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-rw-r--r--src/gui/models/userstablemodel.h2
-rw-r--r--src/gui/popups/popupmenu.cpp106
-rw-r--r--src/gui/viewport.cpp76
-rw-r--r--src/gui/widgets/avatarlistbox.cpp8
-rw-r--r--src/gui/widgets/tabs/chattab.cpp4
-rw-r--r--src/gui/widgets/tabs/debugwindowtabs.cpp12
-rw-r--r--src/gui/widgets/tabs/setup_relations.cpp8
-rw-r--r--src/gui/widgets/tabs/socialguildtab.h4
-rw-r--r--src/gui/widgets/tabs/socialguildtab2.h4
-rw-r--r--src/gui/widgets/tabs/socialnavigationtab.h20
-rw-r--r--src/gui/widgets/tabs/socialpartytab.h4
-rw-r--r--src/gui/widgets/tabs/socialtabbase.h2
-rw-r--r--src/gui/widgets/tabs/whispertab.cpp8
-rw-r--r--src/gui/windows/botcheckerwindow.cpp2
-rw-r--r--src/gui/windows/chatwindow.cpp34
-rw-r--r--src/gui/windows/debugwindow.cpp8
-rw-r--r--src/gui/windows/equipmentwindow.cpp2
-rw-r--r--src/gui/windows/killstats.cpp14
-rw-r--r--src/gui/windows/minimap.cpp22
-rw-r--r--src/gui/windows/ministatuswindow.cpp4
-rw-r--r--src/gui/windows/questswindow.cpp4
-rw-r--r--src/gui/windows/shopwindow.cpp20
-rw-r--r--src/gui/windows/skilldialog.cpp10
-rw-r--r--src/gui/windows/socialwindow.cpp20
-rw-r--r--src/gui/windows/statuswindow.cpp12
-rw-r--r--src/gui/windows/tradewindow.cpp2
-rw-r--r--src/gui/windows/whoisonline.cpp12
27 files changed, 212 insertions, 212 deletions
diff --git a/src/gui/models/userstablemodel.h b/src/gui/models/userstablemodel.h
index 5219a7363..e84333087 100644
--- a/src/gui/models/userstablemodel.h
+++ b/src/gui/models/userstablemodel.h
@@ -108,7 +108,7 @@ class UsersTableModel final : public TableModel,
Being *const being = dynamic_cast<Being*>(*i);
if (being && being->getType() == ActorType::PLAYER
- && being != player_node && !being->getName().empty())
+ && being != localPlayer && !being->getName().empty())
{
mPlayers.push_back(being);
}
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index 50b725a5d..bd8ed9206 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -138,7 +138,7 @@ void PopupMenu::postInit()
void PopupMenu::showPopup(const int x, const int y, const Being *const being)
{
- if (!being || !player_node || !actorManager)
+ if (!being || !localPlayer || !actorManager)
return;
mBeingId = being->getId();
@@ -179,7 +179,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
addParty(being->getPartyName());
const Guild *const guild1 = being->getGuild();
- const Guild *const guild2 = player_node->getGuild();
+ const Guild *const guild2 = localPlayer->getGuild();
if (guild2)
{
if (guild1)
@@ -354,7 +354,7 @@ void PopupMenu::showPopup(const int x, const int y,
void PopupMenu::showPlayerPopup(const int x, const int y,
const std::string &nick)
{
- if (nick.empty() || !player_node)
+ if (nick.empty() || !localPlayer)
return;
mNick = nick;
@@ -382,9 +382,9 @@ void PopupMenu::showPlayerPopup(const int x, const int y,
// TRANSLATORS: add comment to player
mBrowserBox->addRow("addcomment", _("Add comment"));
- if (player_node->isInParty())
+ if (localPlayer->isInParty())
{
- const Party *const party = player_node->getParty();
+ const Party *const party = localPlayer->getParty();
if (party)
{
const PartyMember *const member = party->getMember(mNick);
@@ -395,7 +395,7 @@ void PopupMenu::showPlayerPopup(const int x, const int y,
mBrowserBox->addRow("kick party", _("Kick from party"));
mBrowserBox->addRow("##3---");
const PartyMember *const o = party->getMember(
- player_node->getName());
+ localPlayer->getName());
if (o && member->getMap() == o->getMap())
{
// TRANSLATORS: popup menu item
@@ -406,7 +406,7 @@ void PopupMenu::showPlayerPopup(const int x, const int y,
}
}
- const Guild *const guild2 = player_node->getGuild();
+ const Guild *const guild2 = localPlayer->getGuild();
if (guild2)
{
if (guild2->getMember(mNick))
@@ -517,7 +517,7 @@ void PopupMenu::showPopup(const int x, const int y, MapItem *const mapItem)
// TRANSLATORS: remove map item
mBrowserBox->addRow("remove map", _("Remove"));
- if (player_node && player_node->isGM())
+ if (localPlayer && localPlayer->isGM())
{
mBrowserBox->addRow("##3---");
// TRANSLATORS: popup menu item
@@ -543,7 +543,7 @@ void PopupMenu::showMapPopup(const int x, const int y,
// TRANSLATORS: popup menu header
mBrowserBox->addRow(_("Map Item"));
- if (player_node && player_node->isGM())
+ if (localPlayer && localPlayer->isGM())
{
// TRANSLATORS: popup menu item
// TRANSLATORS: warp to map item
@@ -610,7 +610,7 @@ void PopupMenu::showSpellPopup(const int x, const int y,
void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab)
{
- if (!tab || !actorManager || !player_node)
+ if (!tab || !actorManager || !localPlayer)
return;
mTab = tab;
@@ -715,9 +715,9 @@ void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab)
addBuySell(being);
mBrowserBox->addRow("##3---");
- if (player_node->isInParty())
+ if (localPlayer->isInParty())
{
- const Party *const party = player_node->getParty();
+ const Party *const party = localPlayer->getParty();
if (party)
{
if (!party->isMember(wTab->getNick()))
@@ -737,7 +737,7 @@ void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab)
}
}
const Guild *const guild1 = being->getGuild();
- const Guild *const guild2 = player_node->getGuild();
+ const Guild *const guild2 = localPlayer->getGuild();
if (guild2)
{
if (guild1)
@@ -781,9 +781,9 @@ void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab)
mBrowserBox->addRow("##3---");
addFollow();
- if (player_node->isInParty())
+ if (localPlayer->isInParty())
{
- const Party *const party = player_node->getParty();
+ const Party *const party = localPlayer->getParty();
if (party)
{
const PartyMember *const m = party->getMember(mNick);
@@ -813,12 +813,12 @@ void PopupMenu::showChangePos(const int x, const int y)
// TRANSLATORS: popup menu header
mBrowserBox->addRow(_("Change guild position"));
- if (!player_node)
+ if (!localPlayer)
return;
mX = x;
mY = y;
- const Guild *const guild = player_node->getGuild();
