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-rw-r--r--src/net/ea/beingrecv.cpp5
-rw-r--r--src/net/eathena/beingrecv.cpp20
-rw-r--r--src/net/eathena/charserverrecv.cpp19
-rw-r--r--src/net/eathena/guildrecv.cpp13
-rw-r--r--src/net/eathena/npcrecv.cpp15
-rw-r--r--src/net/eathena/partyrecv.cpp9
-rw-r--r--src/net/eathena/skillrecv.cpp1
-rw-r--r--src/net/tmwa/beingrecv.cpp25
-rw-r--r--src/net/tmwa/charserverrecv.cpp19
-rw-r--r--src/net/tmwa/chatrecv.cpp12
-rw-r--r--src/net/tmwa/partyrecv.cpp8
11 files changed, 46 insertions, 100 deletions
diff --git a/src/net/ea/beingrecv.cpp b/src/net/ea/beingrecv.cpp
index a618f5aa6..e1990ec86 100644
--- a/src/net/ea/beingrecv.cpp
+++ b/src/net/ea/beingrecv.cpp
@@ -252,15 +252,16 @@ void BeingRecv::processBeingEmotion(Net::MessageIn &msg)
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("being id"));
+
+ const uint8_t emote = msg.readUInt8("emote");
+
if (dstBeing == nullptr)
{
DEBUGLOGSTR("invisible player?");
- msg.readUInt8("emote");
BLOCK_END("BeingRecv::processBeingEmotion")
return;
}
- const uint8_t emote = msg.readUInt8("emote");
if ((emote != 0U) &&
playerRelations.hasPermission(dstBeing, PlayerRelation::EMOTE))
{
diff --git a/src/net/eathena/beingrecv.cpp b/src/net/eathena/beingrecv.cpp
index da175c2e8..9d8c65389 100644
--- a/src/net/eathena/beingrecv.cpp
+++ b/src/net/eathena/beingrecv.cpp
@@ -222,16 +222,17 @@ void BeingRecv::processBeingChangeLookCards(Net::MessageIn &msg)
Being *dstBeing = nullptr;
int cards[maxCards];
+ const BeingId beingId = msg.readBeingId("being id");
+
if (actorManager == nullptr)
{ // here can be look from char server
Net::Characters &chars = Net::CharServerHandler::mCharacters;
- const BeingId id = msg.readBeingId("being id");
FOR_EACH (Net::Characters::iterator, it, chars)
{
const Net::Character *const character = *it;
if (character->dummy != nullptr &&
- character->dummy->getId() == id)
+ character->dummy->getId() == beingId)
{
dstBeing = character->dummy;
break;
@@ -240,8 +241,7 @@ void BeingRecv::processBeingChangeLookCards(Net::MessageIn &msg)
}
else
{
- dstBeing = actorManager->findBeing(
- msg.readBeingId("being id"));
+ dstBeing = actorManager->findBeing(beingId);
}
const uint8_t type = msg.readUInt8("type");
@@ -1496,14 +1496,12 @@ void BeingRecv::processBeingSpecialEffect(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("being id");
Being *const being = actorManager->findBeing(id);
- if (being == nullptr)
- {
- msg.readInt32("effect type");
- return;
- }
const int effectType = msg.readInt32("effect type");
+ if (being == nullptr)
+ return;
+
if (ParticleEngine::enabled)
effectManager->trigger(effectType, being, 0);
@@ -1895,15 +1893,15 @@ void BeingRecv::processBeingSelfEffect(Net::MessageIn &msg)
const BeingId id = msg.readBeingId("being id");
Being *const being = actorManager->findBeing(id);
+ const int effectType = msg.readInt32("effect type");
+
if (being == nullptr)
{
DEBUGLOGSTR("insible player?");
- msg.readInt32("effect type");
BLOCK_END("BeingRecv::processBeingSelfEffect")
return;
}
- const int effectType = msg.readInt32("effect type");
if (ParticleEngine::enabled)
effectManager->trigger(effectType, being, 0);
diff --git a/src/net/eathena/charserverrecv.cpp b/src/net/eathena/charserverrecv.cpp
index c591e2ebd..b5e2d5235 100644
--- a/src/net/eathena/charserverrecv.cpp
+++ b/src/net/eathena/charserverrecv.cpp
@@ -273,15 +273,13 @@ void CharServerRecv::processCharMapInfo(Net::MessageIn &restrict msg)
BLOCK_START("CharServerRecv::processCharMapInfo")
PlayerInfo::setCharId(msg.readInt32("char id"));
GameHandler::setMap(msg.readString(16, "map name"));
+
+ const int mapIpAddress = msg.readInt32("map ip address");
if (config.getBoolValue("usePersistentIP") || settings.persistentIp)
- {
- msg.readInt32("map ip address");
server.hostname = settings.serverName;
- }
else
- {
- server.hostname = ipToString(msg.readInt32("map ip address"));
- }
+ server.hostname = ipToString(mapIpAddress);
+
server.port = msg.readInt16("map ip port");
