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/*
* The ManaVerse Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaVerse Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/windows/insertcarddialog.h"
#include "gui/models/shopitems.h"
#include "gui/widgets/button.h"
#include "gui/widgets/shoplistbox.h"
#include "net/inventoryhandler.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include "resources/item/shopitem.h"
#include "debug.h"
InsertCardDialog::InsertCardDialog(const int itemIndex,
const Item *const item) :
SellDialog(IsSell_false, Advanced_false),
mItemIndex(itemIndex)
{
// TRANSLATORS: insert card dialog name
setWindowName(_("Insert card"));
if (item != nullptr)
{
// TRANSLATORS: insert card dialog name
setCaption(strprintf(_("Insert card %s"),
item->getName().c_str()));
}
else
{
// TRANSLATORS: insert card dialog name
setCaption(strprintf(_("Insert card %s"),
""));
}
}
void InsertCardDialog::initButtons()
{
// TRANSLATORS: insert card dialog button
mSellButton->setCaption(_("Insert"));
mSellButton->adjustSize();
mShopItems->setMergeDuplicates(false);
}
void InsertCardDialog::sellAction(const ActionEvent &event A_UNUSED)
{
if (mAmountItems <= 0 || mAmountItems > mMaxItems)
return;
const int selectedItem = mShopItemList->getSelected();
const ShopItem *const item = mShopItems->at(selectedItem);
if (item == nullptr)
return;
inventoryHandler->insertCard(mItemIndex, item->getInvIndex());
scheduleDelete();
}
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