+ const Guild *const guild = localPlayer->getGuild();
if (guild)
{
const PositionsMap &map = guild->getPositions();
@@ -933,8 +933,8 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "attack" && being)
{
- if (player_node)
- player_node->attack(being, true);
+ if (localPlayer)
+ localPlayer->attack(being, true);
}
else if (link == "heal" && being && being->getType() != ActorType::MONSTER)
{
@@ -1014,9 +1014,9 @@ void PopupMenu::handleLink(const std::string &link,
// Guild action
else if (link == "guild" && !mNick.empty())
{
- if (player_node)
+ if (localPlayer)
{
- const Guild *const guild = player_node->getGuild();
+ const Guild *const guild = localPlayer->getGuild();
if (guild)
{
if (guild->getServerGuild())
@@ -1038,23 +1038,23 @@ void PopupMenu::handleLink(const std::string &link,
// Follow Player action
else if (link == "follow" && !mNick.empty())
{
- if (player_node)
- player_node->setFollow(mNick);
+ if (localPlayer)
+ localPlayer->setFollow(mNick);
}
else if (link == "imitation" && !mNick.empty())
{
- if (player_node)
- player_node->setImitate(mNick);
+ if (localPlayer)
+ localPlayer->setImitate(mNick);
}
// Pick Up Floor Item action
else if ((link == "pickup") && mFloorItemId)
{
- if (player_node && actorManager)
+ if (localPlayer && actorManager)
{
FloorItem *const item = actorManager->findItem(
mFloorItemId);
if (item)
- player_node->pickUp(item);
+ localPlayer->pickUp(item);
}
}
else if (link == "use" && mItemId)
@@ -1130,30 +1130,30 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "move" && !mNick.empty())
{
- if (player_node)
+ if (localPlayer)
{
if (being)
{
- player_node->navigateTo(being->getTileX(), being->getTileY());
+ localPlayer->navigateTo(being->getTileX(), being->getTileY());
}
- else if (player_node->isInParty())
+ else if (localPlayer->isInParty())
{
- const Party *const party = player_node->getParty();
+ const Party *const party = localPlayer->getParty();
if (party)
{
const PartyMember *const m = party->getMember(mNick);
const PartyMember *const o = party->getMember(
- player_node->getName());
+ localPlayer->getName());
if (m && o && m->getMap() == o->getMap())
- player_node->navigateTo(m->getX(), m->getY());
+ localPlayer->navigateTo(m->getX(), m->getY());
}
}
}
}
else if (link == "move" && (mX || mY))
{
- if (player_node)
- player_node->navigateTo(mX, mY);
+ if (localPlayer)
+ localPlayer->navigateTo(mX, mY);
}
else if (link == "movecamera" && (mX || mY))
{
@@ -1297,9 +1297,9 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "kick party" && !mNick.empty())
{
- if (player_node && player_node->getParty())
+ if (localPlayer && localPlayer->getParty())
{
- const PartyMember *const member = player_node->
+ const PartyMember *const member = localPlayer->
getParty()->getMember(mNick);
if (member)
Net::getPartyHandler()->kick(mNick);
@@ -1365,10 +1365,10 @@ void PopupMenu::handleLink(const std::string &link,
static_cast<int>(MapItemType::EMPTY));
if (socialWindow)
socialWindow->removePortal(x, y);
- if (isHome && player_node)
+ if (isHome && localPlayer)
{
- player_node->removeHome();
- player_node->saveHomes();
+ localPlayer->removeHome();
+ localPlayer->saveHomes();
}
}
}
@@ -1426,9 +1426,9 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "guild-kick" && !mNick.empty())
{
- if (player_node)
+ if (localPlayer)
{
- const Guild *const guild = player_node->getGuild();
+ const Guild *const guild = localPlayer->getGuild();
if (guild)
{
if (guild->getServerGuild())
@@ -1637,7 +1637,7 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "priority movedown")
{
- if (player_node)
+ if (localPlayer)
{
const int idx = actorManager
->getPriorityAttackMobIndex(mNick);
@@ -1731,7 +1731,7 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (link == "items" && being)
{
- if (being == player_node)
+ if (being == localPlayer)
{
if (equipmentWindow && !equipmentWindow->isWindowVisible())
equipmentWindow->setVisible(true);
@@ -1815,10 +1815,10 @@ void PopupMenu::handleLink(const std::string &link,
}
else if (!link.compare(0, 10, "guild-pos-"))
{
- if (player_node)
+ if (localPlayer)
{
const int num = atoi(link.substr(10).c_str());
- const Guild *const guild = player_node->getGuild();
+ const Guild *const guild = localPlayer->getGuild();
if (guild)
{
Net::getGuildHandler()->changeMemberPostion(
@@ -2264,7 +2264,7 @@ void PopupMenu::showPopup(const int x, const int y, const ProgressBar *const b)
void PopupMenu::showAttackMonsterPopup(const int x, const int y,
const std::string &name, const int type)
{
- if (!player_node || !actorManager)
+ if (!localPlayer || !actorManager)
return;
mNick = name;
@@ -2342,7 +2342,7 @@ void PopupMenu::showAttackMonsterPopup(const int x, const int y,
void PopupMenu::showPickupItemPopup(const int x, const int y,
const std::string &name)
{
- if (!player_node || !actorManager)
+ if (!localPlayer || !actorManager)
return;
mNick = name;
@@ -2686,11 +2686,11 @@ void PopupMenu::addBuySellDefault()
void PopupMenu::addParty(const std::string &partyName)
{
- if (player_node->isInParty())
+ if (localPlayer->isInParty())
{
- if (player_node->getParty())
+ if (localPlayer->getParty())
{
- if (player_node->getParty()->getName() != partyName)
+ if (localPlayer->getParty()->getName() != partyName)
{
// TRANSLATORS: popup menu item
// TRANSLATORS: invite player to party
@@ -2842,7 +2842,7 @@ void PopupMenu::addUseDrop(const Item *const item, const bool isProtected)
void PopupMenu::addGmCommands()
{
- if (player_node->isGM())
+ if (localPlayer->isGM())
{
// TRANSLATORS: popup menu item
// TRANSLATORS: gm commands
@@ -2855,7 +2855,7 @@ void PopupMenu::showGMPopup()
mBrowserBox->clearRows();
// TRANSLATORS: popup menu header
mBrowserBox->addRow(_("GM commands"));
- if (player_node->isGM())
+ if (localPlayer->isGM())
{
// TRANSLATORS: popup menu item
// TRANSLATORS: check player ip
