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Diffstat (limited to 'src/gui/windows/socialwindow.cpp')
-rw-r--r--src/gui/windows/socialwindow.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/gui/windows/socialwindow.cpp b/src/gui/windows/socialwindow.cpp
index 97f0211d8..aa9d4d328 100644
--- a/src/gui/windows/socialwindow.cpp
+++ b/src/gui/windows/socialwindow.cpp
@@ -21,7 +21,7 @@
#include "gui/windows/socialwindow.h"
-#include "actorspritemanager.h"
+#include "actormanager.h"
#include "configuration.h"
#include "guild.h"
#include "guildmanager.h"
@@ -572,7 +572,7 @@ public:
void updateAvatar(const std::string &name) override
{
- if (!actorSpriteManager)
+ if (!actorManager)
return;
Avatar *const avatar = findAvatarbyName(name);
@@ -587,7 +587,7 @@ public:
avatar->setHp(pm->getHp());
}
}
- const Being *const being = actorSpriteManager->findBeingByName(
+ const Being *const being = actorManager->findBeingByName(
name, Being::PLAYER);
if (being)
{
@@ -600,14 +600,14 @@ public:
void resetDamage(const std::string &name) override
{
- if (!actorSpriteManager)
+ if (!actorManager)
return;
Avatar *const avatar = findAvatarbyName(name);
if (!avatar)
return;
avatar->setDamageHp(0);
- Being *const being = actorSpriteManager->findBeingByName(
+ Being *const being = actorManager->findBeingByName(
name, Being::PLAYER);
if (being)
@@ -642,10 +642,10 @@ public:
if (!avatars)
return;
- if (actorSpriteManager)
+ if (actorManager)
{
StringVect names;
- actorSpriteManager->getPlayerNames(names, false);
+ actorManager->getPlayerNames(names, false);
std::vector<Avatar*>::iterator ai = avatars->begin();
while (ai != avatars->end())
@@ -792,7 +792,7 @@ public:
if (config.getBoolValue("drawHotKeys") && idx < 80 && outfitWindow)
{
- Being *const being = actorSpriteManager
+ Being *const being = actorManager
->findPortalByTile(x, y);
if (being)
{
@@ -985,7 +985,7 @@ private:
ava->setX(0);\
ava->setY(0);\
avatars->push_back(ava);\
- mobs = actorSpriteManager->get##mob##s();\
+ mobs = actorManager->get##mob##s();\
i = mobs.begin();\
i_end = mobs.end();\
while (i != i_end)\
@@ -1013,7 +1013,7 @@ private:
}
#define updateAtkListStart() \
- if (!socialWindow || !player_node || !actorSpriteManager)\
+ if (!socialWindow || !player_node || !actorManager)\
return;\
std::vector<Avatar*> *const avatars = mBeings->getMembers();\
std::vector<Avatar*>::iterator ia = avatars->begin();\
@@ -1160,7 +1160,7 @@ public:
void getPlayersAvatars()
{
- if (!actorSpriteManager)
+ if (!actorManager)
return;
std::vector<Avatar*> *const avatars = mBeings->getMembers();
@@ -1189,7 +1189,7 @@ public:
FOR_EACHP (StringVectCIter, it, players)
{
Avatar *const ava = new Avatar(*it);
- if (actorSpriteManager->findBeingByName(*it, Being::PLAYER)
+ if (actorManager->findBeingByName(*it, Being::PLAYER)
|| players2.find(*it) != players2.end())
{
ava->setOnline(true);