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authorJared Adams <jaxad0127@gmail.com>2011-06-01 15:27:26 -0600
committerJared Adams <jaxad0127@gmail.com>2011-06-01 15:37:09 -0600
commit3d0823d5c9b56be5c3892c0a4e717f961cb93e69 (patch)
tree6545b29dbd08d81b57f9cb1f9f83df57ead489c2 /npc/013-3_Cave
parentc6e448824925eec18edffffc7342399b73b6feb4 (diff)
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Change the Converter to use different folder names
And update everything to use it.
Diffstat (limited to 'npc/013-3_Cave')
-rw-r--r--npc/013-3_Cave/_import.txt8
-rw-r--r--npc/013-3_Cave/_mobs.txt102
-rw-r--r--npc/013-3_Cave/_warps.txt39
-rw-r--r--npc/013-3_Cave/barrier.txt19
-rw-r--r--npc/013-3_Cave/mask_chest.txt176
-rw-r--r--npc/013-3_Cave/misc.txt6
-rw-r--r--npc/013-3_Cave/sword_chest.txt38
7 files changed, 0 insertions, 388 deletions
diff --git a/npc/013-3_Cave/_import.txt b/npc/013-3_Cave/_import.txt
deleted file mode 100644
index 207e2694..00000000
--- a/npc/013-3_Cave/_import.txt
+++ /dev/null
@@ -1,8 +0,0 @@
-// This file is generated automatically. All manually changes will be removed when running the Converter.
-map: 013-3.gat
-npc: npc/013-3_Cave/_mobs.txt
-npc: npc/013-3_Cave/_warps.txt
-npc: npc/013-3_Cave/barrier.txt
-npc: npc/013-3_Cave/mask_chest.txt
-npc: npc/013-3_Cave/misc.txt
-npc: npc/013-3_Cave/sword_chest.txt
diff --git a/npc/013-3_Cave/_mobs.txt b/npc/013-3_Cave/_mobs.txt
deleted file mode 100644
index fb2d7595..00000000
--- a/npc/013-3_Cave/_mobs.txt
+++ /dev/null
@@ -1,102 +0,0 @@
-// This file is generated automatically. All manually changes will be removed when running the Converter.
-// 013-3 Cave mobs
-
-013-3.gat,28,89,16,52 monster Cave Snake 1021,10,120000,60000,Mob013-3::On1021
-013-3.gat,61,22,2,2 monster Fire Skull 1023,1,120000,60000,Mob013-3::On1023
-013-3.gat,81,22,2,2 monster Poison Skull 1024,1,120000,60000,Mob013-3::On1024
-013-3.gat,109,31,6,22 monster Black Scorpion 1009,20,50000,25000,Mob013-3::On1009
-013-3.gat,119,84,27,38 monster Spider 1012,20,120000,40000,Mob013-3::On1012
-013-3.gat,176,23,5,6 monster Spider 1012,10,100000,40000,Mob013-3::On1012
-013-3.gat,82,75,2,2 monster Fire skull 1023,1,180000,60000,Mob013-3::On1023
-013-3.gat,142,37,2,2 monster Poison skull 1024,1,180000,60000,Mob013-3::On1024
-013-3.gat,79,134,21,16 monster Black Scorpion 1009,5,80000,40000,Mob013-3::On1009
-013-3.gat,71,169,38,17 monster Black Scorpion 1009,5,80000,40000,Mob013-3::On1009
-013-3.gat,64,85,9,21 monster Black scorpion 1009,10,80000,40000,Mob013-3::On1009
-013-3.gat,81,92,3,20 monster Black scorpion 1009,10,80000,40000,Mob013-3::On1009
-013-3.gat,162,84,33,37 monster Snake 1010,30,120000,50000,Mob013-3::On1010
