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-rw-r--r--src/net/tmwa/beingrecv.cpp66
1 files changed, 19 insertions, 47 deletions
diff --git a/src/net/tmwa/beingrecv.cpp b/src/net/tmwa/beingrecv.cpp
index 012042b00..04c2562d5 100644
--- a/src/net/tmwa/beingrecv.cpp
+++ b/src/net/tmwa/beingrecv.cpp
@@ -1,11 +1,11 @@
/*
- * The ManaPlus Client
+ * The ManaVerse Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2020 The ManaPlus Developers
- * Copyright (C) 2020-2023 The ManaVerse Developers
+ * Copyright (C) 2020-2025 The ManaVerse Developers
*
- * This file is part of The ManaPlus Client.
+ * This file is part of The ManaVerse Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -113,16 +113,11 @@ void BeingRecv::processBeingChangeLook2(Net::MessageIn &msg)
msg.readBeingId("being id"));
const uint8_t type = msg.readUInt8("type");
- int id2 = 0;
const int16_t id = msg.readInt16("id1");
- if (type == 2)
+ int id2 = msg.readInt16("id2");
+ if (type != 2)
{
- id2 = msg.readInt16("id2");
- }
- else
- {
- msg.readInt16("id2");
id2 = 1;
}
@@ -375,10 +370,7 @@ void BeingRecv::processPlayerUpdate1(Net::MessageIn &msg)
dstBeing->setActionTime(tick_time);
- dstBeing->setStatusEffectOpitons(option,
- opt1,
- opt2,
- opt3);
+ dstBeing->setStatusEffectOptions(option, opt1, opt2, opt3);
BLOCK_END("BeingRecv::processPlayerMoveUpdate")
}
@@ -517,10 +509,7 @@ void BeingRecv::processPlayerUpdate2(Net::MessageIn &msg)
dstBeing->setLevel(level);
dstBeing->setActionTime(tick_time);
- dstBeing->setStatusEffectOpitons(option,
- opt1,
- opt2,
- opt3);
+ dstBeing->setStatusEffectOptions(option, opt1, opt2, opt3);
BLOCK_END("BeingRecv::processPlayerMoveUpdate")
}
@@ -689,10 +678,7 @@ void BeingRecv::processPlayerMove(Net::MessageIn &msg)
if (dstBeing->getType() != ActorType::Player)
dstBeing->setActionTime(tick_time);
- dstBeing->setStatusEffectOpitons(option,
- opt1,
- opt2,
- opt3);
+ dstBeing->setStatusEffectOptions(option, opt1, opt2, opt3);
if (dstBeing->getType() == ActorType::Player)
dstBeing->setMoveTime();
@@ -908,10 +894,7 @@ void BeingRecv::processBeingVisible(Net::MessageIn &msg)
msg.readUInt8("unknown");
msg.readUInt8("unknown");
- dstBeing->setStatusEffectOpitons(option,
- opt1,
- opt2,
- opt3);
+ dstBeing->setStatusEffectOptions(option, opt1, opt2, opt3);
BLOCK_END("BeingRecv::processBeingVisibleOrMove")
}
@@ -1111,10 +1094,7 @@ void BeingRecv::processBeingMove(Net::MessageIn &msg)
msg.readUInt8("unknown");
msg.readUInt8("unknown");
- dstBeing->setStatusEffectOpitons(option,
- opt1,
- opt2,
- opt3);
+ dstBeing->setStatusEffectOptions(option, opt1, opt2, opt3);
BLOCK_END("BeingRecv::processBeingVisibleOrMove")
}
@@ -1245,10 +1225,10 @@ void BeingRecv::processBeingChangeDirection(Net::MessageIn &msg)
void BeingRecv::processPlayerStatusChange(Net::MessageIn &msg)
{
- BLOCK_START("BeingRecv::processPlayerStop")
+ BLOCK_START("BeingRecv::processPlayerStatusChange")
if (actorManager == nullptr)
{
- BLOCK_END("BeingRecv::processPlayerStop")
+ BLOCK_END("BeingRecv::processPlayerStatusChange")
return;
}
@@ -1270,10 +1250,8 @@ void BeingRecv::processPlayerStatusChange(Net::MessageIn &msg)
const uint32_t option = msg.readInt16("option");
msg.readUInt8("Unused?");
- dstBeing->setStatusEffectOpitons(option,
- opt1,
- opt2);
- BLOCK_END("BeingRecv::processPlayerStop")
+ dstBeing->setStatusEffectOptions(option, opt1, opt2);
+ BLOCK_END("BeingRecv::processPlayerStatusChange")
}
void BeingRecv::processBeingResurrect(Net::MessageIn &msg)
@@ -1360,17 +1338,16 @@ void BeingRecv::processBeingSelfEffect(Net::MessageIn &msg)
}
const BeingId id = msg.readBeingId("being id");
+ const int effectType = msg.readInt32("effect type");
+
Being *const being = actorManager->findBeing(id);
if (being == nullptr)
{
- DEBUGLOGSTR("insible player?");
- msg.readInt32("effect type");
+ DEBUGLOGSTR("invisible player?");
BLOCK_END("BeingRecv::processBeingSelfEffect")
return;
}
- const int effectType = msg.readInt32("effect type");
-
if (ParticleEngine::enabled)
effectManager->trigger(effectType, being, 0);
@@ -1399,16 +1376,11 @@ void BeingRecv::processIpResponse(Net::MessageIn &msg)
Being *const dstBeing = actorManager->findBeing(
msg.readBeingId("being id"));
+ const int ipAddress = msg.readInt32("ip address");
if (dstBeing != nullptr)
- {
- const std::string ip = ipToString(msg.readInt32("ip address"));
- dstBeing->setIp(ip);
- }
+ dstBeing->setIp(ipToString(ipAddress));
else
- {
- msg.readInt32("ip address");
DEBUGLOGSTR("invisible player?");
- }
BLOCK_END("BeingRecv::processIpResponse")
}