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-rw-r--r--src/net/ea/beinghandler.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index 91c83a4e9..f59283e23 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -121,10 +121,8 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, bool visible)
Uint16 weapon, shield;
Uint16 stunMode;
Uint32 statusEffects;
- int guild;
Being *dstBeing;
int hairStyle, hairColor;
- int hp, maxHP, oldHP;
int spawnId;
// Information about a being in range
@@ -214,22 +212,21 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, bool visible)
if (dstBeing->getType() == ActorSprite::MONSTER)
{
- hp = msg.readInt32();
- maxHP = msg.readInt32();
+ int hp = msg.readInt32();
+ int maxHP = msg.readInt32();
if (hp && maxHP)
{
- oldHP = dstBeing->getHP();
+ int oldHP = dstBeing->getHP();
if (!oldHP || oldHP > hp)
dstBeing->setHP(hp);
dstBeing->setMaxHP(maxHP);
}
gloves = 0;
- guild = 0;
}
else
{
gloves = msg.readInt16(); // head dir - "abused" as gloves
- guild = msg.readInt32(); // guild
+ msg.readInt32(); // guild
msg.readInt16(); // guild emblem
}
// logger->log("being guild: " + toString(guild));