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-rw-r--r--src/gui/windowmanager.cpp29
1 files changed, 15 insertions, 14 deletions
diff --git a/src/gui/windowmanager.cpp b/src/gui/windowmanager.cpp
index e0172cca5..d6f7bedbb 100644
--- a/src/gui/windowmanager.cpp
+++ b/src/gui/windowmanager.cpp
@@ -1,10 +1,11 @@
/*
- * The ManaPlus Client
+ * The ManaVerse Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2019 The ManaPlus Developers
+ * Copyright (C) 2011-2020 The ManaPlus Developers
+ * Copyright (C) 2020-2025 The ManaVerse Developers
*
- * This file is part of The ManaPlus Client.
+ * This file is part of The ManaVerse Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -90,9 +91,9 @@ PRAGMA48(GCC diagnostic ignored "-Wshadow")
#include <SDL_image.h>
-#ifdef WIN32
+#ifdef _WIN32
#include <SDL_syswm.h>
-#endif // WIN32
+#endif // _WIN32
PRAGMA48(GCC diagnostic pop)
#include "debug.h"
@@ -418,17 +419,17 @@ void WindowManager::setIcon()
{
#if !defined(ANDROID) && !defined(__SWITCH__)
std::string iconFile = branding.getValue("appIcon", "icons/manaplus");
-#ifdef WIN32
+#ifdef _WIN32
iconFile.append(".ico");
-#else // WIN32
+#else // _WIN32
iconFile.append(".png");
-#endif // WIN32
+#endif // _WIN32
iconFile = VirtFs::getPath(iconFile);
logger->log("Loading icon from file: %s", iconFile.c_str());
-#ifdef WIN32
+#ifdef _WIN32
static SDL_SysWMinfo pInfo;
if (mainGraphics)
SDL::getWindowWMInfo(mainGraphics->getWindow(), &pInfo);
@@ -457,17 +458,17 @@ void WindowManager::setIcon()
if (icon)
{
-#ifdef WIN64
+#ifdef _WIN64
SetClassLongPtr(windowRef,
GCLP_HICON,
reinterpret_cast<LONG_PTR>(icon));
-#else // WIN64
+#else // _WIN64
SetClassLong(windowRef,
GCL_HICON,
reinterpret_cast<LONG>(icon));
-#endif // WIN64
+#endif // _WIN64
}
-#else // WIN32
+#else // _WIN32
mIcon = MIMG_Load(iconFile.c_str());
if (mIcon != nullptr)
@@ -481,7 +482,7 @@ void WindowManager::setIcon()
SDL::SetWindowIcon(mainGraphics->getWindow(), mIcon);
}
-#endif // WIN32
+#endif // _WIN32
#endif // ANDROID
}