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path: root/data/graphics/shaders/texture_vertex.glsl
AgeCommit message (Expand)AuthorFilesLines
2014-06-12Use only one shader program for all drawing.Andrei Karas1-9/+0
2014-06-11In modernopengl for textures use one attribute (before was two)Andrei Karas1-3/+2
2014-06-10Use same varaible names in simple and texture shaders.Andrei Karas1-2/+2
2014-06-10Add basic texture drawing in modernopengl.Andrei Karas1-2/+2
2014-06-09Add shaders for drawing textures.Andrei Karas1-0/+10