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 8acc19ca6..d0ea8236a 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -130,7 +130,7 @@ void Viewport::draw(Graphics *graphics)
BLOCK_START("Viewport::draw 1")
static int lastTick = tick_time;
- if (!mMap || !player_node)
+ if (!mMap || !localPlayer)
{
graphics->setColor(Color(64, 64, 64));
graphics->fillRectangle(
@@ -147,7 +147,7 @@ void Viewport::draw(Graphics *graphics)
const int midTileX = (graphics->mWidth + mScrollCenterOffsetX) / 2;
const int midTileY = (graphics->mHeight + mScrollCenterOffsetY) / 2;
- const Vector &playerPos = player_node->getPosition();
+ const Vector &playerPos = localPlayer->getPosition();
const int player_x = static_cast<int>(playerPos.x)
- midTileX + mCameraRelativeX;
const int player_y = static_cast<int>(playerPos.y)
@@ -206,10 +206,10 @@ void Viewport::draw(Graphics *graphics)
{
logger->log("incorrect player position: %d, %d, %d, %d",
player_x, player_y, mPixelViewX, mPixelViewY);
- if (player_node)
+ if (localPlayer)
{
logger->log("tile position: %d, %d",
- player_node->getTileX(), player_node->getTileY());
+ localPlayer->getTileX(), localPlayer->getTileY());
}
}
mPixelViewX = player_x;
@@ -252,10 +252,10 @@ void Viewport::draw(Graphics *graphics)
drawDebugPath(graphics);
}
- if (player_node->getCheckNameSetting())
+ if (localPlayer->getCheckNameSetting())
{
- player_node->setCheckNameSetting(false);
- player_node->setName(player_node->getName());
+ localPlayer->setCheckNameSetting(false);
+ localPlayer->setName(localPlayer->getName());
}
// Draw text
@@ -312,7 +312,7 @@ void Viewport::followMouse()
void Viewport::drawDebugPath(Graphics *const graphics)
{
- if (!player_node || !userPalette || !actorManager || !mMap || !gui)
+ if (!localPlayer || !userPalette || !actorManager || !mMap || !gui)
return;
Gui::getMouseState(&mMouseX, &mMouseY);
@@ -326,13 +326,13 @@ void Viewport::drawDebugPath(Graphics *const graphics)
if (mouseDestination.x != lastMouseDestination.x
|| mouseDestination.y != lastMouseDestination.y)
{
- const Vector &playerPos = player_node->getPosition();
+ const Vector &playerPos = localPlayer->getPosition();
debugPath = mMap->findPath(
static_cast<int>(playerPos.x - mapTileSize / 2) / mapTileSize,
static_cast<int>(playerPos.y - mapTileSize) / mapTileSize,
mousePosX / mapTileSize, mousePosY / mapTileSize,
- player_node->getWalkMask(),
+ localPlayer->getWalkMask(),
500);
lastMouseDestination = mouseDestination;
}
@@ -343,7 +343,7 @@ void Viewport::drawDebugPath(Graphics *const graphics)
FOR_EACH (ActorSpritesConstIterator, it, actors)
{
const Being *const being = dynamic_cast<const Being*>(*it);
- if (being && being != player_node)
+ if (being && being != localPlayer)
{
const Path &beingPath = being->getPath();
drawPath(graphics, beingPath, userPalette->getColorWithAlpha(
@@ -443,23 +443,23 @@ bool Viewport::leftMouseAction()
validateSpeed();
if (actorManager)
{
- if (player_node != mHoverBeing || mSelfMouseHeal)
+ if (localPlayer != mHoverBeing || mSelfMouseHeal)
actorManager->heal(mHoverBeing);
- if (player_node == mHoverBeing && mHoverItem)
- player_node->pickUp(mHoverItem);
+ if (localPlayer == mHoverBeing && mHoverItem)
+ localPlayer->pickUp(mHoverItem);
return true;
}
}
else if (type == ActorType::MONSTER || type == ActorType::NPC)
{
- if (player_node->withinAttackRange(mHoverBeing) ||
+ if (localPlayer->withinAttackRange(mHoverBeing) ||
inputManager.isActionActive(static_cast<int>(
InputAction::ATTACK)))
{
validateSpeed();
- if (!mStatsReUpdated && player_node != mHoverBeing)
+ if (!mStatsReUpdated && localPlayer != mHoverBeing)
{
- player_node->attack(mHoverBeing,
+ localPlayer->attack(mHoverBeing,
!inputManager.isActionActive(
static_cast<int>(InputAction::STOP_ATTACK)));
return true;
@@ -469,9 +469,9 @@ bool Viewport::leftMouseAction()
InputAction::ATTACK)))
{
validateSpeed();
- if (!mStatsReUpdated && player_node != mHoverBeing)
+ if (!mStatsReUpdated && localPlayer != mHoverBeing)
{
- player_node->setGotoTarget(mHoverBeing);
+ localPlayer->setGotoTarget(mHoverBeing);
return true;
}
}
@@ -482,15 +482,15 @@ bool Viewport::leftMouseAction()
if (mHoverItem)
{
validateSpeed();
- player_node->pickUp(mHoverItem);
+ localPlayer->pickUp(mHoverItem);
}
// Just walk around
else if (!inputManager.isActionActive(static_cast<int>(
InputAction::ATTACK)))
{
validateSpeed();
- player_node->stopAttack();
- player_node->cancelFollow();
+ localPlayer->stopAttack();
+ localPlayer->cancelFollow();
mPlayerFollowMouse = true;
// Make the player go to the mouse position
@@ -506,7 +506,7 @@ void Viewport::mousePressed(MouseEvent &event)
mMouseClicked = true;
// Check if we are alive and kickin'
- if (!mMap || !player_node)
+ if (!mMap || !localPlayer)
return;
// Check if we are busy
@@ -555,14 +555,14 @@ void Viewport::mousePressed(MouseEvent &event)
pixelX, pixelY, 20, ActorType::MONSTER, nullptr);
if (target)
- player_node->setTarget(target);
+ localPlayer->setTarget(target);
}
}
}
void Viewport::walkByMouse(const MouseEvent &event)
{
- if (!mMap || !player_node)
+ if (!mMap || !localPlayer)
return;
if (mPlayerFollowMouse
&& !inputManager.isActionActive(InputAction::STOP_ATTACK)
@@ -570,12 +570,12 @@ void Viewport::walkByMouse(const MouseEvent &event)
{
if (!mMouseDirectionMove)
mPlayerFollowMouse = false;
- if (mLocalWalkTime != player_node->getActionTime())
+ if (mLocalWalkTime != localPlayer->getActionTime())
{
mLocalWalkTime = cur_time;
- player_node->unSetPickUpTarget();
- int playerX = player_node->getTileX();
- int playerY = player_node->getTileY();
+ localPlayer->unSetPickUpTarget();
+ int playerX = localPlayer->getTileX();
+ int playerY = localPlayer->getTileY();
if (mMouseDirectionMove)
{
const int width = mainGraphics->mWidth / 2;
@@ -615,7 +615,7 @@ void Viewport::walkByMouse(const MouseEvent &event)
if (mMap->getWalk(playerX + dx, playerY + dy))
{
- player_node->navigateTo(playerX + dx, playerY + dy);
