;
line[sizeof (line) - 1] = '\0';
if (sscanf (line, "%[^:]: %[^\r\n]", w1, w2) != 2)
continue;
remove_control_chars (w1);
remove_control_chars (w2);
if (strcasecmp (w1, "lan_map_ip") == 0)
{ // Read map-server Lan IP Address
h = gethostbyname (w2);
if (h != NULL)
{
sprintf (lan_map_ip, "%d.%d.%d.%d",
(unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
}
else
{
strncpy (lan_map_ip, w2, sizeof (lan_map_ip));
lan_map_ip[sizeof (lan_map_ip) - 1] = 0;
}
printf ("LAN IP of map-server: %s.\n", lan_map_ip);
}
else if (strcasecmp (w1, "subnet") == 0)
{ // Read Subnetwork
for (j = 0; j < 4; j++)
subneti[j] = 0;
h = gethostbyname (w2);
if (h != NULL)
{
for (j = 0; j < 4; j++)
subneti[j] = (unsigned char) h->h_addr[j];
}
else
{
sscanf (w2, "%d.%d.%d.%d", &subneti[0], &subneti[1],
&subneti[2], &subneti[3]);
}
printf ("Sub-network of the map-server: %d.%d.%d.%d.\n",
subneti[0], subneti[1], subneti[2], subneti[3]);
}
else if (strcasecmp (w1, "subnetmask") == 0)
{ // Read Subnetwork Mask
for (j = 0; j < 4; j++)
subnetmaski[j] = 255;
h = gethostbyname (w2);
if (h != NULL)
{
for (j = 0; j < 4; j++)
subnetmaski[j] = (unsigned char) h->h_addr[j];
}
else
{
sscanf (w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1],
&subnetmaski[2], &subnetmaski[3]);
}
printf ("Sub-network mask of the map-server: %d.%d.%d.%d.\n",
subnetmaski[0], subnetmaski[1], subnetmaski[2],
subnetmaski[3]);
}
}
fclose_ (fp);
// sub-network check of the map-server
{
unsigned int a0, a1, a2, a3;
unsigned char p[4];
sscanf (lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3);
p[0] = a0;
p[1] = a1;
p[2] = a2;
p[3] = a3;
printf ("LAN test of LAN IP of the map-server: ");
if (lan_ip_check (p) == 0)
{
printf
("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n");
}
}
printf ("---End reading of Lan Support configuration...\n");
return 0;
}
static
int char_config_read (const char *cfgName)
{
struct hostent *h = NULL;
char line[1024], w1[1024], w2[1024];
FILE *fp = fopen_ (cfgName, "r");
if (fp == NULL)
{
printf ("Configuration file not found: %s.\n", cfgName);
exit (1);
}
while (fgets (line, sizeof (line) - 1, fp))
{
if (line[0] == '/' && line[1] == '/')
continue;
line[sizeof (line) - 1] = '\0';
if (sscanf (line, "%[^:]: %[^\r\n]", w1, w2) != 2)
continue;
remove_control_chars (w1);
remove_control_chars (w2);
if (strcasecmp (w1, "userid") == 0)
{
memcpy (userid, w2, 24);
}
else if (strcasecmp (w1, "passwd") == 0)
{
memcpy (passwd, w2, 24);
}
else if (strcasecmp (w1, "server_name") == 0)
{
memcpy (server_name, w2, sizeof (server_name));
server_name[sizeof (server_name) - 1] = '\0';
printf ("%s server has been intialized\n", w2);
}
else if (strcasecmp (w1, "wisp_server_name") == 0)
{
if (strlen (w2) >= 4)
{
strncpy (wisp_server_name, w2, sizeof (wisp_server_name));
wisp_server_name[sizeof (wisp_server_name) - 1] = '\0';
}
}
else if (strcasecmp (w1, "login_ip") == 0)
{
h = gethostbyname (w2);
if (h != NULL)
{
printf ("Login server IP address : %s -> %d.%d.%d.%d\n", w2,
(unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
sprintf (login_ip_str, "%d.%d.%d.%d",
(unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
}
else
memcpy (login_ip_str, w2, 16);
}
else if (strcasecmp (w1, "login_port") == 0)
{
login_port = atoi (w2);
}
else if (strcasecmp (w1, "char_ip") == 0)
{
h = gethostbyname (w2);
if (h != NULL)
{
printf ("Character server IP address : %s -> %d.%d.%d.%d\n",
w2, (unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
sprintf (char_ip_str, "%d.%d.%d.%d",
(unsigned char) h->h_addr[0],
(unsigned char) h->h_addr[1],
(unsigned char) h->h_addr[2],
(unsigned char) h->h_addr[3]);
}
else
memcpy (char_ip_str, w2, 16);
}
else if (strcasecmp (w1, "char_port") == 0)
{
char_port = atoi (w2);
}
else if (strcasecmp (w1, "char_maintenance") == 0)
{
char_maintenance = atoi (w2);
}
else if (strcasecmp (w1, "char_new") == 0)
{
char_new = atoi (w2);
}
else if (strcasecmp (w1, "email_creation") == 0)
{
email_creation = config_switch (w2);
}
else if (strcasecmp (w1, "char_txt") == 0)
{
strcpy (char_txt, w2);
}
else if (strcasecmp (w1, "backup_txt") == 0)
{ //By zanetheinsane
strcpy (backup_txt, w2);
}
else if (strcasecmp (w1, "backup_txt_flag") == 0)
{ // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor]
backup_txt_flag = config_switch (w2);
}
else if (strcasecmp (w1, "max_connect_user") == 0)
{
max_connect_user = atoi (w2);
if (max_connect_user < 0)
max_connect_user = 0; // unlimited online players
}
else if (strcasecmp (w1, "check_ip_flag") == 0)
{
