diff options
Diffstat (limited to 'npc/009-4')
-rw-r--r-- | npc/009-4/_mobs.txt | 4 | ||||
-rw-r--r-- | npc/009-4/barriers.txt | 21 | ||||
-rw-r--r-- | npc/009-4/orum.txt | 73 | ||||
-rw-r--r-- | npc/009-4/torches.txt | 1 | ||||
-rw-r--r-- | npc/009-4/waric.txt | 4 |
5 files changed, 53 insertions, 50 deletions
diff --git a/npc/009-4/_mobs.txt b/npc/009-4/_mobs.txt index df580666..71cf010f 100644 --- a/npc/009-4/_mobs.txt +++ b/npc/009-4/_mobs.txt @@ -1,5 +1,5 @@ // 009-4 Cave mobs
-
+// # see detailed description at orum.txt
// Cavern
009-4.gat,107,88,19,28 monster Silkworm 1035,3,20000,14000,Mob009-4::OnSilkworm
009-4.gat,107,88,19,28 monster Cave Snake 1021,5,20000,14000,Mob009-4::OnCaveSnake
@@ -26,4 +26,4 @@ OnSilkworm: break;
end;
-}
\ No newline at end of file +}
diff --git a/npc/009-4/barriers.txt b/npc/009-4/barriers.txt index 7dcb0b34..0185a2fd 100644 --- a/npc/009-4/barriers.txt +++ b/npc/009-4/barriers.txt @@ -1,3 +1,4 @@ +//# see detailed description at orum.txt
function script GetBarrierColor {
if (@Barrier < 0 || @Barrier > 2) goto L_Error;
@@ -154,26 +155,26 @@ L_Advance_Quest: set @secondary, @BarrierColor + 1;
// Make sure it's in bounds
- if (@secondary > 12) set @secondary, 1;
- if (@secondary < 1) set @secondary, 12;
+ if (@secondary > 12) set @secondary, @secondary - 12;
+ if (@secondary < 1) set @secondary, @secondary + 12;
// Extract first 2 required colors
set @firstColor, @secondary - 2;
set @secondColor, @secondary + 2;
- if (@firstColor > 12) set @firstColor, 1;
- if (@firstColor < 1) set @firstColor, 12;
- if (@secondColor > 12) set @secondColor, 1;
- if (@secondColor < 1) set @secondColor, 12;
+ if (@firstColor > 12) set @firstColor, @firstColor - 12;
+ if (@firstColor < 1) set @firstColor, @firstColor + 12;
+ if (@secondColor > 12) set @secondColor, @secondColor - 12;
+ if (@secondColor < 1) set @secondColor, @secondColor + 12;
set @thirdColor, 12;
set @offsetOne, @BarrierColor + 1;
set @offsetTwo, @BarrierColor - 1;
// Make sure they in bounds
- if (@offsetOne > 12) set @offsetOne, 1;
- if (@offsetOne < 1) set @offsetOne, 12;
- if (@offsetTwo > 12) set @offsetTwo, 1;
- if (@offsetTwo < 1) set @offsetTwo, 12;
+ if (@offsetOne > 12) set @offsetOne, @offsetOne - 12;
+ if (@offsetOne < 1) set @offsetOne, @offsetOne + 12;
+ if (@offsetTwo > 12) set @offsetTwo, @offsetTwo - 12;
+ if (@offsetTwo < 1) set @offsetTwo, @offsetTwo + 12;
// Extract third needed color
if (@secondary == @offsetOne)
diff --git a/npc/009-4/orum.txt b/npc/009-4/orum.txt index fc2467ec..cbc5e12f 100644 --- a/npc/009-4/orum.txt +++ b/npc/009-4/orum.txt @@ -1,6 +1,14 @@ //#################################################################################
-//# Orum/Waric Quest Part 1 - By Liana, reviewed by Stefan Beller #
-//# GPL v.2 #
+//# Orum/Waric Quest Part 1 - By Liana, reviewed by Stefan Beller #
+//# GPL v.2 #
+//# #
+//# The first quest is to find Waric in the Caves with lots of torches. #
+//# These torches must be set in the right color to have access to the next #
+//# room, guarded by a magical barrier of other torches. #
+//# #
+//# The second quest is an easy, but background-story telling quest. #
+//# Just visit the cave again, find what is really in there. #
+//# #
//# #
//# Used variables: #
//# #
@@ -25,6 +33,9 @@ // how many colorful powders each do you get as reward?
