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-rw-r--r--src/gui/windows/npcdialog.h40
1 files changed, 22 insertions, 18 deletions
diff --git a/src/gui/windows/npcdialog.h b/src/gui/windows/npcdialog.h
index 29f728c91..524ae7bd8 100644
--- a/src/gui/windows/npcdialog.h
+++ b/src/gui/windows/npcdialog.h
@@ -77,6 +77,25 @@ class NpcDialog final : public Window,
void postInit() override final;
+ enum NpcInputState
+ {
+ NPC_INPUT_NONE = 0,
+ NPC_INPUT_LIST,
+ NPC_INPUT_STRING,
+ NPC_INPUT_INTEGER,
+ NPC_INPUT_ITEM,
+ NPC_INPUT_ITEM_INDEX,
+ NPC_INPUT_ITEM_CRAFT
+ };
+
+ enum NpcActionState
+ {
+ NPC_ACTION_WAIT = 0,
+ NPC_ACTION_NEXT,
+ NPC_ACTION_INPUT,
+ NPC_ACTION_CLOSE
+ };
+
/**
* Called when receiving actions from the widgets.
*/
@@ -228,6 +247,9 @@ class NpcDialog final : public Window,
const int amount,
const int slot);
+ NpcInputState getInputState()
+ { return mInputState; }
+
static void copyToClipboard(const BeingId npcId,
const int x, const int y);
@@ -303,24 +325,6 @@ class NpcDialog final : public Window,
ItemContainer *mItemContainer A_NONNULLPOINTER;
ScrollArea *mItemScrollArea A_NONNULLPOINTER;
- enum NpcInputState
- {
- NPC_INPUT_NONE = 0,
- NPC_INPUT_LIST,
- NPC_INPUT_STRING,
- NPC_INPUT_INTEGER,
- NPC_INPUT_ITEM,
- NPC_INPUT_ITEM_INDEX,
- NPC_INPUT_ITEM_CRAFT
- };
-
- enum NpcActionState
- {
- NPC_ACTION_WAIT = 0,
- NPC_ACTION_NEXT,
- NPC_ACTION_INPUT,
- NPC_ACTION_CLOSE
- };
NpcInputState mInputState;
NpcActionState mActionState;