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-rw-r--r--src/net/tmwa/inventoryhandler.cpp32
-rw-r--r--src/net/tmwa/inventoryhandler.h2
2 files changed, 34 insertions, 0 deletions
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index 062dca7a0..ccf4e6074 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -468,4 +468,36 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
BLOCK_END("InventoryHandler::processPlayerStorageEquip")
}
+void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
+{
+ BLOCK_START("InventoryHandler::processPlayerStorageAdd")
+ // Move an item into storage
+ const int index = msg.readInt16() - STORAGE_OFFSET;
+ const int amount = msg.readInt32();
+ const int itemId = msg.readInt16();
+ unsigned char identified = msg.readUInt8();
+ msg.readUInt8(); // attribute
+ const uint8_t refine = msg.readUInt8();
+ for (int i = 0; i < 4; i++)
+ msg.readInt16(); // card i
+
+ if (Item *const item = mStorage->getItem(index))
+ {
+ item->setId(itemId, identified);
+ item->increaseQuantity(amount);
+ }
+ else
+ {
+ if (mStorage)
+ {
+ if (serverVersion < 1 && identified > 1)
+ identified = 1;
+
+ mStorage->setItem(index, itemId, amount,
+ refine, identified, false);
+ }
+ }
+ BLOCK_END("InventoryHandler::processPlayerStorageAdd")
+}
+
} // namespace TmwAthena
diff --git a/src/net/tmwa/inventoryhandler.h b/src/net/tmwa/inventoryhandler.h
index 6eef0c3de..b19e388ac 100644
--- a/src/net/tmwa/inventoryhandler.h
+++ b/src/net/tmwa/inventoryhandler.h
@@ -70,6 +70,8 @@ class InventoryHandler final : public MessageHandler,
void processPlayerUnEquip(Net::MessageIn &msg);
void processPlayerStorageEquip(Net::MessageIn &msg);
+
+ void processPlayerStorageAdd(Net::MessageIn &msg);
};
} // namespace TmwAthena