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-rw-r--r--src/map.cpp4
-rw-r--r--src/map.h2
-rw-r--r--src/net/tmwa/network.cpp2
-rw-r--r--src/net/tmwa/network.h2
-rw-r--r--src/net/tmwa/playerhandler.cpp15
-rw-r--r--src/net/tmwa/playerhandler.h1
-rw-r--r--src/net/tmwa/protocol.h1
7 files changed, 25 insertions, 2 deletions
diff --git a/src/map.cpp b/src/map.cpp
index 564f673da..362693722 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1600,3 +1600,7 @@ uint8_t Map::getHeightOffset(const int x, const int y) const
return 0;
return mHeights->getHeight(x, y);
}
+
+void Map::setMask(const int mask)
+{
+}
diff --git a/src/map.h b/src/map.h
index 3bddd0c83..89e62e4fc 100644
--- a/src/map.h
+++ b/src/map.h
@@ -430,6 +430,8 @@ class Map final : public Properties, public ConfigListener
uint8_t getHeightOffset(const int x, const int y) const;
+ void setMask(const int mask);
+
protected:
friend class Actor;
friend class Minimap;
diff --git a/src/net/tmwa/network.cpp b/src/net/tmwa/network.cpp
index 9d4c60e0a..1ed7ee581 100644
--- a/src/net/tmwa/network.cpp
+++ b/src/net/tmwa/network.cpp
@@ -78,7 +78,7 @@ int16_t packet_lengths[] =
// #0x0200
26, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 19, 10, 0, 0, 0,
2, -1, 16, 0, 8, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- -1, 122, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ -1, 122, -1, -1, -1, -1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
static const int packet_lengths_size
diff --git a/src/net/tmwa/network.h b/src/net/tmwa/network.h
index 7e007742c..83bd34610 100644
--- a/src/net/tmwa/network.h
+++ b/src/net/tmwa/network.h
@@ -31,7 +31,7 @@
* Protocol version, reported to the eAthena char and mapserver who can adjust
* the protocol accordingly.
*/
-#define CLIENT_PROTOCOL_VERSION 10
+#define CLIENT_PROTOCOL_VERSION 11
#define CLIENT_TMW_PROTOCOL_VERSION 1
namespace TmwAthena
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 0361e125d..df56176f0 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -24,6 +24,7 @@
#include "configuration.h"
#include "client.h"
+#include "game.h"
#include "net/net.h"
@@ -56,6 +57,7 @@ PlayerHandler::PlayerHandler() :
SMSG_PLAYER_STAT_UPDATE_6,
SMSG_PLAYER_ARROW_MESSAGE,
SMSG_ONLINE_LIST,
+ SMSG_MAP_MASK,
0
};
handledMessages = _messages;
@@ -108,6 +110,10 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
processOnlineList(msg);
break;
+ case SMSG_MAP_MASK:
+ processMapMask(msg);
+ break;
+
default:
break;
}
@@ -295,4 +301,13 @@ void PlayerHandler::updateStatus(const uint8_t status) const
outMsg.writeInt8(0);
}
+void PlayerHandler::processMapMask(Net::MessageIn &msg) const
+{
+ const int mask = msg.readInt32();
+ msg.readInt32(); // unused
+ Map *const map = Game::instance()->getCurrentMap();
+ if (map)
+ map->setMask(mask);
+}
+
} // namespace TmwAthena
diff --git a/src/net/tmwa/playerhandler.h b/src/net/tmwa/playerhandler.h
index 102151b05..32f40434b 100644
--- a/src/net/tmwa/playerhandler.h
+++ b/src/net/tmwa/playerhandler.h
@@ -54,6 +54,7 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler
void processOnlineList(Net::MessageIn &msg) const;
void requestOnlineList() const override final;
void updateStatus(const uint8_t status) const override final;
+ void processMapMask(Net::MessageIn &msg) const;
void respawn() const override final;
};
diff --git a/src/net/tmwa/protocol.h b/src/net/tmwa/protocol.h
index 9a4e39b85..f3f395148 100644
--- a/src/net/tmwa/protocol.h
+++ b/src/net/tmwa/protocol.h
@@ -350,6 +350,7 @@ enum
#define SMSG_QUEST_SET_VAR 0x0214
#define SMSG_QUEST_PLAYER_VARS 0x0215
#define SMSG_BEING_MOVE3 0x0225
+#define SMSG_MAP_MASK 0x0226
#define CMSG_SEND_CLIENT_INFO 0x7533
#define SMSG_UPDATE_HOST2 0x7534