diff options
Diffstat (limited to 'world/map/npc/001-2/casino.txt')
-rw-r--r-- | world/map/npc/001-2/casino.txt | 208 |
1 files changed, 0 insertions, 208 deletions
diff --git a/world/map/npc/001-2/casino.txt b/world/map/npc/001-2/casino.txt deleted file mode 100644 index ad0b625b..00000000 --- a/world/map/npc/001-2/casino.txt +++ /dev/null @@ -1,208 +0,0 @@ -// Casino - -// takes part in quest given by 021-2/kylian.txt -001-2.gat,32,72,0|script|#CasinoEntrance|32767,1,1 -{ - set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@knowCasinoNT; - set @kylian, ((QUEST_NorthTulimshar & NIBBLE_5_MASK) >> NIBBLE_5_SHIFT); - if (@kylian != 6) - goto L_End; - message strcharinfo(0), "You wonder if Kylian would like to visit the casino in the evening."; - goto L_End; - -L_End: - set @kylian, 0; - end; -} - -001-2.gat,39,32,0|script|Valdo|117 -{ - mes "[Valdo the Worker]"; - mes "\"Please let me work. I'm really in a hurry!\""; - close; -} - -001-2.gat,37,65,0|script|Slots#1|400 -{ - callfunc "SlotMachine"; - close; -} - -001-2.gat,39,65,0|script|Slots#2|400 -{ - callfunc "SlotMachine"; - close; -} - -001-2.gat,41,65,0|script|Slots#3|400 -{ - callfunc "SlotMachine"; - close; -} - -001-2.gat,102,27,0|shop|MoneyChanger|124,CasinoCoins:*10 - -001-2.gat,28,63,0|script|BlackJack|107 -{ - mes "[Croupier]"; - mes "\"Would you like to play Black Jack?"; - mes "You will need 15 casino coins.\""; - next; - menu - "Yes", L_Begin, - "No", L_Close; - -L_Begin: - if(countitem("CasinoCoins") < 15) goto L_NoCoin; - delitem "CasinoCoins", 15; - set @croupier, rand(0, 4); - set @croupier, @croupier + 17; - set @player, rand(4, 21); - mes "\"You got " + @player + " with your cards."; - if(@player == 21) goto L_End; - mes "Do you want another card?\""; - next; - menu - "Yes", L_Another, - "No", L_End; - -L_Another: - set @tempace, rand(2, 11); - if (@tempace == 11) goto L_Ace; - set @player, @player + @tempace; - if (@player > 21) goto L_Lost; - if (@player == 21) goto L_End; - mes "\"You got " + @player + " with your cards."; - mes "Do you want another card?\""; - next; - menu - "Yes", L_Another, - "No", L_End; - -L_End: - if (@player <= @croupier) goto L_Lost; - mes "\"Congratulations, you won!"; - mes "I had " + @croupier + "."; - mes "You get 45 casino coins.\""; - getitem "CasinoCoins", 45; - goto L_Close; - -L_NoCoin: - mes "\"You need at least 15 coins.\""; - goto L_Close; - -L_Lost: - mes "\"I'm sorry but you lost."; - mes "You got " + @player + " with your cards."; - mes "I had " + @croupier + ".\""; - goto L_Close; - -L_Ace: - set @player, @player + 11; - if (@player > 21) set @player, @player - 10; - if (@player > 21) goto L_Lost; - if (@player == 21) goto L_End; - mes "You got " + @player + " with your cards."; - mes "Do you want another card?"; - next; - menu - "Yes", L_Another, - "No", L_End; - -L_Close: - mes "\"As you wish.\""; - set @croupier, 0; - set @player, 0; - set @tempace, 0; - close; -} - -001-2.gat,22,69,0|script|Roulette|107 -{ - mes "[Croupier]"; - mes "\"Good evening monsieur..."; - mes "How much would you like to bet?\""; - next; - menu - "1 coin", L_b1, - "5 coins", L_b5, - "10 coins", L_b10, - "50 coins", L_b50, - "100 coins", L_b100, - "Maybe I'll play later", L_Close; - -L_b1: - set @bet, 1; - goto L_Check; - -L_b5: - set @bet, 5; - goto L_Check; - -L_b10: - set @bet, 10; - goto L_Check; - -L_b50: - set @bet, 50; - goto L_Check; - -L_b100: - set @bet, 100; - goto L_Check; - -L_Check: - if(countitem("CasinoCoins") < @bet) goto L_NoCoin; - delitem "CasinoCoins", @bet; - menu - "Choose a color", L_PickColor, - "Choose a number", L_Number; - -L_PickColor: - menu - "Black", L_Color, - "Red", L_Color; - -L_Color: - set @color,rand(2); - if(@color == 1) goto L_Lost; - mes "You won!"; - getitem "CasinoCoins", @bet * 2; - goto L_Close; - -L_Number: - menu - "0", L_Menuitems, "00", L_Menuitems, "1", L_Menuitems, "2", L_Menuitems, "3", L_Menuitems, "4", L_Menuitems, "5", L_Menuitems, "6", L_Menuitems, "7", L_Menuitems, "8", L_Menuitems, - "9", L_Menuitems, "10", L_Menuitems, "11", L_Menuitems, "12", L_Menuitems, "13", L_Menuitems, "14", L_Menuitems, "15", L_Menuitems, "16", L_Menuitems, "17", L_Menuitems, "18", L_Menuitems, - "19", L_Menuitems, "20", L_Menuitems, "21", L_Menuitems, "22", L_Menuitems, "23", L_Menuitems, "24", L_Menuitems, "25", L_Menuitems, "26", L_Menuitems, "27", L_Menuitems, "28", L_Menuitems, - "29", L_Menuitems, "30", L_Menuitems, "31", L_Menuitems, "32", L_Menuitems, "33", L_Menuitems, "34", L_Menuitems, "35", L_Menuitems, "36", L_Menuitems; - -L_Menuitems: - if (@menu == 1) set @number, 0; - if (@menu == 2) set @number, 37; - if (@menu >= 3) set @number, @menu - 2; - - set @roulette, rand(38); - if (@roulette == 37) mes "The ball stopped on 00"; - if (@roulette < 37) mes "The ball stopped on " + @roulette; - if (@number != @roulette) goto L_Lost; - mes "\"You won!\""; - getitem "CasinoCoins", @bet * 10; - goto L_Close; - -L_NoCoin: - mes "\"You don't have enough coins.\""; - goto L_Close; - -L_Lost: - mes "\"I'm sorry, you lost.\""; - goto L_Close; - -L_Close: - mes "Come again."; - set @number, 0; - set @roulette, 0; - set @color, 0; - set @bet, 50; - close; -} |