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path: root/src/render/mobileopenglgraphics.cpp
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2024-02-09Update copyright headers up to 2023Jesusalva Jesusalva1-1/+2
2020-04-23switch: enable opengles2 renderercpasjuste1-1/+1
2019-01-01Update copyright year.Andrei Karas1-1/+1
2018-11-27Remove extra ; from different code.Andrei Karas1-1/+1
2018-10-29Fix code style.s20181102Andrei Karas1-1/+1
2018-01-04Update copyrights year.Andrei Karas1-1/+1
2017-09-12Add option for enable high dpi mode in SDL 2.Andrei Karas1-2/+10
2017-07-14Replace std::vector into macro STD_VECTOR.Andrei Karas1-10/+10
2017-06-07Fix clang-tidy check readability-implicit-bool-cast.Andrei Karas1-19/+19
2017-05-15Remove one condition form renderers.Andrei Karas1-42/+40
2017-04-26Report also altas creation OpenGL errors if enabled.Andrei Karas1-0/+4
2017-04-25Report into log OpenGL errors if enabled configure option --enable-openglerrors.Andrei Karas1-0/+24
2017-04-08Fix compilation error with SDL 2.Andrei Karas1-1/+1
2017-03-10Fix new style issue detected by mplint.Andrei Karas1-3/+3
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-09-23Add missing comments into defines.Andrei Karas1-31/+42
2016-08-18Fix some style issues.Andrei Karas1-85/+75
2016-06-13Fix includes and update deheader ci script.Andrei Karas1-2/+0
2016-06-07Move image class into image directory.Andrei Karas1-1/+2
2016-04-26Split graphicsvetexes into multiply files.Andrei Karas1-1/+1
2016-04-26Move graphicsvertexes into render/vertexes.Andrei Karas1-1/+2
2016-03-07In renderers in function calcWindow add non null attributes.Andrei Karas1-2/+0
2016-03-07In renderers in function drawTileCollection add non null attributes.Andrei Karas1-2/+0
2016-03-07In renderers in function calcTileVertexes add non null attributes.Andrei Karas1-3/+0
2016-02-11Use inline attribute in some critial performance functions.Andrei Karas1-2/+3
2016-02-07Replace most static_cast<Type> to shorter versions from defines.Andrei Karas1-4/+4
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-26Fix code style.Andrei Karas1-6/+12
2015-12-25Add restrict keyword to all renderers.Andrei Karas1-20/+26
2015-12-25Add restrict keyword in openglgraphicsdefadvanced.hppAndrei Karas1-5/+7
2015-12-25Add restrict keyword in openglgraphicsdef.hppAndrei Karas1-5/+5
2015-12-25Add restrict keyword into graphicsdef.hppAndrei Karas1-62/+81
2015-12-20Fix regal and nacl conflict in headers.Andrei Karas1-1/+1
2015-12-20Move OpenGL functions related files into opengl directory.Andrei Karas1-2/+2
2015-12-18Fix code style.Andrei Karas1-2/+0
2015-12-16Use screenshort helpers for creating screenshotsAndrei Karas1-57/+0
2015-12-15Replace all left OpenGL calls in mobile and modern backends to defines.Andrei Karas1-3/+3
2015-12-13Not build unsupported render backends on nacl.Andrei Karas1-2/+2
2015-12-11Add pseudo function for some gl calls.Andrei Karas1-28/+28
2015-12-11Add nacl gl init and nacl defines and includes in most files.Andrei Karas1-0/+4
2015-12-11Impliment initial mobileopengl2graphics as OpenGL ES 2 backend.Andrei Karas1-0/+5
2015-12-09Rename "Mobile OpenGL" into "Mobile OpenGL ES".Andrei Karas1-1/+1
2015-11-02Add some missing checks in renderers.Andrei Karas1-0/+2
2015-06-25Add missing checks into render directory.Andrei Karas1-0/+20
2015-03-16Remove useless includes from cpp filesAndrei Karas1-2/+0
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-07-12Add macro for checking OpenGL function is it null or not null.Andrei Karas1-1/+1
2014-07-09Improve initial OpenGL state.Andrei Karas1-12/+1
2014-07-02Rename some variables in renderers.Andrei Karas1-4/+4
2014-06-29Remove useless bool return value from renderers.Andrei Karas1-19/+15