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path: root/src/being
AgeCommit message (Expand)AuthorFilesLines
2017-10-10Remove most unused files.Andrei Karas30-15895/+0
2017-10-06remove extra includes if build without tmwa support.Andrei Karas1-0/+2
2017-09-27Fix some issues with int64 to int32 implicit conversions.Andrei Karas1-2/+2
2017-09-27Change player job level, exp from stat object to attribute.Andrei Karas3-27/+20
2017-09-27Rename Attributes::PLAYER_LEVEL to Attributes::PLAYER_BASE_LEVEL.Andrei Karas1-2/+2
2017-09-27Change attributes value type to int64.Andrei Karas4-13/+24
2017-09-05Draw rescaled casting animation to whole skill area size.Andrei Karas1-3/+5
2017-09-03Fixed all "buttom" into "bottom".Alige1-3/+3
2017-08-30Move some variables to better scope.Andrei Karas1-3/+3
2017-08-22Remove default patameter from LocalPlayer::setAction.Andrei Karas2-8/+9
2017-08-22Add strong typed enum DisplayType.Andrei Karas4-14/+16
2017-08-22Remove default parameters from ActorSprite::setupSpriteDisplay.Andrei Karas2-6/+13
2017-08-22Remove some parentheses.Andrei Karas1-1/+1
2017-08-21Change useless if conditions.Andrei Karas1-4/+1
2017-08-21Remove useless else.Andrei Karas6-96/+66
2017-08-21Remove useless check.Andrei Karas1-2/+1
2017-08-21Add missing break.Andrei Karas1-0/+1
2017-08-18Remove extra includes.Andrei Karas1-1/+1
2017-08-14Replace static members usage from pointers to direct classes.Andrei Karas3-9/+8
2017-08-10Fix drawning language badge in some cases.Andrei Karas1-0/+2
2017-08-09Add different use actions for items.Andrei Karas2-6/+24
2017-08-07Spawn missile particles with configurable additional parameters.Andrei Karas2-17/+18
2017-08-07Add additional attributes to missile particles in skills.Andrei Karas1-2/+2
2017-08-07Rename skill attributes related to missile particles.Andrei Karas1-2/+2
2017-08-07Add additional attributes to missile particle in attacks.Andrei Karas1-1/+1
2017-08-07Add additional attributes to missile particle in items.Andrei Karas1-7/+12
2017-08-02Fix memory leak in casting animations.Andrei Karas1-0/+2
2017-08-02Remove unused struct from actorsprite.cppAndrei Karas1-8/+0
2017-07-31Precalculate badges position on each change time.Andrei Karas2-43/+68
2017-07-31Improve a bit settings.playerNameOffset usage.Andrei Karas1-5/+3
2017-07-31Add paths.xml option for set bandge offset.Andrei Karas1-1/+1
2017-07-31Show player name on fixed position on top.Andrei Karas1-9/+3
2017-07-31Fix random wrong name position at players top.Andrei Karas1-4/+17
2017-07-31Fix show badges if player name hidden.Andrei Karas1-17/+38
2017-07-30Add option to show player name at top or at bottom.Andrei Karas2-18/+55
2017-07-17Add missing std::move in being.cppAndrei Karas1-2/+3
2017-07-14Add missing reference.Andrei Karas1-1/+1
2017-07-14Replace std::vector into macro STD_VECTOR.Andrei Karas6-27/+27
2017-07-13Add vector.h for use different vectors.Andrei Karas1-1/+2
2017-07-13Allow use different badges for each group in groups.xmlAndrei Karas1-1/+1
2017-07-13Add property "showBadge" to groups.Andrei Karas1-1/+5
2017-07-12Move group id from localplayer to being.Andrei Karas4-8/+10
2017-07-12Rename gm level into group id in localplayer.cppAndrei Karas2-8/+8
2017-07-12Add packet SMSG_PLAYER_ATTRS 0x0b25.Andrei Karas1-2/+6
2017-07-04Fix wrong error in Being::setAction.Andrei Karas1-0/+1
2017-06-30Move likely macroses into separate file.Andrei Karas2-0/+2
2017-06-29Move cast macroses into separate file.Andrei Karas1-0/+2
2017-06-29Move foreach macroses into separate file.Andrei Karas5-0/+5
2017-06-20Fix sdl warning hiding pragmas for old compilers.Andrei Karas1-3/+3
2017-06-20Prevent Wshadow varnings in SDL code.Andrei Karas1-0/+3