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path: root/src/net/ea/itemhandler.cpp
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2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-10-23Add packet fields comments in itemhandler.Andrei Karas1-9/+9
2014-09-26Fix code style.Andrei Karas1-2/+0
2014-09-06Move processItemDropped from ea namespace into eathena and tmwa.Andrei Karas1-18/+0
2014-07-15Add net function readInt8 and use it for item pixel offset.Andrei Karas1-4/+4
2014-07-14Rename readInt8 into readUInt8 because it really read uint8_t.Andrei Karas1-6/+6
2014-02-20improve includes.Andrei Karas1-0/+2
2014-02-02Add missing const and static into net classes.Andrei Karas1-3/+3
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1
2013-10-19Rename actorspritemanager into actormanager.Andrei Karas1-8/+8
2013-09-18add const to net classes.Andrei Karas1-3/+3
2013-04-20fix style in net directory.Andrei Karas1-0/+4
2013-04-12first part of style fixed after cpplint checks.Andrei Karas1-1/+1
2013-01-16update copyrights year.Andrei Karas1-1/+1
2012-09-02Add const to more classes.Andrei Karas1-17/+20
2012-08-23Remove useless includes.Andrei Karas1-2/+0
2012-07-05Fix floor items position. Was broken in previous commit.Andrei Karas1-2/+2
2012-07-04Add option to items.xml to set max floor item pixel offset.Andrei Karas1-2/+2
2012-02-11Add relative pixel based position to item drops (floor items).Andrei Karas1-13/+24
2012-01-05Update copyrights year.Andrei Karas1-1/+1
2011-07-31Extract shared logic from itemhandler netcode to ea namespace.Andrei Karas1-0/+72