+ localPlayer->navigateTo(playerX + dx, playerY + dy);
}
else
{
@@ -655,7 +655,7 @@ void Viewport::walkByMouse(const MouseEvent &event)
dy = -1;
}
}
- player_node->navigateTo(playerX + dx, playerY + dy);
+ localPlayer->navigateTo(playerX + dx, playerY + dy);
}
}
else
@@ -666,7 +666,7 @@ void Viewport::walkByMouse(const MouseEvent &event)
/ static_cast<float>(mMap->getTileHeight()));
if (playerX != destX || playerY != destY)
{
- if (!player_node->navigateTo(destX, destY))
+ if (!localPlayer->navigateTo(destX, destY))
{
if (playerX > destX)
playerX --;
@@ -677,7 +677,7 @@ void Viewport::walkByMouse(const MouseEvent &event)
else if (playerY < destY)
playerY ++;
if (mMap->getWalk(playerX, playerY, 0))
- player_node->navigateTo(playerX, playerY);
+ localPlayer->navigateTo(playerX, playerY);
}
}
}
@@ -900,7 +900,7 @@ void Viewport::optionChanged(const std::string &name)
void Viewport::mouseMoved(MouseEvent &event A_UNUSED)
{
// Check if we are on the map
- if (!mMap || !player_node || !actorManager)
+ if (!mMap || !localPlayer || !actorManager)
return;
if (mMouseDirectionMove)
@@ -1060,14 +1060,14 @@ bool Viewport::isPopupMenuVisible() const
void Viewport::moveCameraToActor(const int actorId,
const int x, const int y)
{
- if (!player_node || !actorManager)
+ if (!localPlayer || !actorManager)
return;
const Actor *const actor = actorManager->findBeing(actorId);
if (!actor)
return;
const Vector &actorPos = actor->getPosition();
- const Vector &playerPos = player_node->getPosition();
+ const Vector &playerPos = localPlayer->getPosition();
settings.cameraMode = 1;
mCameraRelativeX = static_cast<int>(actorPos.x - playerPos.x) + x;
mCameraRelativeY = static_cast<int>(actorPos.y - playerPos.y) + y;
@@ -1075,10 +1075,10 @@ void Viewport::moveCameraToActor(const int actorId,
void Viewport::moveCameraToPosition(const int x, const int y)
{
- if (!player_node)
+ if (!localPlayer)
return;
- const Vector &playerPos = player_node->getPosition();
+ const Vector &playerPos = localPlayer->getPosition();
settings.cameraMode = 1;
mCameraRelativeX = x - static_cast<int>(playerPos.x);
diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp
index 285a4f246..80bcba94c 100644
--- a/src/gui/widgets/avatarlistbox.cpp
+++ b/src/gui/widgets/avatarlistbox.cpp
@@ -97,7 +97,7 @@ AvatarListBox::~AvatarListBox()
void AvatarListBox::draw(Graphics *graphics)
{
BLOCK_START("AvatarListBox::draw")
- if (!mListModel || !player_node)
+ if (!mListModel || !localPlayer)
{
BLOCK_END("AvatarListBox::draw")
return;
@@ -113,7 +113,7 @@ void AvatarListBox::draw(Graphics *graphics)
Font *const font = getFont();
const int fontHeight = getFont()->getHeight();
- const std::string &name = player_node->getName();
+ const std::string &name = localPlayer->getName();
// Draw the list elements
graphics->setColorAll(mForegroundColor, mForegroundColor2);
@@ -335,7 +335,7 @@ void AvatarListBox::draw(Graphics *graphics)
void AvatarListBox::mousePressed(MouseEvent &event)
{
- if (!actorManager || !player_node || !viewport
+ if (!actorManager || !localPlayer || !viewport
|| !getFont()->getHeight())
{
return;
@@ -369,7 +369,7 @@ void AvatarListBox::mousePressed(MouseEvent &event)
}
else
{
- player_node->navigateTo(ava->getX(), ava->getY());
+ localPlayer->navigateTo(ava->getX(), ava->getY());
}
}
else if (eventButton == MouseButton::RIGHT)
diff --git a/src/gui/widgets/tabs/chattab.cpp b/src/gui/widgets/tabs/chattab.cpp
index 684b9d4d5..f9a6e960f 100644
--- a/src/gui/widgets/tabs/chattab.cpp
+++ b/src/gui/widgets/tabs/chattab.cpp
@@ -344,10 +344,10 @@ void ChatTab::chatLog(std::string line, ChatMsgType::Type own,
void ChatTab::chatLog(const std::string &nick, std::string msg)
{
- if (!player_node)
+ if (!localPlayer)
return;
- const ChatMsgType::Type byWho = (nick == player_node->getName()
+ const ChatMsgType::Type byWho = (nick == localPlayer->getName()
? ChatMsgType::BY_PLAYER : ChatMsgType::BY_OTHER);
if (byWho == ChatMsgType::BY_OTHER && config.getBoolValue("removeColors"))
msg = removeColors(msg);
diff --git a/src/gui/widgets/tabs/debugwindowtabs.cpp b/src/gui/widgets/tabs/debugwindowtabs.cpp
index d538ba91a..b50baac78 100644
--- a/src/gui/widgets/tabs/debugwindowtabs.cpp
+++ b/src/gui/widgets/tabs/debugwindowtabs.cpp
@@ -160,11 +160,11 @@ MapDebugTab::MapDebugTab(const Widget2 *const widget) :
void MapDebugTab::logic()
{
BLOCK_START("MapDebugTab::logic")
- if (player_node)
+ if (localPlayer)
{
// TRANSLATORS: debug window label
mXYLabel->setCaption(strprintf("%s (%d, %d)", _("Player Position:"),
- player_node->getTileX(), player_node->getTileY()));
+ localPlayer->getTileX(), localPlayer->getTileY()));
}
else
{
@@ -305,9 +305,9 @@ TargetDebugTab::TargetDebugTab(const Widget2 *const widget) :
void TargetDebugTab::logic()
{
BLOCK_START("TargetDebugTab::logic")
- if (player_node && player_node->getTarget())
+ if (localPlayer && localPlayer->getTarget())
{
- const Being *const target = player_node->getTarget();
+ const Being *const target = localPlayer->getTarget();
// TRANSLATORS: debug window label
mTargetLabel->setCaption(strprintf("%s %s (%d, %d)", _("Target:"),
@@ -424,11 +424,11 @@ NetDebugTab::NetDebugTab(const Widget2 *const widget) :
void NetDebugTab::logic()
{
BLOCK_START("NetDebugTab::logic")
- if (player_node)
+ if (localPlayer)
{
// TRANSLATORS: debug window label
mPingLabel->setCaption(strprintf(_("Ping: %s ms"),
- player_node->getPingTime().c_str()));
+ localPlayer->getPingTime().c_str()));
}
else
{
diff --git a/src/gui/widgets/tabs/setup_relations.cpp b/src/gui/widgets/tabs/setup_relations.cpp
index b14208c3b..7ebf81017 100644
--- a/src/gui/widgets/tabs/setup_relations.cpp
+++ b/src/gui/widgets/tabs/setup_relations.cpp
@@ -179,8 +179,8 @@ void Setup_Relations::apply()
if (actorManager)
actorManager->updatePlayerNames();
- if (player_node)
- player_node->setCheckNameSetting(true);
+ if (localPlayer)
+ localPlayer->setCheckNameSetting(true);
}
