summaryrefslogtreecommitdiff
path: root/npc/009-2_Hurnscald/peter.txt
blob: 1fcea2508785fa400d1e59b3ba2ebe96c42ce85c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
// Nicholas' Apprentice and Armorsmith

009-2.gat,183,57,0	script	Peter	157,{

	mes "[Peter]";
	mes "\"Hello, I am Nicholas' apprentice, Peter.\"";
	next;
	mes "\"I can make you some sturdy armor if you give me iron ingots to craft with and gold pieces for my efforts.  What would you like me to make?\"";
	menu
		"Chain Mail (10 coal, 5 ingots and 20000 GP)", L_Peter_Chain_Mail,
		"Light Plate (20 coal, 10 ingots and 50000 GP)", L_Peter_Light_Plate,
		"Warlord Plate (30 coal, 15 ingots and 100000 GP)", L_Peter_Warlord_Plate,
		"nevermind", -;
	close;

L_Peter_Chain_Mail:
	if (zeny < 20000) goto L_Peter_NotEnough_Zeny;
	if (countitem("IngotIron") < 5) goto L_Peter_NotEnough_Ingot;
	if (countitem("Coal") < 10) goto L_Peter_NotEnough_Coal;
	getinventorylist;
	if (@inventorylist_count == 100) goto L_Peter_TooMany;
	set zeny, zeny - 20000;
	delitem "IngotIron", 5;
	getitem "ChainmailShirt", 1;
	mes "[Peter]";
	mes "\"Here you go!\"";
	close;

L_Peter_Light_Plate:
	if (zeny < 20000) goto L_Peter_NotEnough_Zeny;
	if (countitem("IngotIron") < 10) goto L_Peter_NotEnough_Ingot;
	if (countitem("Coal") < 20) goto L_Peter_NotEnough_Coal;
	getinventorylist;
	if (@inventorylist_count == 100) goto L_Peter_TooMany;
	set zeny, zeny - 50000;
	delitem "IngotIron", 10;
	getitem "LightPlatemail", 1;
	mes "[Peter]";
	mes "\"Here you go!\"";
	close;

L_Peter_Warlord_Plate:
	if (zeny < 20000) goto L_Peter_NotEnough_Zeny;
	if (countitem("IngotIron") < 15) goto L_Peter_NotEnough_Ingot;
	if (countitem("Coal") < 30) goto L_Peter_NotEnough_Coal;
	getinventorylist;
	if (@inventorylist_count == 100) goto L_Peter_TooMany;
	set zeny, zeny - 100000;
	delitem "IngotIron", 15;
	getitem "WarlordPlate", 1;
	mes "[Peter]";
	mes "\"Here you go!\"";
	close;

L_Peter_NotEnough_Zeny:
	mes "[Peter]";
	mes "\"You don't have enough gold.\"";
	close;

L_Peter_NotEnough_Ingot:
	mes "[Peter]";
	mes "\"You don't have enough ingots.\"";
	close;

L_Peter_NotEnough_Coal:
	mes "[Peter]";
	mes "\"You don't have enough coal.\"";
	close;

L_Peter_TooMany:
	mes "[Peter]";
	mes "\"You have too much stuff.  Please get rid of something if you want some armor.\"";
	close;

}