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Diffstat (limited to 'world/map/npc/009-2/kfahr.txt')
-rw-r--r--world/map/npc/009-2/kfahr.txt94
1 files changed, 47 insertions, 47 deletions
diff --git a/world/map/npc/009-2/kfahr.txt b/world/map/npc/009-2/kfahr.txt
index 49e0c449..5e74a481 100644
--- a/world/map/npc/009-2/kfahr.txt
+++ b/world/map/npc/009-2/kfahr.txt
@@ -41,9 +41,9 @@
set @Q_needs_stinger, ((QUEST_Forestbow_state & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT) > 1;
- if (@Q_status == @QS_KNIFE_QUEST) goto L_knife_quest_check;
+ if (@Q_status == @QS_KNIFE_QUEST) goto L_check;
- if (@Q_status == @QS_STINGER_QUEST) goto L_stinger_quest_check;
+ if (@Q_status == @QS_STINGER_QUEST) goto L_stinger_check;
if (@Q_status > @QS_NEWBIE) goto L_meet_again;
@@ -281,11 +281,11 @@ L_worm_bones:
L_worm_see_bones:
if (@Q_status == @QS_KNIFE_QUEST)
- goto L_boneknife_quest_ip;
+ goto L_bone_ip;
if (@Q_status > @QS_KNIFE_QUEST)
goto L_worm_continue2;
if (BaseLevel >= 40)
- goto L_boneknife_quest;
+ goto L_bone_quest;
mes "[Kfahr the Warrior]";
mes "\"Of course!\"";
@@ -580,9 +580,9 @@ L_tale_desert:
L_gain_power:
if ((@beer_count - @has_beer) < 1)
- goto L_listen_to_a_story_first;
+ goto L_story_first;
if (@Q_status < @QS_KNIFE_QUEST)
- goto L_boneknife_quest;
+ goto L_bone_quest;
mes "[Kfahr the Warrior]";
mes "\"Yeees, yes... doesn't everyone?\"";
@@ -591,19 +591,19 @@ L_gain_power:
next;
goto L_main_menu;
-L_listen_to_a_story_first:
+L_story_first:
mes "[Kfahr the Warrior]";
mes "\"That's the spirit! Perhaps you better listen to one of my tales, then!\"";
next;
goto L_main_menu;
-L_boneknife_quest:
+L_bone_quest:
if (@Q_status == @QS_KNIFE_QUEST)
- goto L_boneknife_quest_ip;
+ goto L_bone_ip;
if (@Q_status > @QS_KNIFE_QUEST)
- goto L_boneknife_quest_completed;
+ goto L_bone_completed;
if (BaseLevel < 40)
- goto L_boneknife_quest_tooweak;
+ goto L_bone_tooweak;
mes "[Kfahr the Warrior]";
mes "Kfahr stares at you for a moment, then nods.";
@@ -612,9 +612,9 @@ L_boneknife_quest:
set @Q_status, @QS_KNIFE_QUEST;
callsub L_Update_Var;
next;
- goto L_boneknife_quest_ip;
+ goto L_bone_ip;
-L_boneknife_quest_ip:
+L_bone_ip:
mes "[Kfahr the Warrior]";
mes "\"Bring me " + @BLACK_STINGERS_NR + " black scorpion stingers and " + @MUSHROOMS_NR + " small mushrooms to prove that you are a competent warrior, and I'll see if I have something for you.\"";
mes "He grins.";
@@ -624,35 +624,35 @@ L_boneknife_quest_ip:
next;
goto L_main_menu;
-L_boneknife_quest_completed:
+L_bone_completed:
mes "[Kfahr the Warrior]";
mes "\"I really don't have anything else I'd want to give away to make you stronger. Look around a bit yourself! You won't become a hero if you keep begging for help!\"";
next;
goto L_main_menu;
-L_boneknife_quest_tooweak:
+L_bone_tooweak:
mes "[Kfahr the Warrior]";
mes "\"You know, little one, if you keep practicing a little and come back once you're a bit stronger, I might have something for you...\"";
mes "He winks.";
next;
goto L_main_menu;
-L_knife_quest_check:
+L_check:
mes "[Kfahr the Warrior]";