if (msg.getVersion() >= 20170329)
{
@@ -320,15 +318,12 @@ void CharServerRecv::processChangeMapServer(Net::MessageIn &msg)
GameHandler::setMap(msg.readString(16, "map name"));
const int x = msg.readInt16("x");
const int y = msg.readInt16("y");
+ const int mapIpAddress = msg.readInt32("map ip address");
if (config.getBoolValue("usePersistentIP") || settings.persistentIp)
- {
- msg.readInt32("host");
server.hostname = settings.serverName;
- }
else
- {
- server.hostname = ipToString(msg.readInt32("host"));
- }
+ server.hostname = ipToString(mapIpAddress);
+
server.port = msg.readInt16("port");
if (msg.getVersion() >= 20170315)
{
diff --git a/src/net/eathena/guildrecv.cpp b/src/net/eathena/guildrecv.cpp
index 3d402c5b9..a07d28d2e 100644
--- a/src/net/eathena/guildrecv.cpp
+++ b/src/net/eathena/guildrecv.cpp
@@ -423,15 +423,9 @@ void GuildRecv::processGuildInvite(Net::MessageIn &msg)
{
const int guildId = msg.readInt32("guild id");
+ const std::string guildName = msg.readString(24, "guild name");
if (socialWindow != nullptr)
- {
- const std::string guildName = msg.readString(24, "guild name");
socialWindow->showGuildInvite(guildName, guildId, "");
- }
- else
- {
- msg.readString(24, "guild name");
- }
}
void GuildRecv::processGuildInviteAck(Net::MessageIn &msg)
@@ -564,9 +558,11 @@ void GuildRecv::processGuildMessage(Net::MessageIn &msg)
if (msgLength <= 0)
return;
+
+ std::string chatMsg = msg.readString(msgLength, "message");
+
if (guildTab != nullptr)
{
- std::string chatMsg = msg.readString(msgLength, "message");
const size_t pos = chatMsg.find(" : ", 0);
if (pos != std::string::npos)
{
@@ -586,7 +582,6 @@ void GuildRecv::processGuildMessage(Net::MessageIn &msg)
else
{
DEBUGLOGSTR("invisible guild?");
- msg.readString(msgLength, "message");
}
}
diff --git a/src/net/eathena/npcrecv.cpp b/src/net/eathena/npcrecv.cpp
index 206db497e..257420533 100644
--- a/src/net/eathena/npcrecv.cpp
+++ b/src/net/eathena/npcrecv.cpp
@@ -46,12 +46,6 @@ namespace NpcRecv
void NpcRecv::processNpcCutin(Net::MessageIn &msg)
{
Ea::NpcRecv::mRequestLang = false;
- if (cutInWindow == nullptr)
- {
- msg.readString(64, "image name");
- msg.readUInt8("type");
- return;
- }
const std::string image = msg.readString(64, "image name");
const CutInT cutin = static_cast<CutInT>(msg.readUInt8("type"));
if (cutInWindow != nullptr)
@@ -130,15 +124,10 @@ void NpcRecv::processNpcSkin(Net::MessageIn &msg)
{
const int len = msg.readInt16("len");
npcHandler->getNpc(msg, NpcAction::Other);
+
+ const std::string skin = msg.readString(len - 8, "skin");
if (Ea::NpcRecv::mDialog != nullptr)
- {
- const std::string skin = msg.readString(len - 8, "skin");
Ea::NpcRecv::mDialog->setSkin(skin);
- }
- else
- {
- msg.readString(len - 8, "skin");
- }
}
void NpcRecv::processPrivateAirShipResponse(Net::MessageIn &msg)
diff --git a/src/net/eathena/partyrecv.cpp b/src/net/eathena/partyrecv.cpp
index 481c9f36f..0599d3732 100644
--- a/src/net/eathena/partyrecv.cpp
+++ b/src/net/eathena/partyrecv.cpp
@@ -183,15 +183,10 @@ void PartyRecv::processPartyInfo(Net::MessageIn &msg)
Ea::taParty->clearMembers();
const int length = msg.readInt16("len");
+ const std::string name = msg.readString(24, "party name");
+
if (Ea::taParty != nullptr)
- {
- const std::string name = msg.readString(24, "party name");
Ea::taParty->setName(name);
- }
- else
- {
- msg.readString(24, "party name");
- }
int partySize = 0;
const int offset = 28;
diff --git a/src/net/eathena/skillrecv.cpp b/src/net/eathena/skillrecv.cpp
index dc24b15b4..35c19e953 100644
--- a/src/net/eathena/skillrecv.cpp
+++ b/src/net/eathena/skillrecv.cpp
@@ -289,6 +289,7 @@ void SkillRecv::processSkillFailed(Net::MessageIn &msg)
if (localPlayer != nullptr)
localPlayer->stopCast(true);
+
std::string txt;
if (success == CAST_S32(SKILL_FAILED) && bskill != 0)
{
diff --git a/src/net/tmwa/beingrecv.cpp b/src/net/tmwa/beingrecv.cpp
index 012042b00..ae0b8df26 100644
--- a/src/net/tmwa/beingrecv.cpp
+++ b/src/net/tmwa/beingrecv.cpp
