summaryrefslogtreecommitdiff
path: root/src/render
diff options
context:
space:
mode:
Diffstat (limited to 'src/render')
-rw-r--r--src/render/graphics.cpp19
-rw-r--r--src/render/safeopenglgraphics.cpp24
2 files changed, 27 insertions, 16 deletions
diff --git a/src/render/graphics.cpp b/src/render/graphics.cpp
index a8dde9626..f038fdfff 100644
--- a/src/render/graphics.cpp
+++ b/src/render/graphics.cpp
@@ -77,11 +77,14 @@
#include "resources/imagehelper.h"
#ifdef USE_OPENGL
#include "resources/openglimagehelper.h"
-#if defined(__native_client__)
+#ifndef ANDROID
+#include "resources/safeopenglimagehelper.h"
+#endif // ANDROID
+#ifdef __native_client__
#include "render/naclfunctions.h"
#include "render/naclgles.h"
-#endif
-#endif
+#endif // __native_client__
+#endif // USE_OPENGL
#ifdef USE_OPENGL
#ifdef __APPLE__
@@ -332,12 +335,20 @@ bool Graphics::setOpenGLMode()
OpenGLImageHelper::mTextureSize = texSize;
logger->log("OpenGL texture size: %d pixels (rectangle textures)",
OpenGLImageHelper::mTextureSize);
+#ifndef ANDROID
+ SafeOpenGLImageHelper::mTextureType = GL_TEXTURE_RECTANGLE_ARB;
+ SafeOpenGLImageHelper::mTextureSize = texSize;
+#endif
}
else
{
- OpenGLImageHelper::mTextureType = GL_TEXTURE_2D;
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texSize);
+ OpenGLImageHelper::mTextureType = GL_TEXTURE_2D;
OpenGLImageHelper::mTextureSize = texSize;
+#ifndef ANDROID
+ SafeOpenGLImageHelper::mTextureType = GL_TEXTURE_2D;
+ SafeOpenGLImageHelper::mTextureSize = texSize;
+#endif
logger->log("OpenGL texture size: %d pixels",
OpenGLImageHelper::mTextureSize);
}
diff --git a/src/render/safeopenglgraphics.cpp b/src/render/safeopenglgraphics.cpp
index f7638c5a1..f2609c299 100644
--- a/src/render/safeopenglgraphics.cpp
+++ b/src/render/safeopenglgraphics.cpp
@@ -30,7 +30,7 @@
#include "resources/image.h"
#include "resources/imagerect.h"
-#include "resources/openglimagehelper.h"
+#include "resources/safeopenglimagehelper.h"
#include "utils/sdlcheckutils.h"
@@ -81,7 +81,7 @@ static inline void drawQuad(const Image *image,
const int dstX, const int dstY,
const int width, const int height)
{
- if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
+ if (SafeOpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
const float tw = static_cast<float>(image->mTexWidth);
const float th = static_cast<float>(image->mTexHeight);
@@ -127,7 +127,7 @@ static inline void drawRescaledQuad(const Image *const image,
const int desiredWidth,
const int desiredHeight)
{
- if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
+ if (SafeOpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
const float tw = static_cast<float>(image->mTexWidth);
const float th = static_cast<float>(image->mTexHeight);
@@ -173,7 +173,7 @@ void SafeOpenGLGraphics::drawImageInline(const Image *const image,
return;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
const SDL_Rect &bounds = image->mBounds;
@@ -192,7 +192,7 @@ void SafeOpenGLGraphics::copyImage(const Image *const image,
void SafeOpenGLGraphics::testDraw()
{
- if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
+ if (SafeOpenGLImageHelper::mTextureType == GL_TEXTURE_2D)
{
glBegin(GL_QUADS);
glTexCoord2f(0.0f, 0.781250f);
@@ -228,7 +228,7 @@ void SafeOpenGLGraphics::drawImageCached(const Image *const image,
return;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
const SDL_Rect &bounds = image->mBounds;
@@ -256,7 +256,7 @@ void SafeOpenGLGraphics::drawPatternCached(const Image *const image,
const int srcY = imageRect.y;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
// Draw a set of textured rectangles
@@ -300,7 +300,7 @@ void SafeOpenGLGraphics::drawRescaledImage(const Image *const image,
}
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
// Draw a textured quad.
@@ -335,7 +335,7 @@ void SafeOpenGLGraphics::drawPatternInline(const Image *const image,
const int srcY = imageRect.y;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
// Draw a set of textured rectangles
@@ -375,7 +375,7 @@ void SafeOpenGLGraphics::drawRescaledPattern(const Image *const image,
const int srcY = imageRect.y;
setColorAlpha(image->mAlpha);
- bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
+ bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage);
setTexturingAndBlending(true);
// Draw a set of textured rectangles
@@ -676,7 +676,7 @@ void SafeOpenGLGraphics::setTexturingAndBlending(const bool enable)
{
if (!mTexture)
{
- glEnable(OpenGLImageHelper::mTextureType);
+ glEnable(SafeOpenGLImageHelper::mTextureType);
mTexture = true;
}
@@ -702,7 +702,7 @@ void SafeOpenGLGraphics::setTexturingAndBlending(const bool enable)
if (mTexture)
{
- glDisable(OpenGLImageHelper::mTextureType);
+ glDisable(SafeOpenGLImageHelper::mTextureType);
mTexture = false;
}
}