set @BT_REWARDCOUNT, 10;
+ // no exp for breaking the barrier ?
+ set @EXP_BREAK_BARRIERS, 0;
+
if (OrumQuest > 0) goto L_Started;
mes "[Orum]";
@@ -186,10 +197,10 @@ L_List_Materials: mes "He scavenges around in his pocket for another piece of paper then writes a new list..";
next;
- mes "" + @B0_WISPPOWDER + " Wisp Powders,";
- mes "" + @B0_POLTERGEISTPOWDER + " Poltergeist Powders,";
- mes "" + @B0_SPECTREPOWDER + " Spectre Powders,";
- mes "" + @B0_HARDSPIKES + " Hard Spikes";
+ mes @B0_WISPPOWDER + " Wisp Powders,";
+ mes @B0_POLTERGEISTPOWDER + " Poltergeist Powders,";
+ mes @B0_SPECTREPOWDER + " Spectre Powders,";
+ mes @B0_HARDSPIKES + " Hard Spikes";
next;
mes "[Orum]";
@@ -202,6 +213,12 @@ L_Check_Materials: countitem("SpectrePowder") < @B0_SPECTREPOWDER ||
countitem("HardSpike") < @B0_HARDSPIKES) goto L_Missing_Materials;
+ // check directly before deleting the objects.
+ delitem "WispPowder", @B0_WISPPOWDER;
+ delitem "PoltergeistPowder", @B0_POLTERGEISTPOWDER;
+ delitem "SpectrePowder", @B0_SPECTREPOWDER;
+ delitem "HardSpike", @B0_HARDSPIKES;
+
mes "Orum carefully looks over all of the items then grins..";
next;
@@ -214,17 +231,6 @@ L_Check_Materials: mes "You watch as they begin mold together glowing brightly. He sprinkles in the powder you gathered and presses his hands together.";
- //check directly before deleting the objects, the player could have traded the stuff, after the first check.
- if (countitem("WispPowder") < @B0_WISPPOWDER ||
- countitem("PoltergeistPowder") < @B0_POLTERGEISTPOWDER ||
- countitem("SpectrePowder") < @B0_SPECTREPOWDER ||
- countitem("HardSpike") < @B0_HARDSPIKES) goto L_Missing_Materials;
-
- delitem "WispPowder", @B0_WISPPOWDER;
- delitem "PoltergeistPowder", @B0_POLTERGEISTPOWDER;
- delitem "SpectrePowder", @B0_SPECTREPOWDER;
- delitem "HardSpike", @B0_HARDSPIKES;
-
misceffect sfx_magic_transmute;
next;
@@ -474,22 +480,16 @@ L_Finished_Gathering_More: countitem("AlizarinHerb") < @BT_HERBS ||
countitem("CobaltHerb") < @BT_HERBS) goto L_Missing_Materials_More;
- mes "[Orum]";
- mes "\"Excellent work! And once again you did not take as long as I was expecting. I guess I will get started..\"";
- next;
-
- if (countitem("IronPowder") < @BT_IRONPOWDER ||
- countitem("PileOfAsh") < @BT_PILESOFASH ||
- countitem("GambogeHerb") < @BT_HERBS ||
- countitem("AlizarinHerb") < @BT_HERBS ||
- countitem("CobaltHerb") < @BT_HERBS) goto L_Missing_Materials_More;
-
delitem "IronPowder", @BT_IRONPOWDER;
delitem "PileOfAsh", @BT_PILESOFASH;
delitem "GambogeHerb", @BT_HERBS;
delitem "AlizarinHerb", @BT_HERBS;
delitem "CobaltHerb", @BT_HERBS;
+ mes "[Orum]";
+ mes "\"Excellent work! And once again you did not take as long as I was expecting. I guess I will get started..\"";
