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-rw-r--r--src/actormanager.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp
index 1df31fbeb..e32eda6f1 100644
--- a/src/actormanager.cpp
+++ b/src/actormanager.cpp
@@ -891,13 +891,13 @@ Being *ActorManager::findNearestLivingBeing(const int x, const int y,
type,
x, y,
excluded,
- true);
+ AllowSort_true);
}
Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing,
const int maxDist,
const ActorType::Type type,
- const bool allowSort) const
+ const AllowSort allowSort) const
{
if (!aroundBeing)
return nullptr;
@@ -916,7 +916,7 @@ Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing,
const ActorType::Type &type,
const int x, const int y,
const Being *const excluded,
- const bool allowSort) const
+ const AllowSort allowSort) const
{
if (!aroundBeing || !localPlayer)
return nullptr;
@@ -939,12 +939,12 @@ Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing,
maxDist = maxDist * maxDist;
- const bool cycleSelect = allowSort
+ const bool cycleSelect = allowSort == AllowSort_true
&& ((mCyclePlayers && type == ActorType::Player)
|| (mCycleMonsters && type == ActorType::Monster)
|| (mCycleNPC && type == ActorType::Npc));
- const bool filtered = allowSort
+ const bool filtered = allowSort == AllowSort_true
&& config.getBoolValue("enableAttackFilter")
&& type == ActorType::Monster;
const bool modActive = inputManager.isActionActive(