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-rw-r--r--src/guildmanager.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/guildmanager.cpp b/src/guildmanager.cpp
index 4917ab68e..1eae0b0eb 100644
--- a/src/guildmanager.cpp
+++ b/src/guildmanager.cpp
@@ -20,7 +20,7 @@
#include "guildmanager.h"
-#include "actorspritemanager.h"
+#include "actormanager.h"
#include "client.h"
#include "configuration.h"
#include "guild.h"
@@ -208,10 +208,10 @@ void GuildManager::updateList()
}
guild->sort();
createTab(guild);
- if (actorSpriteManager)
+ if (actorManager)
{
- actorSpriteManager->updatePlayerGuild();
- actorSpriteManager->updatePlayerColors();
+ actorManager->updatePlayerGuild();
+ actorManager->updatePlayerColors();
}
if (socialWindow)
socialWindow->updateGuildCounter();
@@ -405,9 +405,9 @@ bool GuildManager::process(std::string msg)
if (msg[0] == '#' && msg[1] == '#')
msg = msg.substr(3);
- if (actorSpriteManager)
+ if (actorManager)
{
- Being *const b = actorSpriteManager->findBeingByName(
+ Being *const b = actorManager->findBeingByName(
msg, Being::PLAYER);
if (b)
@@ -523,10 +523,10 @@ bool GuildManager::afterRemove()
if (socialWindow)
socialWindow->removeTab(guild);
- if (actorSpriteManager)
+ if (actorManager)
{
- actorSpriteManager->updatePlayerGuild();
- actorSpriteManager->updatePlayerColors();
+ actorManager->updatePlayerGuild();
+ actorManager->updatePlayerColors();
}
reload();
return true;