summaryrefslogtreecommitdiff
path: root/src/resources/animation/animation.h
blob: 765e687d4a20b545d987d3e610baad4a03f8f336 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2016  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef RESOURCES_ANIMATION_ANIMATION_H
#define RESOURCES_ANIMATION_ANIMATION_H

#include "resources/frame.h"

#include <vector>

#include "localconsts.h"

class Image;

/**
 * An animation consists of several frames, each with their own delay and
 * offset.
 */
class Animation final
{
    friend class AnimatedSprite;
    friend class ParticleEmitter;
    friend class SimpleAnimation;

    public:
        Animation() noexcept;

        /**
         * Appends a new animation at the end of the sequence.
         */
        void addFrame(Image *const image, const int delay,
                      const int offsetX, const int offsetY,
                      const int rand) noexcept;

        /**
         * Appends an animation terminator that states that the animation
         * should not loop.
         */
        void addTerminator(const int rand) noexcept;

        /**
         * Returns the length of this animation in frames.
         */
        size_t getLength() const noexcept A_WARN_UNUSED
        { return mFrames.size(); }

        void addJump(const std::string &name, const int rand) noexcept;

        void addLabel(const std::string &name) noexcept;

        void addGoto(const std::string &name, const int rand) noexcept;

        void addPause(const int delay, const int rand) noexcept;

        void setLastFrameDelay(const int delay) noexcept;

        typedef std::vector<Frame> Frames;
        typedef Frames::iterator FramesIter;
        typedef Frames::reverse_iterator FramesRevIter;

#ifdef UNITTESTS
        Frames &getFrames() noexcept
        { return mFrames; }
#endif

        /**
         * Determines whether the given animation frame is a terminator.
         */
        static bool isTerminator(const Frame &phase) noexcept A_WARN_UNUSED;

    protected:
        Frames mFrames;
        int mDuration;
};

#endif  // RESOURCES_ANIMATION_ANIMATION_H