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-rw-r--r--npc/021-2_Tulimshar/government_building.txt63
1 files changed, 62 insertions, 1 deletions
diff --git a/npc/021-2_Tulimshar/government_building.txt b/npc/021-2_Tulimshar/government_building.txt
index 92ca1f35..894a8f67 100644
--- a/npc/021-2_Tulimshar/government_building.txt
+++ b/npc/021-2_Tulimshar/government_building.txt
@@ -140,14 +140,75 @@ S_give_rings:
return;
}
-// A clerk (TODO: give out party skill levels)
021-2.gat,36,17,0 script Tathin 107,{
+ set @PARTY_SKILL, 3;
+
mes "[Tathin]";
mes "\"Hello what Can I do for you?\"";
next;
+
+ if (getskilllv(@PARTY_SKILL) == 2 ) goto L_Base_Menu;
+ if (BaseLevel >= 15 && getskilllv(@PARTY_SKILL) == 1) goto L_Can_Make_Party;
+ if (BaseLevel >= 10) goto L_Can_Party;
+
+L_Base_Menu:
+ menu
+ "Nothing, I guess.", -;
+ close;
+
+L_Can_Party:
+ menu
+ "I'd like to get a party permit.", L_Get_Party,
+ "Nothing, I guess.", -;
+ close;
+
+L_Can_Make_Party:
menu
+ "I'd like to get a party creator permit.", L_Get_Make_Party,
"Nothing, I guess.", -;
close;
+
+L_Get_Party:
+ mes "[Tathin]";
+ mes "\"A permit to join parties costs 10 GP.\"";
+ next;
+ menu
+ "OK", L_Give_Party,
+ "No thank you", -;
+ close;
+
+L_Give_Party:
+ if (zeny < 10) L_NotEnoughMoney;
+ set zeny, zeny - 10;
+ setskill @PARTY_SKILL, 1;
+ mes "[Tathin]";
+ mes "\"Here's your permit. You'll need to be invited by an existing member of a party to join it.\"";
+ next;
+ mes "[Tathin]";
+ mes "\"Remember, parties cannot share experience if any members are more than 10 levels apart.\"";
+ close;
+
+L_Get_Make_Party:
+ mes "[Tathin]";
+ mes "\"A permit to create parties costs 50 GP.\"";
+ next;
+ menu
+ "OK", L_Give_Make_Party,
+ "No thank you", -;
+ close;
+
+L_Give_Make_Party:
+ if (zeny < 50) L_NotEnoughMoney;
+ set zeny, zeny - 50;
+ setskill @PARTY_SKILL, 2;
+ mes "[Tathin]";
+ mes "\"Here's your permit. You can create parties with the 'new' or 'create' commands on the Party tab in the client. Parties need to have unique names.\"";
+ close;
+
+L_NotEnoughMoney:
+ mes "[Tathin]";
+ mes "\"You don't have enough GP\"";
+ close;
}
// Guard