-013-3.gat,162,85,33,37 monster Spider 1012,30,120000,50000,Mob013-3::On1012
-013-3.gat,172,77,18,25 monster Black scorpion 1009,15,120000,50000,Mob013-3::On1009
-013-3.gat,145,36,20,15 monster Red slime 1008,25,80000,40000,Mob013-3::On1008
-013-3.gat,167,37,23,11 monster Snake 1010,20,120000,40000,Mob013-3::On1010
-013-3.gat,165,25,16,11 monster Black scorpion 1009,15,120000,40000,Mob013-3::On1009
-013-3.gat,71,39,2,3 monster Snake 1010,2,40000,20000,Mob013-3::On1010
-013-3.gat,159,102,3,5 monster Yellow slime 1007,2,80000,40000,Mob013-3::On1007
-013-3.gat,67,22,2,2 monster Maggot 1002,2,40000,20000,Mob013-3::On1002
-013-3.gat,75,22,2,2 monster Maggot 1002,2,40000,20000,Mob013-3::On1002
-013-3.gat,76,39,7,4 monster Black scorpion 1009,8,40000,20000,Mob013-3::On1009
-013-3.gat,65,39,7,4 monster Red slime 1008,8,40000,20000,Mob013-3::On1008
-013-3.gat,62,33,2,1 monster Poison Skull 1024,1,120000,60000,Mob013-3::On1024
-013-3.gat,80,33,2,1 monster Fire Skull 1023,1,120000,60000,Mob013-3::On1023
-013-3.gat,75,46,2,1 monster Poison Skull 1024,1,120000,60000,Mob013-3::On1024
-013-3.gat,67,46,2,1 monster Fire Skull 1023,1,120000,60000,Mob013-3::On1023
-013-3.gat,149,145,7,26 monster Silkworm 2037,10,20000,5000,Mob013-3::On2037
-013-3.gat,117,157,6,14 monster CaveSnake 2023,3,30000,10000,Mob013-3::On2023
-013-3.gat,150,129,17,4 monster CaveSnake 2023,3,30000,10000,Mob013-3::On2023
-013-3.gat,162,138,5,5 monster CaveSnake 2023,3,30000,10000,Mob013-3::On2023
-013-3.gat,138,174,15,8 monster CaveSnake 2023,3,30000,10000,Mob013-3::On2023
-013-3.gat,146,151,62,54 monster Bat 2019,20,15000,5000,Mob013-3::On2019
-
-
-013-3.gat,0,0,0 script Mob013-3 -1,{
-On1002:
- set @mobID, 1002;
- callfunc "MobPoints";
- break;
-
-On1007:
- set @mobID, 1007;
- callfunc "MobPoints";
- break;
-
-On1008:
- set @mobID, 1008;
- callfunc "MobPoints";
- break;
-
-On1009:
- set @mobID, 1009;
- callfunc "MobPoints";
- break;
-
-On1010:
- set @mobID, 1010;
- callfunc "MobPoints";
- break;
-
-On1012:
- set @mobID, 1012;
- callfunc "MobPoints";
- break;
-
-On1021:
- set @mobID, 1021;
- callfunc "MobPoints";
- break;
-
-On1023:
- set @mobID, 1023;
- callfunc "MobPoints";
- break;
-
-On1024:
- set @mobID, 1024;
- callfunc "MobPoints";
- break;
-
-On2019:
- set @mobID, 2019;
- callfunc "MobPoints";
- break;
-
-On2023:
- set @mobID, 2023;
- callfunc "MobPoints";
- break;
-
-On2037:
- set @mobID, 2037;
- callfunc "MobPoints";
- break;
-
- end;
-}
diff --git a/npc/013-3_Cave/_warps.txt b/npc/013-3_Cave/_warps.txt
deleted file mode 100644
index d7d6e75c..00000000
--- a/npc/013-3_Cave/_warps.txt
+++ /dev/null
@@ -1,39 +0,0 @@
-// This file is generated automatically. All manually changes will be removed when running the Converter.