mes "Kfahr eyes you with unconcealed amusement.";
mes "\"Welcome back! Did you bring me the things I asked for?\"";
next;
menu
- "Yes, here they are!", L_knife_quest_completecheck,
- "Er, what were those things again?", L_boneknife_quest_ip,
+ "Yes, here they are!", L_completecheck,
+ "Er, what were those things again?", L_bone_ip,
"No, sorry, I didn't have the time.", L_main_menu,
"I forgot! Let me get them right now.", L_end;
-L_knife_quest_completecheck:
+L_completecheck:
if (countitem("BlackScorpionStinger") < @BLACK_STINGERS_NR)
- goto L_knife_quest_missing_stingers;
+ goto L_missing_stingers;
if (countitem("SmallMushroom") < @MUSHROOMS_NR)
- goto L_knife_quest_missing_mushrooms;
+ goto L_missing_mushrooms;
mes "[Kfahr the Warrior]";
mes "Kfahr is delighted.";
@@ -672,9 +672,9 @@ L_knife_quest_completecheck:
mes "I had the nomads make me a few of them, and I hardly use them nowadays, so I think I can part with this one.";
next;
if (countitem("BlackScorpionStinger") < @BLACK_STINGERS_NR)
- goto L_knife_quest_missing_stingers_2;
+ goto L_missing_stingers_2;
if (countitem("SmallMushroom") < @MUSHROOMS_NR)
- goto L_knife_quest_missing_mushrooms_2;
+ goto L_missing_mushrooms_2;
getinventorylist;
if (@inventorylist_count == 100) goto L_Knife_TooMany;
mes "[Kfahr the Warrior]";
@@ -696,7 +696,7 @@ L_Knife_TooMany:
mes "\"You don't have room for this. Come back when you do.\"";
close;
-L_knife_quest_missing_stingers:
+L_missing_stingers:
mes "[Kfahr the Warrior]";
mes "\"No, no... I said " + @BLACK_STINGERS_NR + " black scorpion stingers.";
if (countitem("BlackScorpionStinger"))
@@ -705,7 +705,7 @@ L_knife_quest_missing_stingers:
mes "You didn't bring even a single one!\"";
close;
-L_knife_quest_missing_stingers_2:
+L_missing_stingers_2:
mes "[Kfahr the Warrior]";
mes "\"You just had " + @BLACK_STINGERS_NR + " black scorpion stingers. What happened to them?";
if (countitem("BlackScorpionStinger"))
@@ -714,7 +714,7 @@ L_knife_quest_missing_stingers_2:
mes "You didn't bring even a single one!\"";
close;
-L_knife_quest_missing_mushrooms:
+L_missing_mushrooms:
mes "[Kfahr the Warrior]";
mes "\"No, no... I said " + @MUSHROOMS_NR + " small mushrooms.";
if (countitem("SmallMushroom"))
@@ -723,7 +723,7 @@ L_knife_quest_missing_mushrooms:
mes "You didn't bring me even a single little mushroom!\"";
close;
-L_knife_quest_missing_mushrooms_2:
+L_missing_mushrooms_2:
mes "[Kfahr the Warrior]";
mes "\"You just had " + @MUSHROOMS_NR + " small mushrooms. What happened to them?";
if (countitem("SmallMushroom"))
@@ -732,17 +732,17 @@ L_knife_quest_missing_mushrooms_2:
mes "You didn't bring me even a single little mushroom!\"";
close;
-L_stinger_quest_check:
+L_stinger_check:
mes "[Kfahr the Warrior]";
mes "Kfahr grins at you.";
mes "\"Welcome, welcome! Did you bring me my snake skins?\"";
next;
menu
- "Yes, here they are!", L_snakeskins_completecheck,
+ "Yes, here they are!", L_ss_cc,
"No, sorry, I didn't have the time.", L_main_menu,
"I forgot! Let me get them right now.", L_end;
-L_snakeskins_completecheck:
+L_ss_cc:
if (countitem("SnakeSkin") < @SNAKE_SKINS_NR)
goto L_snakeskins_missing;
getinventorylist;
@@ -831,11 +831,11 @@ L_player_out_of_beer:
L_golden_scorpion:
if (@Q_status > @QS_STINGER_QUEST)
- goto L_golden_scorpion_over_ask;
+ goto L_gs_over_ask;
if (@Q_status == @QS_STINGER_QUEST)
- goto L_golden_scorpion_ask_again;
+ goto L_gs_ask_again;
if (@Q_status == @QS_LOST_WRESTLING)
- goto L_golden_scorpion_wrestle_again;
+ goto L_gs_wrestle_again;
mes "[Kfahr the Warrior]";
mes "He grins.";
@@ -851,9 +851,9 @@ L_Next2:
if (BaseLevel < 60)
goto L_too_lowlevel_for_stinger;
if (@Q_status < @QS_KNIFE_QUEST)
- goto L_golden_requires_knife_quest;
+ goto L_golden_requires_quest;
if (@Q_status < @QS_KNIFE_QUEST_DONE)
- goto L_golden_requires_knife_quest_done;
+ goto L_golden_requires_done;
mes "\"Still, you are a warrior of repute. I'll consider giving it to you...\"";
next;
@@ -861,57 +861,57 @@ L_Next2:
mes "A mischievous sparkle lightens up in his eyes.";
mes "\"...if you arm-wrestle me for it!\"";
next;
- goto L_golden_scorpion_wrestle_intro;
+ goto L_gs_wrestle_intro;
-L_golden_scorpion_wrestle_intro:
+L_gs_wrestle_intro:
menu
"Never!", L_main_menu,
"Wait... what?", L_wrestle_explain,
- "Bring it on!", L_golden_scorpion_wrestle;
+ "Bring it on!", L_gs_wrestle;
-L_golden_requires_knife_quest_done:
+L_golden_requires_done:
mes "He hesitates.";
mes "\"But no, this is too valuable. Perhaps if you finish that other quest I gave you...?\".";
next;
goto L_main_menu;
-L_golden_requires_knife_quest:
+L_golden_requires_quest:
mes "He hesitates.";
mes "\"But no, this is too valuable. I think I should have you prove your worthiness with another quest first...\"";
next;
- goto L_boneknife_quest;
+ goto L_bone_quest;
L_wrestle_explain:
mes "[Kfahr the Warrior]";
mes "\"Arm wrestling! Arm against arm! And whoever is stronger wins! If you manage to defeat me, I'll give you a little quest for the stinger. How about it?\"";
next;
- goto L_golden_scorpion_wrestle_intro;
+ goto L_gs_wrestle_intro;
L_too_lowlevel_for_stinger:
mes "\"Well, I have one, but I can't just give it to anyone. Maybe if you train a little and become a worthy warrior I will consider giving it away...\"";
next;
goto L_main_menu;
-L_golden_scorpion_over_ask:
+L_gs_over_ask:
mes "[Kfahr the Warrior]";
mes "\"Is this about the stingers again? I already gave you a golden stinger, I'm not going to part with any more.\"";
next;
goto L_main_menu;
-L_golden_scorpion_ask_again:
+L_gs_ask_again:
mes "[Kfahr the Warrior]";
mes "\"This is about the stinger again, right? Well, just bring me " + @SNAKE_SKINS_NR + " snake skins, and you can have one.\"";
next;
goto L_main_menu;
-L_golden_scorpion_wrestle_again:
+L_gs_wrestle_again:
mes "[Kfahr the Warrior]";
mes "\"This is about the stinger again, eh? So you want to give it another try?\"";
mes "He grins broadly.";
next;
- goto L_golden_scorpion_wrestle;
+ goto L_gs_wrestle;
-L_golden_scorpion_wrestle:
+L_gs_wrestle:
mes "[Kfahr the Warrior]";
mes "You sit down. Both of you place your arms on the table, on opposing sides, and grab each other's hands.";
next;