check_ip_flag = config_switch (w2);
}
else if (strcasecmp (w1, "autosave_time") == 0)
{
autosave_interval = atoi (w2) * 1000;
if (autosave_interval <= 0)
autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
}
else if (strcasecmp (w1, "start_point") == 0)
{
char map[32];
int x, y;
if (sscanf (w2, "%[^,],%d,%d", map, &x, &y) < 3)
continue;
if (strstr (map, ".gat") != NULL)
{ // Verify at least if '.gat' is in the map name
memcpy (start_point.map, map, 16);
start_point.x = x;
start_point.y = y;
}
}
else if (strcasecmp (w1, "start_zeny") == 0)
{
start_zeny = atoi (w2);
if (start_zeny < 0)
start_zeny = 0;
}
else if (strcasecmp (w1, "start_weapon") == 0)
{
start_weapon = atoi (w2);
if (start_weapon < 0)
start_weapon = 0;
}
else if (strcasecmp (w1, "start_armor") == 0)
{
start_armor = atoi (w2);
if (start_armor < 0)
start_armor = 0;
}
else if (strcasecmp (w1, "unknown_char_name") == 0)
{
strcpy (unknown_char_name, w2);
unknown_char_name[24] = 0;
}
else if (strcasecmp (w1, "char_log_filename") == 0)
{
strcpy (char_log_filename, w2);
}
else if (strcasecmp (w1, "name_ignoring_case") == 0)
{
name_ignoring_case = config_switch (w2);
}
else if (strcasecmp (w1, "char_name_option") == 0)
{
char_name_option = atoi (w2);
}
else if (strcasecmp (w1, "char_name_letters") == 0)
{
strcpy (char_name_letters, w2);
// online files options
}
else if (strcasecmp (w1, "online_txt_filename") == 0)
{
strcpy (online_txt_filename, w2);
}
else if (strcasecmp (w1, "online_html_filename") == 0)
{
strcpy (online_html_filename, w2);
}
else if (strcasecmp (w1, "online_sorting_option") == 0)
{
online_sorting_option = atoi (w2);
}
else if (strcasecmp (w1, "online_display_option") == 0)
{
online_display_option = atoi (w2);
}
else if (strcasecmp (w1, "online_gm_display_min_level") == 0)
{ // minimum GM level to display 'GM' when we want to display it
online_gm_display_min_level = atoi (w2);
if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
online_gm_display_min_level = 5;
}
else if (strcasecmp (w1, "online_refresh_html") == 0)
{
online_refresh_html = atoi (w2);
if (online_refresh_html < 1)
online_refresh_html = 1;
}
else if (strcasecmp (w1, "anti_freeze_enable") == 0)
{
anti_freeze_enable = config_switch (w2);
}
else if (strcasecmp (w1, "anti_freeze_interval") == 0)
{
ANTI_FREEZE_INTERVAL = atoi (w2);
if (ANTI_FREEZE_INTERVAL < 5)
ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds
}
else if (strcasecmp (w1, "import") == 0)
{
char_config_read (w2);
}
}
fclose_ (fp);
return 0;
}
void term_func (void)
{
int i;
// write online players files with no player
for (i = 0; i < char_num; i++)
online_chars[i] = -1;
create_online_files ();
free (online_chars);
mmo_char_sync ();
inter_save ();
if (gm_account != NULL)
free (gm_account);
free (char_dat);
delete_session (login_fd);
delete_session (char_fd);
char_log ("----End of char-server (normal end with closing of all files).\n");
}
int do_init (int argc, char **argv)
{
int i;
// a newline in the log...
char_log ("");
char_log ("The char-server starting...\n");
char_config_read ((argc < 2) ? CHAR_CONF_NAME : argv[1]);
lan_config_read ((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME);
login_ip = inet_addr (login_ip_str);
char_ip = inet_addr (char_ip_str);
for (i = 0; i < MAX_MAP_SERVERS; i++)
{
memset (&server[i], 0, sizeof (struct mmo_map_server));
server_fd[i] = -1;
}
mmo_char_init ();
update_online = time (NULL);
create_online_files (); // update online players files at start of the server
inter_init ((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
// set_termfunc (do_final);
set_defaultparse (parse_char);
char_fd = make_listen_port (char_port);
// add_timer_func_list (check_connect_login_server, "check_connect_login_server");
// add_timer_func_list (send_users_tologin, "send_users_tologin");
// add_timer_func_list (mmo_char_sync_timer, "mmo_char_sync_timer");
i = add_timer_interval (gettick () + 1000, check_connect_login_server, 0,
0, 10 * 1000);
i = add_timer_interval (gettick () + 1000, send_users_tologin, 0, 0,
5 * 1000);
i = add_timer_interval (gettick () + autosave_interval,
mmo_char_sync_timer, 0, 0, autosave_interval);
if (anti_freeze_enable > 0)
{
// add_timer_func_list (map_anti_freeze_system, "map_anti_freeze_system");
i = add_timer_interval (gettick () + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies
}
char_log ("The char-server is ready (Server is listening on the port %d).\n",
char_port);
printf
("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n",
char_port);
return 0;
}