void Setup_Relations::cancel()
@@ -231,8 +231,8 @@ void Setup_Relations::updatedPlayer(const std::string &name A_UNUSED)
player_relations.getDefault() & PlayerRelation::TRADE);
mDefaultWhisper->setSelected(
player_relations.getDefault() & PlayerRelation::WHISPER);
- if (player_node)
- player_node->updateName();
+ if (localPlayer)
+ localPlayer->updateName();
}
void Setup_Relations::updateAll()
diff --git a/src/gui/widgets/tabs/socialguildtab.h b/src/gui/widgets/tabs/socialguildtab.h
index 0347087b7..ba9127418 100644
--- a/src/gui/widgets/tabs/socialguildtab.h
+++ b/src/gui/widgets/tabs/socialguildtab.h
@@ -145,10 +145,10 @@ class SocialGuildTab final : public SocialTab,
}
else
{
- if (!player_node)
+ if (!localPlayer)
return;
- const Guild *const guild = player_node->getGuild();
+ const Guild *const guild = localPlayer->getGuild();
if (!guild)
return;
diff --git a/src/gui/widgets/tabs/socialguildtab2.h b/src/gui/widgets/tabs/socialguildtab2.h
index ba40d7c4f..cf7086708 100644
--- a/src/gui/widgets/tabs/socialguildtab2.h
+++ b/src/gui/widgets/tabs/socialguildtab2.h
@@ -74,10 +74,10 @@ class SocialGuildTab2 final : public SocialTab,
void buildCounter(const int online0 A_UNUSED,
const int total0 A_UNUSED)
{
- if (!player_node)
+ if (!localPlayer)
return;
- const Guild *const guild = player_node->getGuild();
+ const Guild *const guild = localPlayer->getGuild();
if (!guild)
return;
diff --git a/src/gui/widgets/tabs/socialnavigationtab.h b/src/gui/widgets/tabs/socialnavigationtab.h
index 4344e1251..cee569e86 100644
--- a/src/gui/widgets/tabs/socialnavigationtab.h
+++ b/src/gui/widgets/tabs/socialnavigationtab.h
@@ -71,7 +71,7 @@ class SocialNavigationTab final : public SocialTab
void updateList() override final
{
- if (!socialWindow || !player_node)
+ if (!socialWindow || !localPlayer)
return;
const Map *const map = socialWindow->getMap();
@@ -114,8 +114,8 @@ class SocialNavigationTab final : public SocialTab
portal->getComment().c_str(), x, y);
Avatar *const ava = new Avatar(name);
- if (player_node)
- ava->setOnline(player_node->isReachable(x, y, true));
+ if (localPlayer)
+ ava->setOnline(localPlayer->isReachable(x, y, true));
else
ava->setOnline(false);
ava->setLevel(-1);
@@ -166,7 +166,7 @@ class SocialNavigationTab final : public SocialTab
void selectIndex(const unsigned num) override final
{
- if (!player_node)
+ if (!localPlayer)
return;
std::vector<Avatar*> *const avatars = mBeings->getMembers();
@@ -174,8 +174,8 @@ class SocialNavigationTab final : public SocialTab
return;
const Avatar *const ava = avatars->at(num);
- if (ava && player_node)
- player_node->navigateTo(ava->getX(), ava->getY());
+ if (ava && localPlayer)
+ localPlayer->navigateTo(ava->getX(), ava->getY());
}
void updateNames()
@@ -247,7 +247,7 @@ class SocialNavigationTab final : public SocialTab
void addPortal(const int x, const int y)
{
- if (!socialWindow || !player_node)
+ if (!socialWindow || !localPlayer)
return;
const Map *const map = socialWindow->getMap();
@@ -267,8 +267,8 @@ class SocialNavigationTab final : public SocialTab
portal->getComment().c_str(), x, y);
Avatar *const ava = new Avatar(name);
- if (player_node)
- ava->setOnline(player_node->isReachable(x, y, true));
+ if (localPlayer)
+ ava->setOnline(localPlayer->isReachable(x, y, true));
else
ava->setOnline(false);
ava->setLevel(-1);
@@ -280,7 +280,7 @@ class SocialNavigationTab final : public SocialTab
void removePortal(const int x, const int y)
{
- if (!socialWindow || !player_node)
+ if (!socialWindow || !localPlayer)
return;
const Map *const map = socialWindow->getMap();
diff --git a/src/gui/widgets/tabs/socialpartytab.h b/src/gui/widgets/tabs/socialpartytab.h
index 847a43d42..9aea998d2 100644
--- a/src/gui/widgets/tabs/socialpartytab.h
+++ b/src/gui/widgets/tabs/socialpartytab.h
@@ -137,10 +137,10 @@ class SocialPartyTab final : public SocialTab,
void buildCounter(const int online0 A_UNUSED,
const int total0 A_UNUSED)
{
- if (!player_node)
+ if (!localPlayer)
return;
- const Party *const party = player_node->getParty();
+ const Party *const party = localPlayer->getParty();
if (!party)
return;
diff --git a/src/gui/widgets/tabs/socialtabbase.h b/src/gui/widgets/tabs/socialtabbase.h
index d15f39a6c..715d63370 100644
--- a/src/gui/widgets/tabs/socialtabbase.h
+++ b/src/gui/widgets/tabs/socialtabbase.h
@@ -64,7 +64,7 @@
}
#define updateAtkListStart() \
- if (!socialWindow || !player_node || !actorManager)\
+ if (!socialWindow || !localPlayer || !actorManager)\
return;\
std::vector<Avatar*> *const avatars = mBeings->getMembers();\
std::vector<Avatar*>::iterator ia = avatars->begin();\
diff --git a/src/gui/widgets/tabs/whispertab.cpp b/src/gui/widgets/tabs/whispertab.cpp
index 2d295dc14..d0a29797f 100644
--- a/src/gui/widgets/tabs/whispertab.cpp
+++ b/src/gui/widgets/tabs/whispertab.cpp
@@ -56,8 +56,8 @@ void WhisperTab::handleInput(const std::string &msg)
newMsg = ChatWindow::doReplace(msg);
Net::getChatHandler()->privateMessage(mNick, newMsg);
- if (player_node)
- chatLog(player_node->getName(), newMsg);
+ if (localPlayer)
+ chatLog(localPlayer->getName(), newMsg);
else
chatLog("?", newMsg);
}
@@ -79,8 +79,8 @@ void WhisperTab::handleCommand(const std::string &msg)
{
std::string str = strprintf("*%s*", args.c_str());
Net::getChatHandler()->privateMessage(mNick, str);
- if (player_node)
- chatLog(player_node->getName(), str);
+ if (localPlayer)
+ chatLog(localPlayer->getName(), str);
else
chatLog("?", str);
}
diff --git a/src/gui/windows/botcheckerwindow.cpp b/src/gui/windows/botcheckerwindow.cpp
index e4ab62b1a..d0130ed7a 100644
--- a/src/gui/windows/botcheckerwindow.cpp
+++ b/src/gui/windows/botcheckerwindow.cpp
@@ -194,7 +194,7 @@ void BotCheckerWindow::reset()
Being *const being = dynamic_cast<Being*>(*i);
if (being && being->getType() == ActorType::PLAYER
- && being != player_node && being->getName() != "")
+ && being != localPlayer && being->getName() != "")