@@ -113,16 +113,11 @@ void BeingRecv::processBeingChangeLook2(Net::MessageIn &msg)
msg.readBeingId("being id"));
const uint8_t type = msg.readUInt8("type");
- int id2 = 0;
const int16_t id = msg.readInt16("id1");
- if (type == 2)
+ int id2 = msg.readInt16("id2");
+ if (type != 2)
{
- id2 = msg.readInt16("id2");
- }
- else
- {
- msg.readInt16("id2");
id2 = 1;
}
@@ -1360,17 +1355,16 @@ void BeingRecv::processBeingSelfEffect(Net::MessageIn &msg)
}
const BeingId id = msg.readBeingId("being id");
+ const int effectType = msg.readInt32("effect type");
+
Being *const being = actorManager->findBeing(id);
if (being == nullptr)
{
- DEBUGLOGSTR("insible player?");
- msg.readInt32("effect type");
+ DEBUGLOGSTR("invisible player?");
BLOCK_END("BeingRecv::processBeingSelfEffect")
return;
}
- const int effectType = msg.readInt32("effect type");
-
if (ParticleEngine::enabled)
effectManager->trigger(effectType, being, 0);
@@ -1399,16 +1393,11 @@ void BeingRecv::processIpResponse(Net::MessageIn &msg)
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("being id"));
+ const int ipAddress = msg.readInt32("ip address");
if (dstBeing != nullptr)
- {
- const std::string ip = ipToString(msg.readInt32("ip address"));
- dstBeing->setIp(ip);
- }
+ dstBeing->setIp(ipToString(ipAddress));
else
- {
- msg.readInt32("ip address");
DEBUGLOGSTR("invisible player?");
- }
BLOCK_END("BeingRecv::processIpResponse")
}
diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp
index 6b8cf27c6..15f9ccdb7 100644
--- a/src/net/tmwa/charserverrecv.cpp
+++ b/src/net/tmwa/charserverrecv.cpp
@@ -207,15 +207,13 @@ void CharServerRecv::processCharMapInfo(Net::MessageIn &restrict msg)
BLOCK_START("CharServerRecv::processCharMapInfo")
PlayerInfo::setCharId(msg.readInt32("char id?"));
GameHandler::setMap(msg.readString(16, "map name"));
+
+ const int ipAddress = msg.readInt32("ip address");
if (config.getBoolValue("usePersistentIP") || settings.persistentIp)
- {
- msg.readInt32("ip address");
server.hostname = settings.serverName;
- }
else
- {
- server.hostname = ipToString(msg.readInt32("ip address"));
- }
+ server.hostname = ipToString(ipAddress);
+
server.port = msg.readInt16("port");
server.althostname = charServer.althostname;
@@ -247,15 +245,12 @@ void CharServerRecv::processChangeMapServer(Net::MessageIn &msg)
GameHandler::setMap(msg.readString(16, "map name"));
const int x = msg.readInt16("x");
const int y = msg.readInt16("y");
+ const int ipAddress = msg.readInt32("ip address");
if (config.getBoolValue("usePersistentIP") || settings.persistentIp)
- {
- msg.readInt32("ip address");
server.hostname = settings.serverName;
- }
else
- {
- server.hostname = ipToString(msg.readInt32("ip address"));
- }
+ server.hostname = ipToString(ipAddress);
+
server.port = msg.readInt16("port");
network->disconnect();
diff --git a/src/net/tmwa/chatrecv.cpp b/src/net/tmwa/chatrecv.cpp
index 920676827..d16cd1c61 100644
--- a/src/net/tmwa/chatrecv.cpp
+++ b/src/net/tmwa/chatrecv.cpp
@@ -132,16 +132,10 @@ void ChatRecv::processGmChat(Net::MessageIn &msg)
return;
}
- if (localChatTab != nullptr &&
- chatWindow != nullptr)
- {
- std::string chatMsg = msg.readRawString(chatMsgLength, "message");
+ std::string chatMsg = msg.readRawString(chatMsgLength, "message");
+ if (localChatTab != nullptr && chatWindow != nullptr)
chatWindow->addGlobalMessage(chatMsg);
- }
- else
- {
- msg.readRawString(chatMsgLength, "message");
- }
+
BLOCK_END("ChatRecv::processChat")
}
diff --git a/src/net/tmwa/partyrecv.cpp b/src/net/tmwa/partyrecv.cpp
index 1f5990377..19245ef34 100644
--- a/src/net/tmwa/partyrecv.cpp
+++ b/src/net/tmwa/partyrecv.cpp
@@ -237,15 +237,9 @@ void PartyRecv::processPartyInvited(Net::MessageIn &msg)
}
}
+ const std::string partyName = msg.readString(24, "party name");
if (socialWindow != nullptr)
- {
- const std::string partyName = msg.readString(24, "party name");
socialWindow->showPartyInvite(partyName, nick, 0);
- }
- else
- {
- msg.readString(24, "party name");
- }
}
void PartyRecv::processPartyMove(Net::MessageIn &msg)