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Diffstat (limited to 'src/gui/windows/buydialog.cpp')
-rw-r--r--src/gui/windows/buydialog.cpp16
1 files changed, 15 insertions, 1 deletions
diff --git a/src/gui/windows/buydialog.cpp b/src/gui/windows/buydialog.cpp
index b17064e45..2786671cd 100644
--- a/src/gui/windows/buydialog.cpp
+++ b/src/gui/windows/buydialog.cpp
@@ -27,6 +27,7 @@
#include "configuration.h"
#include "being/being.h"
+#include "being/playerinfo.h"
#include "enums/gui/layouttype.h"
@@ -753,13 +754,26 @@ void BuyDialog::updateButtonsAndLabels()
const int itemPrice = item->getPrice();
// Calculate how many the player can afford
- if (mNpcId == fromInt(Items, BeingId))
+ if (mNpcId == fromInt(Items, BeingId)) // /createitems "shop"
mMaxItems = 100;
else if (itemPrice != 0)
mMaxItems = mMoney / itemPrice;
else
mMaxItems = 1;
+ // Calculate how many the player can carry
+ using namespace PlayerInfo; // trick for line-length.
+ const int itemWeight = item->getInfo().getWeight();
+ // Should be inside if, but line-length...
+ const int myTotalWeight = getAttribute(Attributes::TOTAL_WEIGHT);
+ const int myMaxWeight = getAttribute(Attributes::MAX_WEIGHT);
+ if (itemWeight != 0)
+ {
+ const int myFreeWeight = myMaxWeight - myTotalWeight;
+ const int canCarry = myFreeWeight / itemWeight;
+ mMaxItems = std::min(mMaxItems, canCarry);
+ }
+
if (mNpcId == fromInt(Market, BeingId))
{
if (mMaxItems > item->getQuantity())