-// 013-3 Cave warps
-
-013-3.gat,28,20 warp hiddenExit -1,-1,013-1.gat,0,0
-013-3.gat,34,63 warp toOutside -1,-1,013-1.gat,125,102
-013-3.gat,36,96 warp toCave -1,-1,013-3.gat,79,126
-013-3.gat,79,125 warp toCave -1,-1,013-3.gat,35,96
-013-3.gat,22,115 warp toOutside -1,-1,018-1.gat,115,41
-013-3.gat,139,45 warp toOutside -1,-1,018-1.gat,127,37
-013-3.gat,61,179 warp toOutside -1,-1,018-1.gat,134,46
-013-3.gat,69,143 warp toCave -1,-1,018-3.gat,50,89
-013-3.gat,81,103 warp toOutside -1,-1,018-1.gat,147,41
-013-3.gat,177,91 warp toOutside -1,-1,018-1.gat,177,21
-013-3.gat,178,44 warp toCave -1,-1,018-3.gat,97,70
-013-3.gat,169,45 warp toCave -1,-1,018-3.gat,27,55
-013-3.gat,152,28 warp toCave -1,-1,018-3.gat,134,60
-013-3.gat,123,104 warp toCave -1,-1,018-3.gat,172,22
-013-3.gat,147,104 warp toCave -1,-1,018-3.gat,177,22
-013-3.gat,158,66 warp toCave -1,-1,018-3.gat,27,90
-013-3.gat,75,51 warp toCave -1,-1,013-3.gat,109,65
-013-3.gat,109,64 warp toCave -1,-1,013-3.gat,75,50
-013-3.gat,67,51 warp toCave -1,-1,018-3.gat,90,51
-013-3.gat,71,20 warp toCave -1,-1,013-3.gat,28,39
-013-3.gat,28,39 warp toCave -1,-1,013-3.gat,71,21
-013-3.gat,71,42 warp toCave -1,-1,013-3.gat,109,21
-013-3.gat,109,20 warp toCave -1,-1,013-3.gat,71,41
-013-3.gat,111,42 warp toCave -1,-1,018-3.gat,71,123
-013-3.gat,62,100 warp toCave -1,-1,018-3.gat,174,86
-013-3.gat,68,97 warp toCave -1,-1,018-3.gat,102,70
-013-3.gat,160,102 warp toCave -1,-1,009-3.gat,117,20
-013-3.gat,141,146 warp toLowerEntrance -1,-1,017-1.gat,76,32
-013-3.gat,173,127 warp toOutsideUpper -1,-1,017-1.gat,98,21
-013-3.gat,162,170 warp toOutsideClovers -1,-1,017-1.gat,97,30
-013-3.gat,153,126 warp toCave02 -1,-1,013-3.gat,119,147
-013-3.gat,119,149 warp toCave01 -1,-1,013-3.gat,153,127
-013-3.gat,159,152 warp toCave03 -1,-1,013-3.gat,148,161
-013-3.gat,148,160 warp toCave04 -1,-1,013-3.gat,159,151
-013-3.gat,122,170 warp toCave_05 0,-1,013-3.gat,171,175
-013-3.gat,172,177 warp toCave_06 1,-1,013-3.gat,121,168
diff --git a/npc/013-3_Cave/barrier.txt b/npc/013-3_Cave/barrier.txt
deleted file mode 100644
index 0ec3f86a..00000000
--- a/npc/013-3_Cave/barrier.txt
+++ /dev/null
@@ -1,19 +0,0 @@
-//
-
-//013-3.gat,71,21,0 script #DemonMineBarrier1#_M 0,1,1,{
-013-3.gat,71,21,0 script #DemonMineBarrier1#_M 127,1,1,{
- if (QUEST_demon_mines >= 2) close;
-
- if (QUEST_demon_mines == 1 && countitem(1198) >= 1) goto L_Has_Jack_O_Soul;
-
- mes "A barrier around the opening pushes you back as you approach.";
-
- warp "013-3.gat", 71, 25;
- close;
-
-L_Has_Jack_O_Soul:
- mes "The barrier around the opening allows you passage.";
- set QUEST_demon_mines, 2;
- delitem "JackOSoul", 1;
- close;
-}
diff --git a/npc/013-3_Cave/mask_chest.txt b/npc/013-3_Cave/mask_chest.txt
deleted file mode 100644
index fb72f54c..00000000
--- a/npc/013-3_Cave/mask_chest.txt
+++ /dev/null
@@ -1,176 +0,0 @@
-//
-
-013-3.gat,28,27,0 script Chest#DemonMask 111,{
- if (QUEST_demon_mines < 2) goto L_This_shouldn_t_happen;
- if (QUEST_demon_mines == 3) goto L_Finished;
-
- if (countitem("MaggotSlime") == 0) goto L_No_maggot_slime;
- if (countitem("SmallMushroom") == 0) goto L_No_mushroom;
- if (countitem("PinkPetal") == 0) goto L_No_pink_petal;
-
- if (countitem("Pearl") == 0) goto L_No_pearl;
