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path: root/src/being/playerinfo.cpp
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2024-02-09Update copyright headers up to 2023Jesusalva Jesusalva1-1/+2
2019-01-25Create main inventory always with configurable variable size fixedInventorySizeAndrei Karas1-1/+3
2019-01-01Update copyright year.Andrei Karas1-1/+1
2018-11-27Remove extra ; from different code.Andrei Karas1-4/+4
2018-11-05Fix code style.Andrei Karas1-1/+2
2018-01-04Update copyrights year.Andrei Karas1-1/+1
2017-12-18Remove default parameter from inventory.Andrei Karas1-2/+2
2017-12-17Remove unused functions from playerinfo.cppAndrei Karas1-15/+0
2017-09-27Change player job level, exp from stat object to attribute.Andrei Karas1-0/+2
2017-09-27Change attributes value type to int64.Andrei Karas1-4/+12
2017-08-21Remove useless else.Andrei Karas1-12/+6
2017-08-09Add different use actions for items.Andrei Karas1-4/+18
2017-06-07Fix clang-tidy check readability-implicit-bool-cast.Andrei Karas1-30/+46
2017-04-05Add chat command for translate message from player language to english.Andrei Karas1-0/+17
2017-03-10Fix new style issue detected by mplint.Andrei Karas1-1/+1
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-08-24Remove function PlayerInfo::updateMoveAI.Andrei Karas1-8/+0
2016-08-04Remember id of own elemental.Andrei Karas1-0/+11
2016-07-28Remove define EATHENA_SUPPORT from all code.Andrei Karas1-18/+1
2016-07-27Calculate damage per second for homunculus and mercenary.Andrei Karas1-17/+29
2016-07-25Add into player attributes prefix PLAYER_.Andrei Karas1-7/+11
2016-03-26Fix code style.Andrei Karas1-2/+0
2016-03-24Add enum for item types.Andrei Karas1-2/+1
2016-03-24Rename enum ItemType into ItemDbType.Andrei Karas1-1/+1
2016-03-24Change ItemType into strong typed enum.Andrei Karas1-1/+2
2016-03-24Move ItemType enum into enums directory.Andrei Karas1-4/+2
2016-02-08Remove useless checks.Andrei Karas1-6/+3
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-12-29Move item into item directory.Andrei Karas1-1/+2
2015-12-23Add const attribute to being classes.Andrei Karas1-4/+0
2015-11-18Fix code style in beingequipbackend and add some consts to it.Andrei Karas1-1/+1
2015-11-17Fix compilation without C++11 again.Andrei Karas1-1/+1
2015-11-16Convert State enum into strong typed.Andrei Karas1-1/+1
2015-11-16Convert InventoryType enum into strong typed.Andrei Karas1-2/+2
2015-08-09Add some missing checks to being found by paranucker.Andrei Karas1-17/+31
2015-07-14Add ability for insert cards into items.Andrei Karas1-0/+16
2015-05-29Convert Attributes enum into strong typed enum.Andrei Karas1-14/+15
2015-05-29Add strong typed int type BeingId.Andrei Karas1-10/+11
2015-05-07Remove npcpostdialog.Andrei Karas1-3/+1
2015-05-05Replace most bools usage in playerinfo to strong typed bools.Andrei Karas1-35/+39
2015-04-05On room creation show room name in general tab caption.Andrei Karas1-0/+16
2015-03-17Remove useless includes from .h files.Andrei Karas1-0/+1
2015-03-16Remove useless includes from cpp filesAndrei Karas1-10/+9
2015-02-28Build mercenaryhandler only if eathena enabled.Andrei Karas1-4/+2
2015-02-28Build homunculushandler only if eathena enabled.Andrei Karas1-0/+4
2015-02-23eathena: fix crash if pet went outside of visible area.Andrei Karas1-6/+9
2015-02-22eathena: allow move pet by left shift + cursor keys.Andrei Karas1-0/+9
2015-02-11Add typed bool type Equipped.Andrei Karas1-2/+2
2015-02-11Add typed bool type Equipm.Andrei Karas1-2/+2
2015-02-02Set correct vending status to local player.Andrei Karas1-0/+11