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-rw-r--r--src/gui/windows/eggselectiondialog.cpp79
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diff --git a/src/gui/windows/eggselectiondialog.cpp b/src/gui/windows/eggselectiondialog.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/windows/eggselectiondialog.h"
+
+#include "shopitem.h"
+#include "units.h"
+
+#include "being/playerinfo.h"
+
+#include "gui/windows/confirmdialog.h"
+#include "gui/windows/setupwindow.h"
+#include "gui/windows/tradewindow.h"
+
+#include "gui/models/shopitems.h"
+
+#include "gui/widgets/button.h"
+#include "gui/widgets/containerplacer.h"
+#include "gui/widgets/label.h"
+#include "gui/widgets/layout.h"
+#include "gui/widgets/layouttype.h"
+#include "gui/widgets/scrollarea.h"
+#include "gui/widgets/shoplistbox.h"
+#include "gui/widgets/slider.h"
+
+#include "net/inventoryhandler.h"
+
+#include "utils/gettext.h"
+
+#include "debug.h"
+
+EggSelectionDialog::EggSelectionDialog() :
+ SellDialog(false)
+{
+ // TRANSLATORS: egg selection dialog name
+ setWindowName(_("Select egg"));
+ // TRANSLATORS: egg selection dialog name
+ setCaption(_("Select egg"));
+}
+
+void EggSelectionDialog::initButtons()
+{
+ logger->log("EggSelectionDialog::initButtons");
+ // TRANSLATORS: egg selection dialog button
+ mSellButton->setCaption(_("Select"));
+ mSellButton->adjustSize();
+}
+
+void EggSelectionDialog::sellAction(const ActionEvent &event)
+{
+ if (mAmountItems <= 0 || mAmountItems > mMaxItems)
+ return;
+
+ const std::string &eventId = event.getId();
+ const int selectedItem = mShopItemList->getSelected();
+ ShopItem *const item = mShopItems->at(selectedItem);
+ if (!item)
+ return;
+ inventoryHandler->selectEgg(item);
+}