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author | HoraK-FDF <horak-fdf@web.de> | 2024-04-30 13:06:03 +0200 |
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committer | Led Mitz <smoothshifter@tuta.io> | 2024-05-16 16:28:21 +0000 |
commit | c318b9a5ae988a982cc4ffcad2faaf6549aed9d8 (patch) | |
tree | 4431960f88b21f803d2fc016c4403600e86e060b /world/map/npc/functions | |
parent | 6715c3406adc7e5d3666d0e440de054c5e096a57 (diff) | |
download | serverdata-c318b9a5ae988a982cc4ffcad2faaf6549aed9d8.tar.gz serverdata-c318b9a5ae988a982cc4ffcad2faaf6549aed9d8.tar.bz2 serverdata-c318b9a5ae988a982cc4ffcad2faaf6549aed9d8.tar.xz serverdata-c318b9a5ae988a982cc4ffcad2faaf6549aed9d8.zip |
item adds/changes
Diffstat (limited to 'world/map/npc/functions')
-rw-r--r-- | world/map/npc/functions/vault.txt | 76 |
1 files changed, 4 insertions, 72 deletions
diff --git a/world/map/npc/functions/vault.txt b/world/map/npc/functions/vault.txt index f2c51387..c3d95dd8 100644 --- a/world/map/npc/functions/vault.txt +++ b/world/map/npc/functions/vault.txt @@ -6,18 +6,12 @@ function|script|VaultLogin { if (##VAULT < 1) goto L_Return; + // TODO: Or #VAULT ? Which of the two is set? - // Imports & Vitals callsub S_Exp; callsub S_Gold; callsub S_Preset; - // Quest Handlers - callsub S_Quest_CR1; - - // Mirror lake - callsub S_MirrorLake; - // Clean up set @last_preset, 0; return; // go back to global handler @@ -47,9 +41,8 @@ S_Preset: // Each preset is 5 levels (Preset 1 = Lv 5, Preset 10 = Lv 50, Max Preset 20 - hard limit is 127) // TODO: Give more ammo, iron powder, sulphur powder, etc. instead of equips - // Give also some bug legs and maggot slime if applicable? + // Give also some insect legs and insect slimes if applicable? /* Handle weapons */ - /* if (##PRESET >= 1 && @last_preset < 1) getitem "SharpKnife",1; if (##PRESET >= 2 && @last_preset < 2) @@ -90,55 +83,14 @@ S_Preset: getitem "IronPowder", 150; if (##PRESET >= 19 && @last_preset < 19) getitem "TerraniteArrow",250; - */ - set ##PRESET, 0; - return; -//////////////////////////////// -S_Quest_CR1: - if (!(##01_CRQUEST & 1)) goto S_Return; - if (##03_TMWWORLD & MLP_CR_DEBUT) goto S_Return; - // Check if you can receive the rewards - getinventorylist; - if (@inventorylist_count >= 96) goto S_Return; - // Mark quest as done and issue rewards - set BOSS_POINTS, BOSS_POINTS + 871; - set ##03_TMWWORLD, ##03_TMWWORLD | MLP_CR_DEBUT; - getitem WhiteCake, 1; - getitem ChocolateCake, 1; - getitem OrangeCake, 1; - getitem AppleCake, 1; - message strcharinfo(0), "Mirror Lake : You gained 871 boss points."; - return; - -//////////////////////////////// -S_MirrorLake: - // Wipe any existing TMWA internal mirror lake information - set ##VAULT_GOTO, 0; - set ##VAULT_MLTO, 0; - // TODO: Put the Mirror Lake Portal into the shipwreck? (see portal #2) - set .@gto, call("get_byte", ##00_INFO, 3); - set .@mlp, call("get_nibble", ##00_INFO, 5); - // If we're moving from Mirror Lake to TMW - if (.@gto != WORLD_ID) goto S_MirrorFix; - debugmes "Vault User "+##VAULT+" moved to lake "+.@mlp; - if (.@mlp == 1) warp "013-2", 37, 23; // Hurnscald Mirror Lake - if (.@mlp == 2) warp "002-1", 30, 58; // Tulimshar Mirror Lake - // Unset the target lake/world - void call("set_byte", ##00_INFO, 3, 0); - void call("set_nibble", ##00_INFO, 5, 0); - return; - -// We've moved to the wrong world, so preserve it. -S_MirrorFix: - set ##VAULT_GOTO, call("get_byte", ##00_INFO, 3); - set ##VAULT_MLTO, call("get_nibble", ##00_INFO, 5); + set ##PRESET, 0; return; } // Remember: ##VAULT_EXP, ##VAULT_GOTO, ##VAULT_MLTO for Mirror Lake Protocol -// However, without kick(7), it is not really worth anything - so I presumed 7 +// However, without kick(7), it is not really worth anything // Remember: Quote symbols are illegal, simple or double, except for parameter // To reset the database: // cleararray $EXPORT_DATA$[0], "", 254; @@ -202,26 +154,6 @@ function|script|VaultLogout set $@API_PROTOCOL, API_VAULT; set $@API_DATA$, "'UID': "+##VAULT+", 'GID': "+getcharid(3); callfunc "FlushAPI"; - - return; - -L_Return: - return; -} - -// MirrorLakeSendTo(World) -function|script|MirrorLakeSendTo -{ - if (##VAULT < 1) goto L_Return; - set ##VAULT_GOTO, getarg(0); - // This is TMWA - so it'll always use Lake #0 for performance reasons - set $@API_PROTOCOL, API_VAULT; - set $@API_DATA$, "'UID': "+##VAULT+", 'GID': "+getcharid(3); - callfunc "FlushAPI"; - message strcharinfo(0), "Darkness fills your vision..."; - // TODO: Misc effects - // TODO: Sleep for 10~15 seconds (for mapreg) - // TODO: Disconnect user return; L_Return: |