{
being->resetCounters();
}
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp
index d4ae8ed14..3bf1366f5 100644
--- a/src/gui/windows/chatwindow.cpp
+++ b/src/gui/windows/chatwindow.cpp
@@ -182,7 +182,7 @@ ChatWindow::ChatWindow() :
updateTabsMargin();
fillCommands();
- if (player_node && player_node->isGM())
+ if (localPlayer && localPlayer->isGM())
loadGMCommands();
initTradeFilter();
loadCustomList();
@@ -998,10 +998,10 @@ void ChatWindow::addWhisper(const std::string &restrict nick,
const std::string &restrict mes,
const ChatMsgType::Type own)
{
- if (mes.empty() || !player_node)
+ if (mes.empty() || !localPlayer)
return;
- std::string playerName = player_node->getName();
+ std::string playerName = localPlayer->getName();
std::string tempNick = nick;
toLower(playerName);
@@ -1062,7 +1062,7 @@ void ChatWindow::addWhisper(const std::string &restrict nick,
{
tab->chatLog(nick, mes);
}
- player_node->afkRespond(tab, nick);
+ localPlayer->afkRespond(tab, nick);
}
}
else if (localChatTab)
@@ -1079,8 +1079,8 @@ void ChatWindow::addWhisper(const std::string &restrict nick,
{
localChatTab->chatLog(std::string(nick).append(
" : ").append(mes), ChatMsgType::ACT_WHISPER, false);
- if (player_node)
- player_node->afkRespond(nullptr, nick);
+ if (localPlayer)
+ localPlayer->afkRespond(nullptr, nick);
}
}
}
@@ -1088,10 +1088,10 @@ void ChatWindow::addWhisper(const std::string &restrict nick,
WhisperTab *ChatWindow::addWhisperTab(const std::string &nick,
const bool switchTo)
{
- if (!player_node)
+ if (!localPlayer)
return nullptr;
- std::string playerName = player_node->getName();
+ std::string playerName = localPlayer->getName();
std::string tempNick = nick;
toLower(playerName);
@@ -1125,10 +1125,10 @@ WhisperTab *ChatWindow::addWhisperTab(const std::string &nick,
WhisperTab *ChatWindow::getWhisperTab(const std::string &nick) const
{
- if (!player_node)
+ if (!localPlayer)
return nullptr;
- std::string playerName = player_node->getName();
+ std::string playerName = localPlayer->getName();
std::string tempNick = nick;
toLower(playerName);
@@ -1566,10 +1566,10 @@ void ChatWindow::updateOnline(const std::set<std::string> &onlinePlayers) const
{
const Party *party = nullptr;
const Guild *guild = nullptr;
- if (player_node)
+ if (localPlayer)
{
- party = player_node->getParty();
- guild = player_node->getGuild();
+ party = localPlayer->getParty();
+ guild = localPlayer->getGuild();
}
FOR_EACH (TabMap::const_iterator, iter, mWhispers)
{
@@ -1740,25 +1740,25 @@ void ChatWindow::displayAwayLog() const
void ChatWindow::parseHighlights()
{
mHighlights.clear();
- if (!player_node)
+ if (!localPlayer)
return;
splitToStringVector(mHighlights, config.getStringValue(
"highlightWords"), ',');
- mHighlights.push_back(player_node->getName());
+ mHighlights.push_back(localPlayer->getName());
}
void ChatWindow::parseGlobalsFilter()
{
mGlobalsFilter.clear();
- if (!player_node)
+ if (!localPlayer)
return;
splitToStringVector(mGlobalsFilter, config.getStringValue(
"globalsFilter"), ',');
- mHighlights.push_back(player_node->getName());
+ mHighlights.push_back(localPlayer->getName());
}
bool ChatWindow::findHighlight(const std::string &str)
diff --git a/src/gui/windows/debugwindow.cpp b/src/gui/windows/debugwindow.cpp
index c12fb962b..6ddeaea8b 100644
--- a/src/gui/windows/debugwindow.cpp
+++ b/src/gui/windows/debugwindow.cpp
@@ -110,8 +110,8 @@ void DebugWindow::slowLogic()
break;
}
- if (player_node)
- player_node->tryPingRequest();
+ if (localPlayer)
+ localPlayer->tryPingRequest();
BLOCK_END("DebugWindow::slowLogic")
}
@@ -120,9 +120,9 @@ void DebugWindow::draw(Graphics *g)
BLOCK_START("DebugWindow::draw")
Window::draw(g);
- if (player_node)
+ if (localPlayer)
{
- const Being *const target = player_node->getTarget();
+ const Being *const target = localPlayer->getTarget();
if (target)
{
target->draw(g, -target->getPixelX() + mapTileSize / 2
diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp
index 7ec505160..8a558236a 100644
--- a/src/gui/windows/equipmentwindow.cpp
+++ b/src/gui/windows/equipmentwindow.cpp
@@ -381,7 +381,7 @@ void EquipmentWindow::mouseReleased(MouseEvent &event)
{
return;
}
- Inventory *const inventory = player_node
+ Inventory *const inventory = localPlayer
? PlayerInfo::getInventory() : nullptr;
if (!inventory)
return;
diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp
index b5189b455..6ec3df5a0 100644
--- a/src/gui/windows/killstats.cpp
+++ b/src/gui/windows/killstats.cpp
@@ -127,7 +127,7 @@ KillStats::KillStats() :
// TRANSLATORS: kill stats window label
mLine1 = new Label(this, strprintf(_("Level: %d at %f%%"),
- player_node->getLevel(), static_cast<double>(xp)
+ localPlayer->getLevel(), static_cast<double>(xp)
/ static_cast<double>(xpNextLevel) * 100.0));
// TRANSLATORS: kill stats window label
@@ -240,7 +240,7 @@ void KillStats::gainXp(int xp)
const int exp = PlayerInfo::getAttribute(Attributes::EXP);
// TRANSLATORS: kill stats window label
mLine1->setCaption(strprintf(_("Level: %d at %f%%"),
- player_node->getLevel(), static_cast<double>(exp)
+ localPlayer->getLevel(), static_cast<double>(exp)
/ static_cast<double>(xpNextLevel) * 100.0));
// TRANSLATORS: kill stats window label
@@ -468,7 +468,7 @@ void KillStats::jackoAlive(const int id)
void KillStats::validateJacko()
{
- if (!actorManager || !player_node)
+ if (!actorManager || !localPlayer)
return;
const Map *const currentMap = Game::instance()->getCurrentMap();
@@ -477,10 +477,10 @@ void KillStats::validateJacko()
if (currentMap->getProperty("_realfilename") == "018-1"
|| currentMap->getProperty("_realfilename") == "maps/018-1.tmx")
{
- if (player_node->getTileX() >= 167
- && player_node->getTileX() <= 175
- && player_node->getTileY() >= 21
- && player_node->getTileY() <= 46)
+ if (localPlayer->getTileX() >= 167
+ && localPlayer->getTileX() <= 175
+ && localPlayer->getTileY() >= 21
