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path: root/src/resources/beinginfo.h
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2024-02-09Update copyright headers up to 2023Jesusalva Jesusalva1-1/+2
2019-01-01Update copyright year.Andrei Karas1-1/+1
2018-01-04Update copyrights year.Andrei Karas1-1/+1
2017-11-08Add npc option for allow equipment.Andrei Karas1-0/+7
2017-08-07Add additional attributes to missile particle in attacks.Andrei Karas1-1/+5
2017-07-14Replace std::vector into macro STD_VECTOR.Andrei Karas1-2/+2
2017-06-20Move itemcolordata into separate file.Andrei Karas1-5/+2
2017-06-07Fix namespace comments.Andrei Karas1-1/+1
2017-06-07Fix clang-tidy check readability-implicit-bool-cast.Andrei Karas1-1/+1
2017-01-31Load currency names for each npc from npcs.xml.Andrei Karas1-0/+7
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-12-12Add noexcept in some files.Andrei Karas1-39/+39
2016-10-04Move Cursor enum into enums directory.Andrei Karas1-5/+5
2016-04-18Add into being dbs, shared attribute "quickActionEffect".Andrei Karas1-0/+7
2016-03-10Add support for change text in pet menu item "Return to egg".Andrei Karas1-0/+7
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-23Add const attribute to resources.Andrei Karas1-1/+1
2015-12-20Move spritedisplay.h into sprite directory.Andrei Karas1-1/+2
2015-11-14Fix attack sprite actions. Add ride attack action.Andrei Karas1-0/+1
2015-10-15Convert BlockType into strong typed enum.Andrei Karas1-3/+3
2015-10-13Add npc attribute what allow or prevent removing npc after out of sight.Andrei Karas1-0/+7
2015-08-16Add strong typed int for item color.Andrei Karas1-3/+4
2015-06-29Move blocktype.h into enums directory.Andrei Karas1-2/+2
2015-05-30Convert TargetCursorSize enum into strong typed enum.Andrei Karas1-4/+3
2015-05-29Add strong typed int type BeingTypeId.Andrei Karas1-5/+5
2015-05-29Add strong typed int type BeingId.Andrei Karas1-4/+6
2015-03-17Remove useless includes from .h files.Andrei Karas1-2/+0
2015-01-06Move targetcursorsize.h into enums directory.Andrei Karas1-3/+2
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-12-10Add default npc menu items if missing in configuration.Andrei Karas1-0/+2
2014-12-09load npc menu.Andrei Karas1-0/+4
2014-08-05Rename walkMask into blockWalkMask.Andrei Karas1-5/+5
2014-05-19fix code style.Andrei Karas1-3/+5
2014-05-19Move spritedisplay into separate file.Andrei Karas1-0/+1
2014-05-19Move itemsoundevent into separate file.Andrei Karas1-2/+3
2014-05-18Move attack into separate file.Andrei Karas1-28/+1
2014-05-13fix code style.Andrei Karas1-2/+6
2014-05-13Move targetcursorsize into separate file.Andrei Karas1-3/+3
2014-05-11Move blocktype into separate file.Andrei Karas1-3/+3
2014-05-01Add missing const.Andrei Karas1-3/+7
2014-01-20add attack action for pets.Andrei Karas1-0/+21
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-12-31add pet direction type if owner dead.Andrei Karas1-0/+7
2013-12-31add pet offset if owner is dead.Andrei Karas1-0/+14
2013-12-31add pet offset if owner is moving.Andrei Karas1-0/+14
2013-12-25add support for pet sit direction logic.Andrei Karas1-0/+7
2013-12-25add direction logic to pets.Andrei Karas1-0/+7
2013-12-25add pet think time.Andrei Karas1-0/+7
2013-12-25add support for pet offsets if owner is sitting.Andrei Karas1-0/+14
2013-12-24add missing const int beinginfo.Andrei Karas1-7/+7