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2024-10-11Doomsday swamp fixHoraK-FDF1-0/+6
redo of https://git.themanaworld.org/legacy/serverdata/-/merge_requests/805
2024-10-11Revert "doomsday to swamp fix"Led Mitz1-6/+0
This reverts merge request !805 Every MR in server-data had conflicts after merging this. Will be easier to add and resolve the conflicts of this one MR later.
2024-10-11doomsday to swamp fixHoraK-FDF1-0/+6
it's possible to relog/die at 099-1 and 099-2 and get ported to swamp even lvl 1 chars could go there with a sandcutter, 2 roses and 500gp this fixes that.<br> changed tabs to spaces in that process as well.
2024-09-09Added a bunch of NPCs that miteyo should detectLed Mitz1-0/+4
I probably missed some. I may have a few errors, but I sure found a lot of npcs that are magical and ready for detection with #miteyo. TY Hello=) for the IS_MAGIC code. Reviewed-by: Hello TMW <hello@themanaworld.org>
2024-02-05Rodium (untested)Jesusalva Jesusalva1-5/+26
2023-04-07Hotfix for LedmitzJesusaves1-1/+1
2023-03-02Remove internal jokeJesusaves1-2/+3
2022-11-19WIP: v2022.11.11 UpdateJesusalva Jesusalva2-0/+154
2018-03-03fix a few mapping issues in celestia's housegumi4-0/+18
2015-01-07Adjust rest of world to Match new tutorialwushin5-95/+0
2014-11-05NPCs on 069-* fixedwushin1-10/+10
2014-11-05Fix Monster entrieswushin1-1/+1
2014-11-04Update scripts for stricter checksBen Longbons1-14/+14
2014-04-19Fixed mapflag for resavewushin2-0/+3
011-4,023-1,023-2,023-3,026-1,031-3,044-3,068-1,068-2,069-1,069-2,056-2,botcheck.gat
2014-04-15Npcs remaining script fixeswushin1-0/+60
Npcs changed for travel Npcs changed for new maps Npcs changed for basic crypts
2014-04-11Adding new Mapswushin3-0/+32
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.