+ && localPlayer->getTileY() <= 46)
{
const Being *const dstBeing
= actorManager->findBeingByName(
diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp
index 859d45b9e..f8eaddd4b 100644
--- a/src/gui/windows/minimap.cpp
+++ b/src/gui/windows/minimap.cpp
@@ -242,7 +242,7 @@ void Minimap::draw(Graphics *graphics)
BLOCK_START("Minimap::draw")
Window::draw(graphics);
- if (!userPalette || !player_node || !viewport)
+ if (!userPalette || !localPlayer || !viewport)
{
BLOCK_END("Minimap::draw")
return;
@@ -268,7 +268,7 @@ void Minimap::draw(Graphics *graphics)
const int h = rect.h;
if (w > a.width || h > a.height)
{
- const Vector &p = player_node->getPosition();
+ const Vector &p = localPlayer->getPosition();
mMapOriginX = (a.width / 2) - (p.x + static_cast<float>(
viewport->getCameraRelativeX()) * mWidthProportion) / 32;
@@ -304,7 +304,7 @@ void Minimap::draw(Graphics *graphics)
int dotSize = 2;
int type = UserPalette::PC;
- if (being == player_node)
+ if (being == localPlayer)
{
type = UserPalette::SELF;
dotSize = 3;
@@ -313,8 +313,8 @@ void Minimap::draw(Graphics *graphics)
{
type = UserPalette::GM;
}
- else if (being->getGuild() == player_node->getGuild()
- || being->getGuildName() == player_node->getGuildName())
+ else if (being->getGuild() == localPlayer->getGuild()
+ || being->getGuildName() == localPlayer->getGuildName())
{
type = UserPalette::GUILD;
}
@@ -357,13 +357,13 @@ void Minimap::draw(Graphics *graphics)
+ mMapOriginY - offsetHeight, dotSize, dotSize));
}
- if (player_node->isInParty())
+ if (localPlayer->isInParty())
{
- const Party *const party = player_node->getParty();
+ const Party *const party = localPlayer->getParty();
if (party)
{
const PartyMember *const m = party->getMember(
- player_node->getName());
+ localPlayer->getName());
const Party::MemberList *const members = party->getMembers();
if (m && members)
{
@@ -401,7 +401,7 @@ void Minimap::draw(Graphics *graphics)
}
}
- const Vector &pos = player_node->getPosition();
+ const Vector &pos = localPlayer->getPosition();
const int gw = graphics->getWidth();
const int gh = graphics->getHeight();
@@ -442,7 +442,7 @@ void Minimap::mouseReleased(MouseEvent &event)
{
Window::mouseReleased(event);
- if (!player_node || !viewport)
+ if (!localPlayer || !viewport)
return;
if (event.getButton() == MouseButton::LEFT)
@@ -451,7 +451,7 @@ void Minimap::mouseReleased(MouseEvent &event)
int y = event.getY();
screenToMap(x, y);
- player_node->navigateTo(x, y);
+ localPlayer->navigateTo(x, y);
}
else if (event.getButton() == MouseButton::RIGHT)
{
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index 7196a8df7..61d3f4cab 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -339,12 +339,12 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event)
else if (event.getSource() == mXpBar)
{
std::string level;
- if (player_node && player_node->isGM())
+ if (localPlayer && localPlayer->isGM())
{
// TRANSLATORS: status bar label
level = strprintf(_("Level: %d (GM %d)"),
PlayerInfo::getAttribute(Attributes::LEVEL),
- player_node->getGMLevel());
+ localPlayer->getGMLevel());
}
else
{
diff --git a/src/gui/windows/questswindow.cpp b/src/gui/windows/questswindow.cpp
index 69c890c4e..9b8d1aa61 100644
--- a/src/gui/windows/questswindow.cpp
+++ b/src/gui/windows/questswindow.cpp
@@ -382,11 +382,11 @@ void QuestsWindow::rebuild(const bool playSound)
switch (newCompleteStatus)
{
case 0:
- effectManager->trigger(mNewQuestEffectId, player_node);
+ effectManager->trigger(mNewQuestEffectId, localPlayer);
break;
case 1:
effectManager->trigger(mCompleteQuestEffectId,
- player_node);
+ localPlayer);
break;
default:
break;
diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp
index eac966fa8..96ac002fa 100644
--- a/src/gui/windows/shopwindow.cpp
+++ b/src/gui/windows/shopwindow.cpp
@@ -238,15 +238,15 @@ void ShopWindow::action(const ActionEvent &event)
&& mBuyShopItemList->getSelected() >= 0)
{
mBuyShopItems->del(mBuyShopItemList->getSelected());
- if (isShopEmpty() && player_node)
- player_node->updateStatus();
+ if (isShopEmpty() && localPlayer)
+ localPlayer->updateStatus();
}
else if (eventId == "delete sell" && mSellShopItemList
&& mSellShopItemList->getSelected() >= 0)
{
mSellShopItems->del(mSellShopItemList->getSelected());
- if (isShopEmpty() && player_node)
- player_node->updateStatus();
+ if (isShopEmpty() && localPlayer)
+ localPlayer->updateStatus();
}
else if (eventId == "announce buy" && mBuyShopItems
&& mBuyShopItems->getNumberOfElements() > 0)
@@ -345,8 +345,8 @@ void ShopWindow::addBuyItem(const Item *const item, const int amount,
const bool emp = isShopEmpty();
mBuyShopItems->addItemNoDup(item->getId(),
item->getColor(), amount, price);
- if (emp && player_node)
- player_node->updateStatus();
+ if (emp && localPlayer)
+ localPlayer->updateStatus();
updateButtonsAndLabels();
}
@@ -359,8 +359,8 @@ void ShopWindow::addSellItem(const Item *const item, const int amount,
const bool emp = isShopEmpty();
mSellShopItems->addItemNoDup(item->getId(),
item->getColor(), amount, price);
- if (emp && player_node)
- player_node->updateStatus();
+ if (emp && localPlayer)
+ localPlayer->updateStatus();
updateButtonsAndLabels();
}
@@ -701,7 +701,7 @@ void ShopWindow::showList(const std::string &nick, std::string data)
void ShopWindow::processRequest(const std::string &nick, std::string data,
const int mode)
{
- if (!player_node || !mTradeNick.empty() || PlayerInfo::isTrading()
+ if (!localPlayer || !mTradeNick.empty() || PlayerInfo::isTrading()
|| !actorManager
|| !actorManager->findBeingByName(nick, ActorType::PLAYER))
{
@@ -857,7 +857,7 @@ bool ShopWindow::findShopItem(const ShopItem *const shopItem,
int ShopWindow::sumAmount(const Item *const shopItem)
{
- if (!player_node || !shopItem)
+ if (!localPlayer || !shopItem)
return 0;
const Inventory *const inv = PlayerInfo::getInventory();
