summaryrefslogtreecommitdiff
path: root/src/gui/windows/statuswindow.h
blob: 34462498b685bfef7e517d704415d5c53f77217f (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2015  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef GUI_WINDOWS_STATUSWINDOW_H
#define GUI_WINDOWS_STATUSWINDOW_H

#include "gui/widgets/window.h"

#include "listeners/actionlistener.h"
#include "listeners/attributelistener.h"
#include "listeners/statlistener.h"

#include <map>

class AttrDisplay;
class Button;
class Label;
class ProgressBar;
class ScrollArea;
class VertContainer;

/**
 * The player status dialog.
 *
 * \ingroup Interface
 */
class StatusWindow final : public Window,
                           public ActionListener,
                           public AttributeListener,
                           public StatListener
{
    public:
        /**
         * Constructor.
         */
        StatusWindow();

        A_DELETE_COPY(StatusWindow)

        void setPointsNeeded(const int id, const int needed);

        void addAttribute(const int id, const std::string &restrict name,
                          const std::string &restrict shortName = "",
                          const bool modifiable = false);

        static void updateHPBar(ProgressBar *const bar,
                                const bool showMax = false);
        void updateMPBar(ProgressBar *bar, const bool showMax = false) const;
        static void updateJobBar(ProgressBar *const bar,
                                 const bool percent = true);
        static void updateXPBar(ProgressBar *const bar,
                                const bool percent = true);
        static void updateWeightBar(ProgressBar *const bar);
        static void updateInvSlotsBar(ProgressBar *const bar);
        static void updateMoneyBar(ProgressBar *const bar);
        static void updateArrowsBar(ProgressBar *const bar);
        void updateStatusBar(ProgressBar *const bar,
                             const bool percent = true) const;
        static void updateProgressBar(ProgressBar *const bar, const int value,
                                      const int max, const bool percent);
        static void updateProgressBar(ProgressBar *const bar,
                                      const int id,
                                      const bool percent = true);

        void action(const ActionEvent &event) override;

        void clearAttributes();

        void attributeChanged(const int id,
                              const int oldVal,
                              const int newVal) override final;

        void statChanged(const int id,
                         const int oldVal1,
                         const int oldVal2) override final;

        void updateLevelLabel();

    private:
        static std::string translateLetter(const char *const letters);
        static std::string translateLetter2(const std::string &letters);

        /**
         * Status Part
         */
        Label *mLvlLabel;
        Label *mMoneyLabel;
        Label *mHpLabel;
        Label *mMpLabel;
        Label *mXpLabel;
        ProgressBar *mHpBar;
        ProgressBar *mMpBar;
        ProgressBar *mXpBar;

        Label *mJobLvlLabel;
        Label *mJobLabel;
        ProgressBar *mJobBar;

        VertContainer *mAttrCont;
        ScrollArea *mAttrScroll;
        VertContainer *mDAttrCont;
        ScrollArea *mDAttrScroll;

        Label *mCharacterPointsLabel;
        Label *mCorrectionPointsLabel;
        Button *mCopyButton;

        typedef std::map<int, AttrDisplay*> Attrs;
        Attrs mAttrs;
};

extern StatusWindow *statusWindow;

#endif  // GUI_WINDOWS_STATUSWINDOW_H