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2011-10-04Dont select in archer mode very closer mobs if no other mobs in attack distance.Andrei Karas2-4/+25
2011-10-03Remove debug message "incorrect player position" from debug tab.Andrei Karas1-2/+2
2011-10-03Fix targeting npc in archer move to target.Andrei Karas1-1/+4
2011-10-02Add new move to target mode for archers.Andrei Karas4-2/+25
In this mode player not selecting closer targets.
2011-10-01Change version to 1.1.10.2.Andrei Karas1-2/+2
2011-09-29Fix move to target in attack range.Andrei Karas2-1/+11
2011-09-28Hide popups in different hidden windows.Andrei Karas11-6/+71
2011-09-28Add some checks after previous commit.Andrei Karas2-2/+4
2011-09-28Fixed item popup still visible after closing inventory window.Erik Schilling5-1/+19
Reviewed-by: Bertram. Conflicts: src/gui/widgets/itemcontainer.cpp
2011-09-28Add amount text field to buy dialog.Andrei Karas5-11/+62
2011-09-28Add untarget key. By default unassigned.Andrei Karas5-3/+17
It remove targeting but not stop server side attack.
2011-09-28Show current experience after 99 level.Andrei Karas1-1/+2
2011-09-27Add limit for stop attack packet.Andrei Karas3-2/+10
2011-09-26Fix code style.Andrei Karas2-5/+5
2011-09-26Add ability to scrolling in scrollareas like chat by mouse draging.Andrei Karas2-0/+62
2011-09-26Split keyboard keys to groups.Andrei Karas3-19/+62
2011-09-24Replace compare function in who is online to functuator.Andrei Karas1-17/+21
2011-09-24Fix number of servers type with enabled manaserv.Andrei Karas1-0/+4
2011-09-23Fix default size for social and status windows.Andrei Karas2-3/+3
2011-09-23Improve target monster selection if option "target only reachanble" disabled.Andrei Karas2-6/+23
2011-09-22Remove getters for x,y player position in local player class.Andrei Karas1-83/+87
2011-09-22Improve speed on targeting monsters placed on same tile with player.Andrei Karas1-0/+3
2011-09-21Add option to disable advanced mouse targeting.Andrei Karas4-36/+75
2011-09-21Improve mouse object selection if near mixed floor items and monsters.Andrei Karas1-2/+15
2011-09-20Auto hide filter in invetory if window size too small.Andrei Karas3-20/+74
2011-09-19Unhide method widgetResized. Removed empty widgetResized from some classes.Andrei Karas7-29/+1
2011-09-19Add comment field to spells/commands.Andrei Karas7-51/+109
2011-09-18Fix half away state.Andrei Karas1-4/+2
2011-09-18Fix compilation warnings.Andrei Karas14-17/+16
2011-09-18Quick fix for windows build to fix open settings issue.Andrei Karas1-0/+2
2011-09-17Change sit state under attack only if player got hit.v1.1.9.18Andrei Karas1-1/+1
2011-09-17Change version to 1.1.9.18.Andrei Karas1-2/+2
2011-09-16Fix compilation warnings.Andrei Karas2-15/+6
2011-09-16Fix crash in context menu.Andrei Karas1-13/+2
2011-09-16Fix code style.Andrei Karas4-10/+7
2011-09-16Fix status popup height.Andrei Karas1-1/+2
2011-09-16Simplify menu creation in popupmenu class.Andrei Karas3-329/+227
2011-09-15Remove some diplicated code from embeded guichan.Andrei Karas19-796/+7
2011-09-15Add buttons Themes, Video, Perfomance in select server screen.Andrei Karas6-8/+98
2011-09-14Show in context menu some missing items.Andrei Karas1-8/+74
Add "move" item for party members.
2011-09-14Replace some size() calls to empty().Andrei Karas4-4/+7
2011-09-14Bit improve push cliparea functions in opengl backends.Andrei Karas2-24/+22
2011-09-14Add more checks and some code cleanups.Andrei Karas5-7/+9
2011-09-14Add more checks.Andrei Karas13-41/+68
Fix error in event.cpp from last commits. Improve party members sorting.
2011-09-13Again a bit improve map draw speed.Andrei Karas1-5/+4
2011-09-13Fix fps switching after game window set active.Andrei Karas1-9/+6
2011-09-13Add check and improve draw speed in map.Andrei Karas2-56/+43
2011-09-13Add missing checks to some files and style fixes.Andrei Karas16-233/+300
2011-09-12Add missing checks to some files.Andrei Karas7-181/+102
2011-09-11Fixed OpenGLGraphics::drawRescaledImagePatternThorbjørn Lindeijer1-32/+45
This fixes overlay effects that are meant to scale with screen resolution. The problem was that the texture coordinates were not calculated correctly. They were adjusted to the scaled size of the image, and when scaling both the vertex and the texture coordinates, the image will simply not appear scaled at all. Now the texture coordinates are calculated based on the visible part of the original texture. There was also a problem with the vertex coordinates, which were not taking into account the visible part of the image. TMW-Mantis-issue: 1047 Reviewed-by: Andrei Karas <akaras@inbox.ru> Conflicts: NEWS