+ next;
+
mes "You watch as Orum takes the iron powder and ash and begins chanting some words.. The two start to glow and mold together turning into a light metalic looking powder..";
next;
misceffect sfx_magic_transmute;
@@ -566,22 +566,16 @@ L_More_Powder_Make: countitem("AlizarinHerb") < @BT_HERBS ||
countitem("CobaltHerb") < @BT_HERBS) goto L_Missing_Materials_More;
- mes "[Orum]";
- mes "\"Hmm all of the items appear to be here.. Give me a moment to make that powder for you.\"";
- next;
-
- if (countitem("IronPowder") < @BT_IRONPOWDER ||
- countitem("PileOfAsh") < @BT_PILESOFASH ||
- countitem("GambogeHerb") < @BT_HERBS ||
- countitem("AlizarinHerb") < @BT_HERBS ||
- countitem("CobaltHerb") < @BT_HERBS) goto L_Missing_Materials_More;
-
delitem "IronPowder", @BT_IRONPOWDER;
delitem "PileOfAsh", @BT_PILESOFASH;
delitem "GambogeHerb", @BT_HERBS;
delitem "AlizarinHerb", @BT_HERBS;
delitem "CobaltHerb", @BT_HERBS;
+ mes "[Orum]";
+ mes "\"Hmm all of the items appear to be here.. Give me a moment to make that powder for you.\"";
+ next;
+
mes "Orum begins chanting the same words as he did when he made the powder before.. He seems to be quicker at it this time..";
misceffect sfx_magic_transmute;
next;
@@ -634,7 +628,10 @@ L_Ready_Cavern: mes "\"Very good work you have done! Please take this for your efforts.\"";
next;
- mes "TODO: [Insirt reward hir]";
+ getexp @EXP_BREAK_BARRIERS, 0;
+ // TODO put item name and remove following line and this line as well!
+ getitem "", 1;
+ mes "[Insert reward here...]";
next;
mes "\"You've done enough here to help. I will go the rest of the way alone so that your life is not endangered.. You must promise me not to go any further!\"";
diff --git a/npc/009-4/torches.txt b/npc/009-4/torches.txt index 2e8f4604..d1ea73be 100644 --- a/npc/009-4/torches.txt +++ b/npc/009-4/torches.txt @@ -1,3 +1,4 @@ +//# see detailed description at orum.txt
function script GetTorchColor {
if (@Torch < 0 || @Torch > 2) goto L_Error;
diff --git a/npc/009-4/waric.txt b/npc/009-4/waric.txt index 122fb2f7..b160dfbb 100644 --- a/npc/009-4/waric.txt +++ b/npc/009-4/waric.txt @@ -1,3 +1,5 @@ +//# see detailed description at orum.txt
+
009-4.gat,99,33,0 script #WizardTrap 0,2,1,{
set @gender$, "They're";
if (Sex == 0) set @gender$, "She's";
@@ -23,6 +25,7 @@ }
009-4.gat,118,42,0 script Waric 153,{
+ set @EXP_LEARNED_ALOT, 10000;
if (OrumQuest >= 13) goto L_Behave;
mes "Waric looks toward you rubbing his chin..";
next;
@@ -87,5 +90,6 @@ L_Explain: misceffect 10;
warp "008-1.gat", 65, 90;
mes "You awake on your back with a squrrel sitting on top of you arranging it's acorns.. It quickly gathers them up and runs off as it sees you looking at it them..";
+ getexp @EXP_LEARNED_ALOT, 0;
close;
}
|