- if (countitem("HardSpike") == 0) goto L_No_hard_spike;
- if (countitem("RawLog") == 0) goto L_No_raw_log;
-
- if (countitem("PinkAntenna") == 0) goto L_No_pink_antenna;
- if (countitem("SnakeTongue") == 0 || countitem("MountainSnakeTongue") == 0 || countitem("GrassSnakeTongue") == 0 || countitem("CaveSnakeTongue") == 0) goto L_No_tongues;
- if (countitem("TreasureKey") == 0) goto L_No_treasure_key;
-
- if (countitem("PileOfAsh") == 0) goto L_No_ash;
- if (countitem("MauveHerb") == 0 || countitem("CobaltHerb") == 0 || countitem("GambogeHerb") == 0 || countitem("AlizarinHerb") == 0) goto L_No_herbs;
- if (countitem("BugLeg") == 0) goto L_No_bug_leg;
-
- if (countitem("CaveSnakeLamp") == 0) goto L_No_lamp;
- if (countitem("IronOre") == 0) goto L_No_iron_ore;
- if (countitem("ScorpionStinger") == 0 || countitem("RedScorpionStinger") == 0 || countitem("BlackScorpionStinger") == 0) goto L_No_stingers;
-
- if (countitem("SilkCocoon") == 0) goto L_No_silk;
- if (countitem("WhiteFur") == 0) goto L_No_fur;
- if (countitem("DarkCrystal") == 0) goto L_No_dark_crystal;
-
- if (countitem("BottleOfWater") == 0) goto L_No_water;
-
- getinventorylist;
- if (@inventorylist_count == 100 && countitem("MaggotSlime") > 1 && countitem("BugLeg") > 1 && countitem("SilkCocoon") > 1
- && countitem("SmallMushroom") > 1 && countitem("PinkPetal") > 1 && countitem("Pearl") > 1
- && countitem("HardSpike") > 1 && countitem("RawLog") > 1 && countitem("PinkAntenna") > 1
- && countitem("DarkCrystal") > 1 && countitem("IronOre") > 1 && countitem("ScorpionStinger") > 1
- && countitem("RedScorpionStinger") > 1 && countitem("BlackScorpionStinger") > 1 && countitem("SnakeTongue") > 1
- && countitem("MountainSnakeTongue") > 1 && countitem("GrassSnakeTongue") > 1 && countitem("CaveSnakeTongue") > 1
- && countitem("MauveHerb") > 1 && countitem("CobaltHerb") > 1 && countitem("GambogeHerb") > 1
- && countitem("AlizarinHerb") > 1 && countitem("TreasureKey") > 1 && countitem("CaveSnakeLamp") > 1
- && countitem("PileOfAsh") > 1 && countitem("WhiteFur") > 1 && countitem("BottleOfWater") > 1) goto L_TooMany;
-
- delitem "MaggotSlime", 1;
- delitem "BugLeg", 1;
- delitem "SilkCocoon", 1;
-
- delitem "SmallMushroom", 1;
- delitem "PinkPetal", 1;
- delitem "Pearl", 1;
-
- delitem "HardSpike", 1;
- delitem "RawLog", 1;
- delitem "PinkAntenna", 1;
-
- delitem "DarkCrystal", 1;
- delitem "IronOre", 1;
- delitem "ScorpionStinger", 1;
-
- delitem "RedScorpionStinger", 1;
- delitem "BlackScorpionStinger", 1;
- delitem "SnakeTongue", 1;
-
- delitem "MountainSnakeTongue", 1;
- delitem "GrassSnakeTongue", 1;
- delitem "CaveSnakeTongue", 1;
-
- delitem "MauveHerb", 1;
- delitem "CobaltHerb", 1;
- delitem "GambogeHerb", 1;
-
- delitem "AlizarinHerb", 1;
- delitem "TreasureKey", 1;
- delitem "CaveSnakeLamp", 1;
-
- delitem "WhiteFur", 1;
- delitem "PileOfAsh", 1;
- delitem "BottleOfWater", 1;
-
- mes "You managed to perform the ritual and open the chest.";
- getitem "DemonMask", 1;
- mes "You found a demon mask inside.";
- set QUEST_demon_mines, 3;
- close;
-
-L_No_maggot_slime:
- mes "You do not have any maggot slime.";
- close;
-
-L_No_mushroom:
- mes "You do not have a mushroom, neither big, nor small.";
- close;
-
-L_No_pink_petal:
