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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Woodland mobs

015-1,0,0,0,0|monster|CloverPatch|1037,2,100000ms,1000ms,Mob015-1::On1037
015-1,0,0,0,0|monster|Butterfly|1055,10,30ms,20ms,Mob015-1::On1055
015-1,0,0,0,0|monster|Squirrel|1038,30,20ms,10ms,Mob015-1::On1038
015-1,0,0,0,0|monster|LogHead|1025,40,0ms,0ms,Mob015-1::On1025
015-1,0,0,0,0|monster|SpikyMushroom|1019,20,0ms,0ms,Mob015-1::On1019
015-1,0,0,0,0|monster|PinkFlower|1014,20,0ms,0ms,Mob015-1::On1014
015-1,0,0,0,0|monster|GambogePlant|1031,5,0ms,0ms,Mob015-1::On1031
015-1,0,0,0,0|monster|AlizarinPlant|1032,5,0ms,0ms,Mob015-1::On1032
015-1,0,0,0,0|monster|Silkworm|1035,7,15000ms,7000ms,Mob015-1::On1035
015-1,0,0,0,0|monster|MauvePlant|1029,4,270000ms,180000ms,Mob015-1::On1029


015-1,0,0,0|script|Mob015-1|-1
{
    end;

On1014:
    set @mobID, 1014;
    callfunc "MobPoints";
    end;

On1019:
    set @mobID, 1019;
    callfunc "MobPoints";
    end;

On1025:
    set @mobID, 1025;
    callfunc "MobPoints";
    end;

On1029:
    set @mobID, 1029;
    callfunc "MobPoints";
    end;

On1031:
    set @mobID, 1031;
    callfunc "MobPoints";
    end;

On1032:
    set @mobID, 1032;
    callfunc "MobPoints";
    end;

On1035:
    set @mobID, 1035;
    callfunc "MobPoints";
    end;

On1037:
    set @mobID, 1037;
    callfunc "MobPoints";
    end;

On1038:
    set @mobID, 1038;
    callfunc "MobPoints";
    end;

On1055:
    set @mobID, 1055;
    callfunc "MobPoints";
    end;
}