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index f90f0a84c..5cd79c600 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -151,9 +151,9 @@ void SkillDialog::action(const ActionEvent &event)
if (tab)
{
const SkillInfo *const info = tab->getSelectedInfo();
- if (info && player_node && player_node->getTarget())
+ if (info && localPlayer && localPlayer->getTarget())
{
- const Being *const being = player_node->getTarget();
+ const Being *const being = localPlayer->getTarget();
if (being)
{
Net::getSkillHandler()->useBeing(info->level,
@@ -420,9 +420,9 @@ void SkillDialog::useItem(const int itemId) const
return;
const SkillInfo *const info = (*it).second;
- if (info && player_node && player_node->getTarget())
+ if (info && localPlayer && localPlayer->getTarget())
{
- const Being *const being = player_node->getTarget();
+ const Being *const being = localPlayer->getTarget();
if (being)
{
Net::getSkillHandler()->useBeing(info->level,
@@ -477,6 +477,6 @@ void SkillDialog::playUpdateEffect(const int id) const
if (it != mSkills.end())
{
if (it->second)
- effectManager->trigger(effectId, player_node);
+ effectManager->trigger(effectId, localPlayer);
}
}
diff --git a/src/gui/windows/socialwindow.cpp b/src/gui/windows/socialwindow.cpp
index d5ef89d0c..bbfa91a81 100644
--- a/src/gui/windows/socialwindow.cpp
+++ b/src/gui/windows/socialwindow.cpp
@@ -148,11 +148,11 @@ void SocialWindow::postInit()
mPickupFilter = nullptr;
}
- if (player_node && player_node->getParty())
- addTab(player_node->getParty());
+ if (localPlayer && localPlayer->getParty())
+ addTab(localPlayer->getParty());
- if (player_node && player_node->getGuild())
- addTab(player_node->getGuild());
+ if (localPlayer && localPlayer->getGuild())
+ addTab(localPlayer->getGuild());
enableVisibleSound(true);
updateButtons();
@@ -488,10 +488,10 @@ void SocialWindow::showPartyInvite(const std::string &restrict partyName,
void SocialWindow::showPartyCreate()
{
- if (!player_node)
+ if (!localPlayer)
return;
- if (player_node->getParty())
+ if (localPlayer->getParty())
{
// TRANSLATORS: party creation message
new OkDialog(_("Create Party"),
@@ -623,10 +623,10 @@ void SocialWindow::updatePickupFilter()
void SocialWindow::updateParty()
{
- if (!player_node)
+ if (!localPlayer)
return;
- Party *const party = player_node->getParty();
+ Party *const party = localPlayer->getParty();
if (party)
{
PartyMap::iterator it = mParties.find(party);
@@ -657,10 +657,10 @@ void SocialWindow::setCounter(const SocialTab *const tab,
void SocialWindow::updateGuildCounter(const int online, const int total)
{
- if (!player_node)
+ if (!localPlayer)
return;
- Guild *const guild = player_node->getGuild();
+ Guild *const guild = localPlayer->getGuild();
if (guild)
{
GuildMap::iterator it = mGuilds.find(guild);
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index c5f2b29d3..6fa51c568 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -65,7 +65,7 @@
StatusWindow *statusWindow = nullptr;
StatusWindow::StatusWindow() :
- Window(player_node ? player_node->getName() :
+ Window(localPlayer ? localPlayer->getName() :
"?", false, nullptr, "status.xml"),
ActionListener(),
AttributeListener(),
@@ -105,10 +105,10 @@ StatusWindow::StatusWindow() :
setDefaultSize((windowContainer->getWidth() - 480) / 2,
(windowContainer->getHeight() - 500) / 2, 480, 500);
- if (player_node && !player_node->getRaceName().empty())
+ if (localPlayer && !localPlayer->getRaceName().empty())
{
- setCaption(strprintf("%s (%s)", player_node->getName().c_str(),
- player_node->getRaceName().c_str()));
+ setCaption(strprintf("%s (%s)", localPlayer->getName().c_str(),
+ localPlayer->getRaceName().c_str()));
}
int max = PlayerInfo::getAttribute(Attributes::MAX_HP);
@@ -242,12 +242,12 @@ StatusWindow::StatusWindow() :
PlayerInfo::getAttribute(Attributes::CHAR_POINTS)));
mCharacterPointsLabel->adjustSize();
- if (player_node && player_node->isGM())
+ if (localPlayer && localPlayer->isGM())
{
// TRANSLATORS: status window label
mLvlLabel->setCaption(strprintf(_("Level: %d (GM %d)"),
PlayerInfo::getAttribute(Attributes::LEVEL),
- player_node->getGMLevel()));
+ localPlayer->getGMLevel()));
}
else
{
diff --git a/src/gui/windows/tradewindow.cpp b/src/gui/windows/tradewindow.cpp
index 21144b341..7707bf360 100644
--- a/src/gui/windows/tradewindow.cpp
+++ b/src/gui/windows/tradewindow.cpp
@@ -439,7 +439,7 @@ void TradeWindow::addAutoMoney(const std::string &nick, const int money)
void TradeWindow::initTrade(const std::string &nick)
{
- if (!player_node)
+ if (!localPlayer)
return;
if (!mAutoAddToNick.empty() && mAutoAddToNick == nick)
diff --git a/src/gui/windows/whoisonline.cpp b/src/gui/windows/whoisonline.cpp
index 00187a31d..fc4c8cbc4 100644
--- a/src/gui/windows/whoisonline.cpp
+++ b/src/gui/windows/whoisonline.cpp
@@ -194,7 +194,7 @@ void WhoIsOnline::handleLink(const std::string& link, MouseEvent *event)
}
else if (event->getButton() == MouseButton::RIGHT)
{
- if (player_node && link == player_node->getName())
+ if (localPlayer && link == localPlayer->getName())
return;
if (viewport)
@@ -751,17 +751,17 @@ void WhoIsOnline::setNeutralColor(OnlinePlayer *const player)
if (!player)
return;
- if (actorManager && player_node)
+ if (actorManager && localPlayer)
{
const std::string &nick = player->getNick();
- if (nick == player_node->getName())
+ if (nick == localPlayer->getName())
{
player->setText("s");
return;
}
- if (player_node->isInParty())
+ if (localPlayer->isInParty())
{
- const Party *const party = player_node->getParty();
+ const Party *const party = localPlayer->getParty();
if (party)
{
if (party->getMember(nick))
@@ -775,7 +775,7 @@ void WhoIsOnline::setNeutralColor(OnlinePlayer *const player)
const Being *const being = actorManager->findBeingByName(nick);
if (being)
{
- const Guild *const guild2 = player_node->getGuild();
+ const Guild *const guild2 = localPlayer->getGuild();
if (guild2)
{
const Guild *const guild1 = being->getGuild();