- mes "You can't seem to find that pink petal you had.";
- close;
-
-L_No_pearl:
- mes "You do not have a pearl, let alone one from the sea.";
- close;
-
-L_No_hard_spike:
- mes "You weren't able to find a hard spike in the stuff you brought.";
- close;
-
-L_No_raw_log:
- mes "You don't have any wood.";
- close;
-
-L_No_pink_antenna:
- mes "You aren't carrying any antenna.";
- close;
-
-L_No_tongues:
- mes "You don't have four different snake tongues.";
- close;
-
-L_No_treasure_key:
- mes "No treasure chest key, no opening ritual.";
- close;
-
-L_No_ash:
- mes "You still need a pile of ash.";
- close;
-
-L_No_herbs:
- mes "Four different herbs are needed to get this thing open.";
- close;
-
-L_No_bug_leg:
- mes "You do not have part of a bug on you. That is rather odd considering what you went through to get here.";
- close;
-
-L_No_lamp:
- mes "You do not have a lamp. Yet, somehow, you were able to get this far into this dark cave.";
- close;
-
-L_No_iron_ore:
- mes "\"Rock and metal, as one.\" You don't seem to have anything that fits the bill.";
- close;
-
-L_No_stingers:
- mes "Three scorpion deaths are still missing.";
- close;
-
-L_No_silk:
- mes "You could not find the womb for a butterfly among your stuff.";
- close;
-
-L_No_fur:
- mes "You wonder how you can carry the \"gentle caress of a creature without blemish.\" But you need it to get this thing open.";
- close;
-
-L_No_dark_crystal:
- mes "A piece of darkness is missing.";
- close;
-
-L_No_water:
- mes "Just one bottle of water and you can start the ritual.";
- close;
-
-L_This_shouldn_t_happen:
- warp "013-3.gat", 71, 25;
- // You need to go through the barrier to get to the chest, so this shouldn't happen. So just warp them like the barrier does.
- close;
-
-L_Finished:
- mes "[Chest]";
- mes "You already opened this chest.";
- close;
-
-L_TooMany:
- mes "[Chest]";
- mes "You don't have room for what ever is inside. Maybe you should try again later.";
- close;
-}
diff --git a/npc/013-3_Cave/misc.txt b/npc/013-3_Cave/misc.txt
deleted file mode 100644
index 8f7da034..00000000
--- a/npc/013-3_Cave/misc.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-//
-
-013-3.gat,127,68,0 script Chest 111,{
- mes "You can't see any way to open this chest.";
- close;
-}
diff --git a/npc/013-3_Cave/sword_chest.txt b/npc/013-3_Cave/sword_chest.txt
deleted file mode 100644
index 5d2c97b7..00000000
--- a/npc/013-3_Cave/sword_chest.txt
+++ /dev/null
@@ -1,38 +0,0 @@
-//
-
-013-3.gat,177,22,0 script Chest 111,{
- if( ChestQuest & 2) goto L_Finished;
-
- mes "[Chest]";
- mes "Would you try to open it?";
- next;
- menu
- "Yes", L_Yes,
- "No", -;
- close;
-
-L_Yes:
- if(countitem("TreasureKey") < 10) goto L_Not_Enough;
- getinventorylist;
- if (@inventorylist_count == 100 && countitem("TreasureKey") > 10) goto L_TooMany;
- delitem "TreasureKey", 10;
- getitem "ShortSword", 1;
- mes "[Chest]";
- mes "You opened it and found a short sword!";
- set ChestQuest, ChestQuest | 2;
- close;
-
-L_Not_Enough:
- mes "It seems that this is not the right key...";
- close;
-
-L_Finished:
- mes "[Chest]";
- mes "You already opened this chest.";
- close;
-
-L_TooMany:
- mes "[Chest]";
- mes "You don't have room for what ever is inside. Maybe you should try again later.";
- close;
-}