summaryrefslogtreecommitdiff
path: root/src/gui/buydialog.h
blob: 66aa70c78e4d8f71cb0fcf2ff11d67fff32a1a36 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2013  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef BUYDIALOG_H
#define BUYDIALOG_H

#include "gui/widgets/window.h"

#include <guichan/actionlistener.hpp>
#include <guichan/selectionlistener.hpp>

class Button;
class ShopItems;
class ShopListBox;
class IntTextField;
class Label;
class ListBox;
class ScrollArea;
class Slider;

/**
 * The buy dialog.
 *
 * \ingroup Interface
 */
class BuyDialog final : public Window,
                        public gcn::ActionListener,
                        public gcn::SelectionListener
{
    public:
        /**
         * Constructor.
         *
         * @see Window::Window
         */
        BuyDialog(const int npcId);

        /**
         * Constructor.
         */
        BuyDialog(std::string nick);

        A_DELETE_COPY(BuyDialog)

        /**
         * Destructor
         */
        ~BuyDialog();

        void init();

        /**
         * Resets the dialog, clearing shop inventory.
         */
        void reset();

        /**
         * Sets the amount of available money.
         */
        void setMoney(const int amount);

        /**
         * Adds an item to the shop inventory.
         */
        void addItem(const int id, const unsigned char color,
                     const int amount, const int price);

        /**
         * Called when receiving actions from the widgets.
         */
        void action(const gcn::ActionEvent &event) override;

        /**
         * Returns the number of items in the shop inventory.
         */
        int getNumberOfElements() A_WARN_UNUSED;

        /**
         * Updates the labels according to the selected item.
         */
        void valueChanged(const gcn::SelectionEvent &event) override;

        /**
         * Updates the state of buttons and labels.
         */
        void updateButtonsAndLabels();

        /**
         * Sets the visibility of this window.
         */
        void setVisible(bool visible);

        /**
         * Returns true if any instances exist.
         */
        static bool isActive() A_WARN_UNUSED
        { return !instances.empty(); }

        /**
         * Closes all instances.
         */
        static void closeAll();

    private:
        typedef std::list<BuyDialog*> DialogList;
        static DialogList instances;

        int mNpcId;

        Button *mBuyButton;
        Button *mQuitButton;
        Button *mAddMaxButton;
        Button *mIncreaseButton;
        Button *mDecreaseButton;
        ShopListBox *mShopItemList;
        ScrollArea *mScrollArea;
        Label *mMoneyLabel;
        Label *mQuantityLabel;
        Slider *mSlider;
        Label *mAmountLabel;
        IntTextField *mAmountField;

        ShopItems *mShopItems;

        int mMoney;
        int mAmountItems;
        int mMaxItems;
        std::string mNick;
};

#endif