diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/gui.cpp | 4 | ||||
-rw-r--r-- | src/gui/sdlinput.cpp | 15 | ||||
-rw-r--r-- | src/gui/sdlinput.h | 7 |
3 files changed, 4 insertions, 22 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index b897655e2..0b0290be4 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -426,7 +426,7 @@ bool Gui::handleKeyInput() while (!mInput->isKeyQueueEmpty()) { - const KeyInput keyInput = guiInput->dequeueKeyInput2(); + const KeyInput keyInput = guiInput->dequeueKeyInput(); // Save modifiers state mShiftPressed = keyInput.isShiftPressed(); @@ -988,7 +988,7 @@ void Gui::handleMouseInput() BLOCK_START("Gui::handleMouseInput") while (!mInput->isMouseQueueEmpty()) { - const MouseInput mouseInput = guiInput->dequeueMouseInput2(); + const MouseInput mouseInput = guiInput->dequeueMouseInput(); if (touchManager.processEvent(mouseInput)) { diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp index ffb90a883..b0ac7d613 100644 --- a/src/gui/sdlinput.cpp +++ b/src/gui/sdlinput.cpp @@ -103,7 +103,7 @@ bool SDLInput::isKeyQueueEmpty() const return mKeyInputQueue.empty(); } -KeyInput SDLInput::dequeueKeyInput2() +KeyInput SDLInput::dequeueKeyInput() { if (mKeyInputQueue.empty()) return KeyInput(); @@ -132,19 +132,6 @@ MouseInput SDLInput::dequeueMouseInput() return mouseInput; } -MouseInput SDLInput::dequeueMouseInput2() -{ - MouseInput mouseInput; - - if (mMouseInputQueue.empty()) - return MouseInput(); - - mouseInput = mMouseInputQueue.front(); - mMouseInputQueue.pop(); - - return mouseInput; -} - void SDLInput::pushInput(const SDL_Event &event) { KeyInput keyInput; diff --git a/src/gui/sdlinput.h b/src/gui/sdlinput.h index 8197aa110..6102de743 100644 --- a/src/gui/sdlinput.h +++ b/src/gui/sdlinput.h @@ -107,10 +107,7 @@ public: */ void pushInput(const SDL_Event &event); - KeyInput dequeueKeyInput2() A_WARN_UNUSED; - - KeyInput dequeueKeyInput() A_WARN_UNUSED - { return KeyInput(); } + KeyInput dequeueKeyInput() A_WARN_UNUSED; // Inherited from SDLInput @@ -120,8 +117,6 @@ public: MouseInput dequeueMouseInput() A_WARN_UNUSED; - MouseInput dequeueMouseInput2() A_WARN_UNUSED; - void simulateMouseClick(const int x, const int y, const unsigned int button); |