-|script|magic-knuckles|32767
{
if(call("magic_checks")) end;
if (Sp < 20) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
set .@level, getskilllv(.school);
if (.@level < .level) end;
if (.@level <= 3 && countitem("Beer") >= 1) delitem "Beer", 1;
elif (.@level <= 3) end;
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 500, "Magic Timer::OnClear"; // set the new debuff
callfunc "adjust_spellpower";
set Sp, Sp - 20;
misceffect FX_MAGIC_BLACK, strcharinfo(0);
setarray @upmarmuspell[0],
@spellpower,
((@spellpower/10) + 10), // charges
(((200 - Agi) * 1300) / 200), // delay
Str; // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str
callfunc "magic_exp";
goto L_FreeRecast;
OnAttack:
if (target(BL_ID, @target_id, 22) != 22) goto L_FreeRecast; // 0x10 | 0x02 | 0x04
void call("melee_damage", @upmarmuspell[0], @target_id, (30 + rand((@upmarmuspell[3]*2) + 5)));
set @upmarmuspell[1], @upmarmuspell[1] - 1;
goto L_FreeRecast;
L_FreeRecast:
if (@upmarmuspell[1] > 0)
addtimer 0, strnpcinfo(0) + "::OnSetRecast";
end;
OnSetRecast:
overrideattack 1, @upmarmuspell[2], 1, ATTACK_ICON_GENERIC, 34, strnpcinfo(0)+"::OnAttack";
end;
OnInit:
set .school, SKILL_MAGIC_WAR;
set .invocation$, chr(MAGIC_SYMBOL) + "upmarmu"; // used in npcs that refer to this spell
void call("magic_register");
set .level, 2;
set .exp_gain, 1;
end;
}