diff options
Diffstat (limited to 'world/map/npc/magic/level2-barrier.txt')
-rw-r--r-- | world/map/npc/magic/level2-barrier.txt | 19 |
1 files changed, 14 insertions, 5 deletions
diff --git a/world/map/npc/magic/level2-barrier.txt b/world/map/npc/magic/level2-barrier.txt index ed695b77..4a791577 100644 --- a/world/map/npc/magic/level2-barrier.txt +++ b/world/map/npc/magic/level2-barrier.txt @@ -5,24 +5,27 @@ set .@level, getskilllv(.school); if (.@level < .level) end; if (getskilllv(SKILL_MAGIC) < .level) end; - if (.@level <= 3 && countitem("SmallMushroom") >= 1) delitem "SmallMushroom", 1; - elif (.@level <= 3) end; + if (.@level <= 3 && countitem("SmallMushroom") < 1) end; set @target_id, getcharid(3, @args$); if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id) == 1) set @target_id, BL_ID; // fallback to self + if (distance(BL_ID, @target_id) >= (@spellpower/30)+2) set @target_id, BL_ID; + if (BL_ID == @target_id) set @args$, strcharinfo(0); if (get(GM, @target_id) == 1) end; if (get(Hp, @target_id) < 1) end; if (getequipid(equip_head, strcharinfo(0, @target_id)) == 888) end; + if (getmap() == "033-1") goto L_SpecialRules6; + goto L_Pay; +L_Pay: + delitem "SmallMushroom", 1; set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 1000, "Magic Timer::OnClear"; // set the new debuff + sc_start SC_COOLDOWN, 1000, 0, BL_ID; callfunc "adjust_spellpower"; set Sp, Sp - 15; misceffect FX_MAGIC_BARRIER_CAST, strcharinfo(0); callfunc "magic_exp"; - - if (distance(BL_ID, @target_id) >= (@spellpower/30)+2) set @target_id, BL_ID; - if (BL_ID == @target_id) set @args$, strcharinfo(0); if (BL_ID != @target_id) misceffect FX_MAGIC_BARRIER_HIT, @args$; set .@time, (@spellpower*200)+2000; set @asorm_time, .@time, @target_id; @@ -39,6 +42,12 @@ OnEnd: misceffect FX_MAGIC_BARRIER_END, strcharinfo(0); end; +L_SpecialRules6: + if ($@KIMARR_EVENT < 1) goto L_Pay; + if (@target_id == BL_ID) goto L_Pay; + message strcharinfo(0), "You can't cast this spell at others here."; + end; + OnInit: set .school, SKILL_MAGIC_ASTRAL; set .invocation$, chr(MAGIC_SYMBOL) + "asorm"; // used in npcs that refer to this spell |